Best Mega Steelix counters in Pokémon GO

Raid Battles

This table displays a list of best Mega Steelix counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO.

CogSimulation settings

          Best performing move types

          • Fire32.0%
          • Fighting26.5%
          • Water22.5%
          • Ground16.0%
          • Dark1.0%
          • Bug0.5%
          • Normal0.5%
          • Psychic0.5%
          • Ghost0.5%
          #
          Name
          Fast Attack
          Charged Attack
          DPS
          TDO
          Faints
          TTW
          Score
          1Primal GroudonPrimal GroudonGroundMud Shot GroundPrecipice Blades *20.92703.5612481.4s42.6
          2Primal KyogrePrimal KyogreWaterWaterfall WaterOrigin Pulse *20.55719.3212487.9s42.2
          3Mega BlazikenMega Pokémon iconMega BlazikenFightingCounter FireBlast Burn *21.65403.5722504.9s39.1
          4Mega Y CharizardMega Pokémon iconMega Y CharizardFireFire Spin FireBlast Burn *20.07531.9216516.1s38.9
          5Mega SwampertMega Pokémon iconMega SwampertWaterWater Gun WaterHydro Cannon *19.17614.1314528.0s38.6
          6Mega BlastoiseMega Pokémon iconMega BlastoiseWaterWater Gun WaterHydro Cannon *17.92490.2318575.6s35.0
          7TerrakionTerrakionFightingDouble Kick FightingSacred Sword *18.84344.8726582.1s33.9
          8Shadow BlazikenShadow Pokémon iconShadow BlazikenFightingCounter FireBlast Burn *20.04268.4933583.3s33.8
          9ReshiramReshiramFireFire Fang FireFusion Flare *17.99402.7222589.7s33.7
          10Shadow SwampertShadow Pokémon iconShadow SwampertWaterWater Gun WaterHydro Cannon *18.01399.7622589.8s33.7
          11Shadow GarchompShadow Pokémon iconShadow GarchompGroundMud Shot GroundEarth Power *18.20376.5923590.0s33.6
          12Keldeo (Ordinary)Keldeo (Ordinary)FightingLow Kick FightingSacred Sword 17.52433.1720596.9s33.5
          13Shadow MoltresShadow Pokémon iconShadow MoltresFireFire Spin FireOverheat 17.87382.8523597.6s33.2
          14Shadow EnteiShadow Pokémon iconShadow EnteiFireFire Fang FireOverheat 17.69369.3424606.2s32.7
          15Mega X CharizardMega Pokémon iconMega X CharizardFireFire Spin FireBlast Burn *17.72365.5724606.3s32.6
          16Shadow KinglerShadow Pokémon iconShadow KinglerWaterBubble WaterCrabhammer 19.04273.6732604.1s32.6
          17Mega GyaradosMega Pokémon iconMega GyaradosWaterWaterfall WaterHydro Pump 15.71571.9915635.7s32.5
          18Shadow MachampShadow Pokémon iconShadow MachampFightingCounter FightingDynamic Punch 18.48301.6829606.4s32.5
          19GroudonGroudonGroundMud Shot GroundPrecipice Blades *16.53460.6819622.5s32.4
          20Shadow FeraligatrShadow Pokémon iconShadow FeraligatrWaterWater Gun *WaterHydro Cannon *17.69347.7325612.4s32.3
          21Shadow CharizardShadow Pokémon iconShadow CharizardFireFire Spin FireBlast Burn *17.74330.5827616.3s32.0
          22KyogreKyogreWaterWaterfall WaterOrigin Pulse *16.12461.7319636.4s31.7
          23Shadow MamoswineShadow Pokémon iconShadow MamoswineGroundMud-Slap GroundHigh Horsepower 18.11286.1131622.7s31.6
          24Mega HoundoomMega Pokémon iconMega HoundoomFireFire Fang FireFlamethrower 16.75383.8223631.2s31.5
          25Shadow HariyamaShadow Pokémon iconShadow HariyamaFightingCounter FightingDynamic Punch 17.65307.6229627.1s31.4
          26LucarioLucarioFightingCounter FightingAura Sphere 17.39300.0929637.6s30.9
          27Shadow InfernapeShadow Pokémon iconShadow InfernapeFireFire Spin FireBlast Burn *18.19250.0835638.7s30.9
          28Shadow Ho-OhShadow Pokémon iconShadow Ho-OhFireIncinerate FireSacred Fire *15.59448.9620657.4s30.7
          29HeatranHeatranFireFire Spin FireMagma Storm *15.96407.0722652.5s30.7
          30Mega AlakazamMega Pokémon iconMega AlakazamFightingCounter *FightingFocus Blast 17.20299.0430643.7s30.6
          31Shadow TyphlosionShadow Pokémon iconShadow TyphlosionFireIncinerate FireBlast Burn *17.40277.4032647.0s30.4
          32Shadow RhyperiorShadow Pokémon iconShadow RhyperiorGroundMud-Slap GroundEarthquake 16.62312.1828656.8s30.0
          33Mega SalamenceMega Pokémon iconMega SalamenceFireFire Fang WaterHydro Pump 15.02453.2319678.6s29.9
          34VolcaronaVolcaronaFireFire Spin FireOverheat 15.60381.4323671.3s29.8
          35Shadow GyaradosShadow Pokémon iconShadow GyaradosWaterWaterfall WaterHydro Pump 15.77354.3225672.1s29.6
          36ConkeldurrConkeldurrFightingCounter FightingDynamic Punch 15.87343.1326672.0s29.5
          37Landorus (Therian)Landorus (Therian)GroundMud Shot GroundEarthquake 15.35385.0323680.0s29.4
          38Shadow ArcanineShadow Pokémon iconShadow ArcanineFireFire Fang FireFlamethrower 16.61281.9531669.5s29.4
          39Shadow SalamenceShadow Pokémon iconShadow SalamenceFireFire Fang WaterHydro Pump 16.46292.0530670.1s29.4
          40GreninjaGreninjaWaterWater Shuriken WaterHydro Cannon *15.99314.9328677.1s29.2
          41SwampertSwampertWaterWater Gun WaterHydro Cannon *14.98395.6822691.8s29.0
          42ExcadrillExcadrillGroundMud-Slap GroundScorching Sands 15.50345.1626684.8s29.0
          43Standard DarmanitanStandard DarmanitanFireFire Fang FireOverheat 16.49268.6733679.9s28.9
          44DarmanitanDarmanitanFireFire Fang FireOverheat 16.49268.6733679.9s28.9
          45EmboarEmboarFightingLow Kick FireBlast Burn *16.09294.4730681.6s28.9
          46Shadow MagmortarShadow Pokémon iconShadow MagmortarFireFire Spin FireFire Punch 16.61256.8135682.1s28.8
          47BlazikenBlazikenFightingCounter FireBlast Burn *16.48263.4534682.8s28.8
          48Shadow UrsalunaShadow Pokémon iconShadow UrsalunaFightingRock Smash GroundHigh Horsepower *15.00380.1023694.6s28.8
          49MoltresMoltresFireFire Spin FireOverheat 14.95381.0523696.4s28.8
          50GarchompGarchompGroundMud Shot GroundEarth Power *15.03370.4324696.0s28.7
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          Mega Steelix type chart

