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Best Pokémon Raid Counters in Pokémon GO

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Best Steelix Raid Counters in Pokémon GO

Raid Battles

Build your team to defeat Steelix in Pokémon GO. Compare the strongest raid counters and their recommended attacks, explore weather boosts, and check catch CP before your next raid.

Best counter 👑

Mega Mewtwo X (Mega X)Mega Mewtwo X
FightingCounterFightingDynamic Punch+
#1
Mega Blaziken (Mega)Mega Blaziken
FireFire SpinFightingAura Sphere
#2
Mega Lucario (Mega)Mega Lucario
FightingForce PalmFightingAura Sphere+
#3
Mega Delphox (Mega)Mega Delphox
FireFire SpinFireBlast Burn
#4
Shadow Reshiram (Shadow)Shadow Reshiram
FireFire FangFireFusion Flare
#5
Primal Kyogre (Primal)Primal Kyogre
WaterWaterfallWaterOrigin Pulse
#6
BlacephalonBlacephalon
FireIncinerateFireMind Blown
#7
50 of 50 matches
Page 1 of 3
Scroll horizontally to see more columns. When focused, use the left and right arrow keys.
Data table
SS1.Mega Mewtwo X (Mega X)Mega Mewtwo XFightingCounterFightingDynamic Punch+32.1932.662062.21112s
S2.Mega Blaziken (Mega)Mega BlazikenFireFire SpinFightingAura Sphere30.7831.941491.92115s
A3.Mega Lucario (Mega)Mega LucarioFightingForce PalmFightingAura Sphere+29.6430.581645.32119s
4.Mega Delphox (Mega)Mega DelphoxFireFire SpinFireBlast Burn28.8929.531779.52125s
5.Shadow Reshiram (Shadow)Shadow ReshiramFireFire FangFireFusion Flare28.5129.501408.42124s
B6.Primal Kyogre (Primal)Primal KyogreWaterWaterfallWaterOrigin Pulse27.9628.262228.21129s
7.BlacephalonBlacephalonFireIncinerateFireMind Blown27.9429.54882.34125s
8.Keldeo (Resolute Forme) (Resolute)Keldeo (Resolute Forme)FightingLow KickFightingSecret Sword27.7528.221581.82131s
9.Mega Garchomp (Mega)Mega GarchompGroundMud ShotGroundEarthquake+27.6528.011899.41132s
10.Primal Groudon (Primal)Primal GroudonGroundMud ShotGroundPrecipice Blades27.2527.562442.11133s
C11.Mega Charizard Y (Mega Y)Mega Charizard YFireFire SpinFireBlast Burn+27.0827.491570.42134s
12.Mega Greninja (Mega)Mega GreninjaWaterWater ShurikenWaterHydro Cannon26.9427.441436.32134s
13.Mega Gallade (Mega)Mega GalladeFightingLow KickFightingSacred Sword26.7927.281382.52135s
14.Shadow Blaziken (Shadow)Shadow BlazikenFireFire SpinFightingAura Sphere26.7828.18946.43131s
15.Mega Mewtwo Y (Mega Y)Mega Mewtwo YFightingCounterFightingFocus Blast26.7327.091765.92136s
16.Mega Chandelure (Mega)Mega ChandelureFireFire SpinFireOverheat26.1727.061288.82136s
17.Shadow Kyogre (Shadow)Shadow KyogreWaterWaterfallWaterOrigin Pulse26.1426.591417.32138s
18.Shadow Groudon (Shadow)Shadow GroudonGroundMud ShotGroundPrecipice Blades25.9826.431452.72139s
D19.Mega Falinks (Mega)Mega FalinksFightingCounterFightingBrick Break+25.4025.891283.22143s
20.Shadow Chandelure (Shadow)Shadow ChandelureFireFire SpinFireOverheat24.9626.25857.84140s
1–20 of 50
Page 1 of 3

Steelix CP range from Raids

Steelix can be caught with the following Combat Power after being defeated in Raids:

  • From 1308 CP to 1379 CP, with no weather boost
  • From 1635 CP to 1724 CP with Snow and Sunny weather boost

Estimated raid group size

Plan for roughly 1–2 Trainers with teams comparable to the leading counters.

