- Overview
- Counters
- CP & IV
- PvP
- Moves
Swampert learns 2 Fast Attacks (Mud Shot and Water Gun), covering Ground and Water-type damage. Mud Shot and Water Gun get STAB, the same-type attack bonus, for ×1.2 damage.
Swampert learns 6 Charged Attacks (Sludge, Earthquake, Sludge Wave, Surf, Hydro Cannon, and Muddy Water), covering Poison, Ground, and Water-type damage. Earthquake, Surf, Hydro Cannon, and Muddy Water get STAB, the same-type attack bonus, for ×1.2 damage.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 140 | 40.00 | 100 | 1.40 | 3.5s | 120 | 65 | - | |
| 90 | 45.00 | 50 | 1.80 | 2.0s | 80 | 40 | - | |
| 45 | 22.50 | 33 | 1.36 | 2.0s | 35 | 35 | - |
| 50 | 25.00 | 33 | 1.52 | 2.0s | 70 | 40 | - | |
| 105 | 35.00 | 100 | 1.05 | 3.0s | 110 | 65 | - | |
| 60 | 40.00 | 50 | 1.20 | 1.5s | 75 | 45 | - | |
| ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | |
| ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Muddy Water has a 30.0% chance to:
| 1. | 12.89 | 14.20 | 340.0 | ||
| 2. | 12.86 | 14.16 | 339.0 | ||
| 3. | 10.94 | 12.05 | 288.6 | ||
| 4. | 10.91 | 12.02 | 287.8 | ||
| 5. | 10.67 | 11.75 | 281.4 | ||
| 6. | 10.67 | 11.75 | 281.4 | ||
| 7. | 9.45 | 10.41 | 249.3 | ||
| 8. | 9.11 | 10.04 | 240.3 |
PWR is power, DPS is damage per second, ENG is energy gained per use, EPS is energy per second, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.
PWR is power, DPS is damage per second, ENG is the energy cost, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.