          When fighting Mega Steelix, keep in mind the following that Steel and Ground-type Pokémon are weak to Fighting, Fire, Ground, and Water type moves. They take reduced damage from Bug, Dragon, Fairy, Flying, Normal, Psychic, Steel, Electric, Rock, and Poison type moves.

          Weaknesses
          FightingFighting160.0%
          FireFire160.0%
          GroundGround160.0%
          WaterWater160.0%
          Resistances
          PoisonPoison24.4%
          ElectricElectric39.1%
          RockRock39.1%
          BugBug62.5%
          DragonDragon62.5%
          FairyFairy62.5%
          FlyingFlying62.5%
          NormalNormal62.5%
          PsychicPsychic62.5%
          SteelSteel62.5%

          Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

          About the results

          Our guide provides detailed information on recommended Pokémon and moves that are most effective against Mega Steelix in Raid Battles. Whether you're looking for the best counters to take Mega Steelix down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

          The top-ranked Mega Steelix counter is Primal Groudon, followed by Primal Kyogre, Mega Blaziken, and Mega Y Charizard. The table also includes Mega Swampert, Mega Blastoise, Terrakion, and Shadow Blaziken, among others. Each Pokemon's move type is indicated by an icon beside the move name.

          The most effective move-types to use against Mega Steelix are:

          TypingUsage %
          Fire32.0%
          Fighting26.5%
          Water22.5%
          Ground16.0%
          Dark1.0%
          Bug0.5%
          Normal0.5%
          Psychic0.5%
          Ghost0.5%

          About our ranking methodology

          When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge moves, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

          We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used.

          Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.