Shadow Slowking's Fast Attacks Guide

Moves

Moves

Shadow Slowking has access to 2 Fast Attacks (Water Gun and Confusion), which cover Water and Psychic-type attacks. When using Water Gun and Confusion you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

WaterWater GunDamage5Energy5Duration0.5s
Toggle more information for move: Water Gun
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • FireFire
  • 62.5%
    • WaterWater
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage5
Energy5
Weather boost
  • rainRain
Duration0.5s
Damage window0.3s - 0.5s
Trainer Battles
Damage3
Energy3

Effects
Water Gun has no special effects.
See Water Gun details page ↗
PsychicConfusionDamage19Energy14Duration1.5s
Toggle more information for move: Confusion
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • PoisonPoison
  • 62.5%
    • SteelSteel
    • PsychicPsychic
  • 39.1%
    • DarkDark
Gym and Raid Battles
Damage19
Energy14
Weather boost
  • windyWindy
Duration1.5s
Damage window0.5s - 1.5s
Trainer Battles
Damage16
Energy12

Effects
Confusion has no special effects.
See Confusion details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
1912.67149.331.5s1612-
510.00510.000.5s33-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Shadow Slowking's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Water×1.0×1.0×1.0×1.0×1.6×1.6×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0
Psychic×1.0×1.6×1.0×1.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×0.4×1.0

Shadow Slowking's Charge Attacks Guide

Moves

Moves

Shadow Slowking has access to 6 Charge Attacks (Blizzard, Fire Blast, Scald, Psychic, Surf, and Frustration), which cover Ice, Fire, Water, Psychic, and Normal-type attacks. When using Scald, Psychic, and Surf you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

IceBlizzardDamage130Energy100Duration3.0s
Toggle more information for move: Blizzard
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • GroundGround
    • GrassGrass
    • DragonDragon
  • 62.5%
    • SteelSteel
    • FireFire
    • WaterWater
    • IceIce
Gym and Raid Battles
Damage130
Energy100
Weather boost
  • snowSnow
Duration3.0s
Damage window1.4s - 2.8s
Trainer Battles
Damage140
Energy75

Effects
Blizzard has no special effects.
See Blizzard details page ↗
FireFire BlastDamage140Energy100Duration4.0s
Toggle more information for move: Fire Blast
Type effectiveness chart
  • 160.0%
    • BugBug
    • SteelSteel
    • GrassGrass
    • IceIce
  • 62.5%
    • RockRock
    • FireFire
    • WaterWater
    • DragonDragon
Gym and Raid Battles
Damage140
Energy100
Weather boost
  • sunnySunny
Duration4.0s
Damage window2.9s - 3.7s
Trainer Battles
Damage140
Energy80

Effects
Fire Blast has no special effects.
See Fire Blast details page ↗
WaterScaldDamage75Energy50Duration3.5s
Toggle more information for move: Scald
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • FireFire
  • 62.5%
    • WaterWater
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage75
Energy50
Weather boost
  • rainRain
Duration3.5s
Damage window1.1s - 3.2s
Trainer Battles
Damage85
Energy50

Effects
Special effectsSpecial

Scald has a 30.0% chance to:

  • Decrease Target's Attack by 20.0%
See Scald details page ↗
PsychicPsychicDamage95Energy50Duration3.0s
Toggle more information for move: Psychic
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • PoisonPoison
  • 62.5%
    • SteelSteel
    • PsychicPsychic
  • 39.1%
    • DarkDark
Gym and Raid Battles
Damage95
Energy50
Weather boost
  • windyWindy
Duration3.0s
Damage window1.5s - 2.8s
Trainer Battles
Damage75
Energy55

Effects
Special effectsSpecial

Psychic has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%
See Psychic details page ↗
WaterSurf *Damage60Energy50Duration1.5s
Toggle more information for move: Surf
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • FireFire
  • 62.5%
    • WaterWater
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage60
Energy50
Weather boost
  • rainRain
Duration1.5s
Damage window1.2s - 1.4s
Trainer Battles
Damage75
Energy45

Effects
Surf has no special effects.
See Surf details page ↗
NormalFrustrationDamage10Energy33Duration2.0s
Toggle more information for move: Frustration
Type effectiveness chart
  • 62.5%
    • RockRock
    • SteelSteel
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage10
Energy33
Weather boost
  • partlyCloudyPartly Cloudy
Duration2.0s
Damage window1.0s - 1.8s
Trainer Battles
Damage10
Energy70

Effects
Frustration has no special effects.
See Frustration details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
13043.33100-3.0s14075-
14035.00100-4.0s14080-
105.0033-2.0s1070-
Special effectsSpecial

Psychic has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%
9531.6750-3.0s7555-
Special effectsSpecial

Scald has a 30.0% chance to:

  • Decrease Target's Attack by 20.0%
7521.4350-3.5s8550-
6040.0050-1.5s7545-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

Special effectsSpecial

Scald has a 30.0% chance to:

  • Decrease Target's Attack by 20.0%
Special effectsSpecial

Psychic has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%

Shadow Slowking's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Ice×1.0×1.0×1.6×1.0×1.6×1.0×1.0×1.0×0.6×0.6×0.6×1.6×1.0×1.0×0.6×1.6×1.0×1.0
Fire×1.0×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6×0.6×1.6×1.0×1.0×1.6×0.6×1.0×1.0
Water×1.0×1.0×1.0×1.0×1.6×1.6×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0
Psychic×1.0×1.6×1.0×1.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×0.4×1.0
Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0