This is a planning estimate, not a guaranteed minimum. Weaker teams, dodging, the boss’s moves and connection delays can require more Trainers.

Steelix weaknesses

Steelix takes increased damage from:

  • FightingFighting160%
  • GroundGround160%
  • FireFire160%
  • WaterWater160%

Steelix takes reduced damage from:

  • PoisonPoison24.4%
  • RockRock39.1%
  • ElectricElectric39.1%
  • NormalNormal62.5%
  • FlyingFlying62.5%
  • BugBug62.5%
  • SteelSteel62.5%
  • PsychicPsychic62.5%
  • DragonDragon62.5%
  • FairyFairy62.5%

Weather boosts for super-effective attacks

These weather conditions boost attacks that exploit the boss’s weaknesses. Use the weather setting above to compare your counters.

  • Sunny

    • FireFire
    • GroundGround
  • Rain

    • WaterWater
  • Cloudy

    • FightingFighting

Steelix raid counters FAQ

How are raid counters ranked?

Counters are ranked by eDPS (effective damage per second), accounting for damage, survival and time spent rejoining. Scores average the boss’s modeled attacks. DPS measures damage per second; TDO estimates damage before fainting. The model uses six copies of an attacker to compare performance, which is not a legal team for Mega or Primal Pokémon.

Time to Win (TTW) and faint counts are estimates based on your selected settings, including friendship. Other factors, such as damage boosts from another Trainer’s Mega-Evolved Pokémon and connection delays, can change real battle results.

What do the ranking tiers mean?

Tiers group attackers by similar scores, emphasizing differences near the top. We use eight groups, labelled SS, S, A, B, C, D, E and F, when there are enough distinct scores; otherwise, fewer tiers are used. Group sizes are determined by the scores, not fixed rank cutoffs. Tiers update with the simulation settings and stay the same when you sort or change pages.

Tiers compare the up to 50 counters returned for the selected settings. Search filters that selection, not the entire Pokédex. No minimum CP filter is applied.

Which settings affect the results?

Defaults use Level 50 attackers, perfect IVs, no friendship or weather boost, no Party Power and 10 seconds to rejoin. Mega Level defaults to 4. Released Shadow, Mega and Primal Pokémon and legacy moves are included where eligible. Change the settings to reflect your team; the group estimate updates with the results.

Can weather also boost the raid boss?

Yes. Weather boosts attacks of matching types for both your Pokémon and the raid boss. The boss’s attack types determine which attacks receive the boost. A weather condition that helps your counters can also make the boss hit harder, so compare the rankings with the actual weather selected.

Estimated raid group size

The estimate combines the modeled Trainer requirements of the top 12 regular or Shadow counters and the top two Mega or Primal counters, weighted 75% and 25%. It is a rough comparison, not a simulation of your group.

This is a planning estimate, not a guaranteed minimum. Weaker teams, dodging, the boss’s moves and connection delays can require more Trainers.

What does the asterisk beside a move mean?

An asterisk (*) marks a legacy move. A recommended moveset may rely on one, so check how to get it before investing in that Pokémon. It may require an event, an Elite TM or another special method. Some legacy moves cannot be learned with an Elite TM. Excluding legacy moves can change the recommended moveset and ranking.

How reliable are these counters to Steelix?

These counters are very reliable for comparing attackers under the selected battle settings. These counters are calculated for Steelix, using the boss’s stats and typing alongside each attacker’s stats and moves. The raid level and battle settings are shown so you can check the assumptions and compare alternatives. Scores estimate performance under those conditions; your Pokémon’s IVs, dodging and the boss’s attacks can affect the result of a real raid.

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