- Overview
- Counters
- CP & IV
- PvP
- Moves
Alolan Raichu learns 3 Fast Attacks (Thunder Shock, Spark, and Volt Switch), covering Electric-type damage. Thunder Shock, Spark, and Volt Switch get STAB, the same-type attack bonus, for ×1.2 damage.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 4 | 8.00 | 6 | 12.00 | 0.5s | 5 | 7 | - | |||
| 4 | 8.00 | 7 | 14.00 | 0.5s | 4 | 9 | - | |||
| 13 | 8.67 | 20 | 13.33 | 1.5s | 14 | 16 | - | |||
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Alolan Raichu learns 8 Charged Attacks (Psyshock, Thunder Punch, Psychic, Wild Charge, Grass Knot, Surf, Trailblaze, and Volt Tackle), covering Psychic, Electric, Grass, and Water-type damage. Psyshock, Thunder Punch, Psychic, Wild Charge, and Volt Tackle get STAB, the same-type attack bonus, for ×1.2 damage.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 90 | 36.00 | 50 | 1.80 | 2.5s | 90 | 50 | - | |
| 95 | 31.67 | 50 | 1.90 | 3.0s | 75 | 55 | - |
| 60 | 24.00 | 33 | 1.82 | 2.5s | 70 | 40 | - | |
| 60 | 40.00 | 50 | 1.20 | 1.5s | 75 | 45 | - | |
| 50 | 25.00 | 33 | 1.52 | 2.0s | 60 | 40 | - | |
| 65 | 32.50 | 50 | 1.30 | 2.0s | 65 | 45 | - |
| 90 | 25.71 | 33 | 2.73 | 3.5s | 90 | 40 | - |
| 90 | 36.00 | 50 | 1.80 | 2.5s | 100 | 45 | - |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 | |
| ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Psychic has a 10.0% chance to:
Wild Charge has a 100.0% chance to:
Trailblaze has a 100.0% chance to:
Volt Tackle has a 100.0% chance to:
| 1. | 10.77 | 12.53 | 188.6 | ||
| 2. | 10.35 | 12.04 | 181.2 | ||
| 3. | 10.32 | 12.01 | 180.7 | ||
| 4. | 10.29 | 11.97 | 180.2 | ||
| 5. | 10.28 | 11.96 | 179.9 | ||
| 6. | 10.04 | 11.68 | 175.8 | ||
| 7. | 9.98 | 11.61 | 174.7 | ||
| 8. | 9.92 | 11.54 | 173.7 |
PWR is power, DPS is damage per second, ENG is energy gained per use, EPS is energy per second, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.
PWR is power, DPS is damage per second, ENG is the energy cost, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.