Hisuian Sneasel Great, Ultra & Master League PvP Guide

See where Hisuian Sneasel shines in GO Battle League. Compare its Great, Ultra and Master League rankings, find the ideal IV spread and moveset, and learn which opponents it can beat—or should avoid.

Defensive Type Chart

Hisuian Sneasel takes increased damage from:Hisuian Sneasel takes increased damage from:
+156.0%
  • PsychicPsychic
+60.0%
  • FlyingFlying
  • GroundGround
Hisuian Sneasel takes reduced damage from:Hisuian Sneasel takes reduced damage from:
-37.5%
  • DarkDark
  • FightingFighting
  • GrassGrass
  • PoisonPoison
  • RockRock
-60.9%
  • BugBug

Hisuian Sneasel in Great League

Great League League icon

Hisuian Sneasel is ranked 767 out of 1143 Pokémon eligible for the Great League. Hisuian Sneasel's best Great League moves are Poison Jab, Close Combat, and X-Scissor. Hisuian Sneasel's best IVs for the Great League are 0/15/15, available at level 27.5 and 1493 CP.

Best IVs

  • 0ATK
  • 15DEF
  • 15STA
Level 27.5

CP

1493 CP

ATK

132 ATK

DEF

112 DEF

HP

112 HP

Best Moveset

Fast MovePoisonPoison Jab General
Charged Move 1FightingClose Combat NukeSelf-Debuff
Special effectsSpecial

Close Combat has a 100.0% chance to:

  • Decrease User's Defense by 33.3%
Charged Move 2BugX-Scissor Spam / Bait

Compare All Hisuian Sneasel PvP Move Combinations

Move set
Charge cycle info
Fast move
Charge move
Charge Time
DMG per cycle
PoisonPoison Jab GeneralFlyingAerial Ace Spam / Bait7s (7)68
PoisonPoison Jab GeneralBugX-Scissor Spam / Bait6s (6)67
PoisonPoison Jab GeneralFightingClose Combat NukeSelf-Debuff
Special effectsSpecial

Close Combat has a 100.0% chance to:

  • Decrease User's Defense by 33.3%
7s (7)99
FightingRock Smash Low qualityFlyingAerial Ace Spam / Bait11s (7)76
FightingRock Smash Low qualityBugX-Scissor Spam / Bait9s (6)74
FightingRock Smash Low qualityFightingClose Combat NukeSelf-Debuff
Special effectsSpecial

Close Combat has a 100.0% chance to:

  • Decrease User's Defense by 33.3%
11s (7)107

Hisuian Sneasel PvP Fast Moves

Name
DPT
EPT
PWR
ENG
CD
PoisonPoison Jab General3.503.50771s
FightingRock Smash Low quality3.002.33972s

Fast attacks create energy when used, which can later be used to fire off a Charge move. Unlike Charge attacks, Fast attacks don't have special status effects.

Ideally, for fast attacks you're looking for a move that has both high EPT and high DPT, for example Dragon Breath which has 4 DPT and 3 EPT. It's widely considered that 3 DPT and 3 EPT is the rough baseline for fast attacks in PvP.

InfoFast Attack stats explained
  • PWR - Power, how much damage the move does
  • ENG - Energy, how much energy the move generates per use
  • CD - How long does it take to perform this move
  • DPTDamage per turn
  • EPTEnergy per turn

Hisuian Sneasel PvP Charged Moves

Name
DPE 🔽
PWR
ENG
FightingClose Combat NukeSelf-Debuff
Special effectsSpecial

Close Combat has a 100.0% chance to:

  • Decrease User's Defense by 33.3%
2.2210045
BugX-Scissor Spam / Bait1.636540
FlyingAerial Ace Spam / Bait1.336045

Charge attacks cost energy to use, deal a large amount of damage, and some of them even have Special Effects that can change your or your Opponents stats.

Similar to Fast Attacks, some Charge attacks are strictly better than others. The main metric for comparing charge attacks is DPE (Damage per Energy), which describes how much damage you output per Energy point spent.

InfoCharge Attack stats explained
  • PWR - Power, how much damage the move does
  • ENG - Energy, how much energy the move generates per use
  • DPEDamage per Energy

Hisuian Sneasel PvP IVs Explained

The best IVs for PvP are IVs which grant you the maximum amount of Defense and Stamina, and the least amount of Attack. Attack contributes to CP the most, which makes it not ideal for Trainer Battles, while high Stamina and Defense can get you through a lot more battles.

For Leagues with lower CP limits, such as the Great League, usually the best IVs you can have are 0 / 15 / 15, or something similar to that. The reasoning behind this is that we want to pack as much stats as possible in under 1500 CP, and low Attack IV allows us to do that.

For Ultra League, the situation is a bit different, as the CP cap is higher. Pokémon which top over 2500 CP will still prefer 0 / 15 / 15 and similar IVs, but Pokémon whose Max CP doesn't reach 2500 will prefer 15 / 15 / 15. Examples like Watchog whose Max CP is 2056 CP, should have 15 / 15 / 15 for Ultra League, while Scizor (3393 CP) should have 0 / 15 / 15 IVs which will result in 2499 CP, just under the cutoff point.

For Master League, where there is no CP cap, you want perfect Pokémon IVs - 15 / 15 / 15 - regardless of which Pokémon we are talking about.

In general, it is usually Pokémon with IVs you wouldn't use for Raids that are good for Trainer Battles. Also be aware that PvP IVs are important, but not as important as having correct moves and team composition.

For more guides on Pokémon GO Trainer Battles, check out our main website.

Hisuian Sneasel PvP Guide: Great, Ultra & Master League | Pokémon GO