- 160.0%
Ground
Rock
Water
- 62.5%

Poison
Bug
Steel
Fire
Grass
Dragon
| Damage | 13 |
|---|---|
| Energy | 7 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.6s - 0.8s |
| Damage | 9 |
|---|---|
| Energy | 4 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 10.47 | 191.1 | 9.22 | ||
| 2. | 10.22 | 186.4 | 8.99 | ||
| 3. | 9.69 | 176.9 | 8.53 | ||
| 4. | 9.68 | 176.7 | 8.52 | ||
| 5. | 9.47 | 172.9 | 8.34 | ||
| 6. | 9.46 | 172.6 | 8.32 | ||
| 7. | 9.45 | 172.4 | 8.31 | ||
| 8. | 9.12 | 166.5 | 8.03 |
Ludicolo has access to 3 Fast Attacks (Razor Leaf, Bubble, and Astonish), which cover Grass, Water, and Ghost-type attacks. When using Razor Leaf and Bubble you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 13 |
|---|---|
| Energy | 7 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.6s - 0.8s |
| Damage | 9 |
|---|---|
| Energy | 4 |
| Damage | 10 |
|---|---|
| Energy | 12 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.6s - 0.8s |
| Damage | 8 |
|---|---|
| Energy | 11 |
| Damage | 7 |
|---|---|
| Energy | 13 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.6s - 0.9s |
| Damage | 12 |
|---|---|
| Energy | 10 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 7 | 7.00 | 13 | 13.00 | 1.0s | 12 | 10 | - | |||
| 10 | 10.00 | 12 | 12.00 | 1.0s | 8 | 11 | - | |||
| 13 | 13.00 | 7 | 7.00 | 1.0s | 9 | 4 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
Ludicolo has access to 8 Charge Attacks (Ice Beam, Blizzard, Scald, Hydro Pump, Solar Beam, Energy Ball, Weather Ball, and Leaf Storm), which cover Ice, Water, and Grass-type attacks. When using Scald, Hydro Pump, Solar Beam, Energy Ball, Weather Ball, and Leaf Storm you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 95 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 1.5s - 3.0s |
| Damage | 90 |
|---|---|
| Energy | 55 |
| Damage | 130 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 1.4s - 2.8s |
| Damage | 140 |
|---|---|
| Energy | 75 |
| Damage | 75 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 1.1s - 3.2s |
| Damage | 85 |
|---|---|
| Energy | 50 |
Scald has a 30.0% chance to:
| Damage | 135 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 1.1s - 3.2s |
| Damage | 130 |
|---|---|
| Energy | 75 |
| Damage | 180 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 5.0s |
| Damage window | 2.8s - 4.8s |
| Damage | 150 |
|---|---|
| Energy | 80 |
| Damage | 90 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 4.0s |
| Damage window | 3.1s - 3.9s |
| Damage | 80 |
|---|---|
| Energy | 45 |
Energy Ball has a 10.0% chance to:
| Damage | 55 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 1.3s - 1.5s |
| Damage | 60 |
|---|---|
| Energy | 35 |
| Damage | 130 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.1s - 1.3s |
| Damage | 130 |
|---|---|
| Energy | 55 |
Leaf Storm has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 130 | 43.33 | 100 | - | 3.0s | 140 | 75 | - | |
| 90 | 22.50 | 50 | - | 4.0s | 80 | 45 | - |
| 135 | 38.57 | 100 | - | 3.5s | 130 | 75 | - | |
| 95 | 27.14 | 50 | - | 3.5s | 90 | 55 | - | |
| 130 | 52.00 | 100 | - | 2.5s | 130 | 55 | - |
| 75 | 21.43 | 50 | - | 3.5s | 85 | 50 | - |
| 180 | 36.00 | 100 | - | 5.0s | 150 | 80 | - | |
| 55 | 36.67 | 33 | - | 1.5s | 60 | 35 | - | |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Scald has a 30.0% chance to:
Energy Ball has a 10.0% chance to:
Leaf Storm has a 100.0% chance to:
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |