- Overzicht
- Counters
- CP & IV
- PvP
- Moves
Swampert leert 2 Fast Attacks (Mud Shot en Water Gun), goed voor Ground en Water-type schade. Mud Shot en Water Gun krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Swampert leert 6 Charged Attacks (Sludge, Earthquake, Sludge Wave, Surf, Hydro Cannon en Muddy Water), goed voor Poison, Ground en Water-type schade. Earthquake, Surf, Hydro Cannon en Muddy Water krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 140 | 40.00 | 100 | 1.40 | 3.5s | 120 | 65 | - | |
| 90 | 45.00 | 50 | 1.80 | 2.0s | 80 | 40 | - | |
| 45 | 22.50 | 33 | 1.36 | 2.0s | 35 | 35 | - |
| 50 | 25.00 | 33 | 1.52 | 2.0s | 70 | 40 | - | |
| 105 | 35.00 | 100 | 1.05 | 3.0s | 110 | 65 | - | |
| 60 | 40.00 | 50 | 1.20 | 1.5s | 75 | 45 | - | |
| ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | |
| ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Muddy Water has a 30.0% chance to:
| 1. | 12.89 | 14.20 | 340.0 | ||
| 2. | 12.86 | 14.16 | 339.0 | ||
| 3. | 10.94 | 12.05 | 288.6 | ||
| 4. | 10.91 | 12.02 | 287.8 | ||
| 5. | 10.67 | 11.75 | 281.4 | ||
| 6. | 10.67 | 11.75 | 281.4 | ||
| 7. | 9.45 | 10.41 | 249.3 | ||
| 8. | 9.11 | 10.04 | 240.3 |
PWR is kracht, DPS is schade per seconde, ENG is de energie die je per gebruik krijgt, EPS is energie per seconde, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.
PWR is kracht, DPS is schade per seconde, ENG is de energiekosten, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.