Hoppip

Official artwork of HoppipGrass Flying Shiny Pokémon icon

Hoppip is a Grass and Flying-type Pokémon in Pokémon GO, with a maximum Combat Power of 678 CP. Hoppip best moveset in Pokémon GO is Tackle and Grass Knot.

Hoppip is weak to Ice (2x), Fire, Flying, Poison, and Rock moves. It is strong against Fighting, Water, Grass, and Ground moves. Shiny Hoppip is available in Pokémon GO. Hoppip is boosted by Sunny and Windy weather.

Stats

Max CP678 CP
Attack67 ATK
Defense94 DEF
Stamina111 STA
Weather Boost
  • sunnySunny
  • windyWindy
ReleasedYes Yes
Shiny releasedHoppip can be Shiny in Pokémon GO Yes
Buddy distance3 km
Pokédex informationPokédex information
Pokédex Number#187
Height0.41 m
Weight0.5 kg
RegionJohto Generation 2
Can be tradedAllowed
Pokémon Home transferAllowed
Base Catch Rate20%
Base Flee Rate0%
Catch rewards
3 Candy
100 Stardust
Additional Move Cost
50 Candy
50000 Candy

Hoppip type chart

Weaknesses
IceIce256.0%
FireFire160.0%
FlyingFlying160.0%
PoisonPoison160.0%
RockRock160.0%
Resistances
GroundGround24.4%
GrassGrass39.1%
FightingFighting62.5%
WaterWater62.5%

Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

Hoppip's best moveset

Moves

Hoppip's best moveset is Tackle and Grass Knot, with 5.95 DPS (damage per second) and 56.7 TDO (total damage output). These moves are boosted by Partly Cloudy and Sunny weather.

Best Hoppip moves
DPS5.95
TDO56.70
Score6.6
Weather Boost
  • partlyCloudy
  • sunny
Pro tip by Professor WillowIf you are unable to get Hoppip with its best moveset, we recommend to use Tackle/Seed Bomb. You will lose around 9.4% DPS and TDO, which makes these moves a viable alternative to Hoppip's strongest moveset (Tackle/Grass Knot).

Hoppip moves comparison

The following chart shows Hoppip's DPS and TDO for every fast and charge attack combination. This chart is useful for comparing the relative strength of Hoppip's movesets. You can change the weather and the opposing Pokémon to see how it affects the rankings.

      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.NormalTackle GrassGrass Knot 5.9556.76.6
      2.NormalTackle GrassSeed Bomb 5.3951.45.9
      3.GrassBullet Seed GrassGrass Knot 5.3851.35.9
      4.NormalTackle FairyDazzling Gleam 5.0047.75.5
      5.GrassBullet Seed GrassSeed Bomb 4.8646.35.4
      6.GrassBullet Seed FairyDazzling Gleam 4.4442.34.9

      Fast Attacks

      • NormalTackleDamage5Energy5Duration0.5s
        Toggle more information for move: Tackle
        Type effectiveness chart
        • 62.5%
          • RockRock
          • SteelSteel
        • 39.1%
          • GhostGhost
        Gym and Raid Battles
        Damage5
        Energy5
        Weather boost
        • partlyCloudyPartly Cloudy
        Duration0.5s
        Damage window0.3s - 0.5s
        Trainer Battles
        Damage3
        Energy3

        Effects
        Tackle has no special effects.
        See Tackle details page ↗
      • GrassBullet SeedDamage8Energy14Duration1.1s
        Toggle more information for move: Bullet Seed
        Type effectiveness chart
        • 160.0%
          • GroundGround
          • RockRock
          • WaterWater
        • 62.5%
          • FlyingFlying
          • PoisonPoison
          • BugBug
          • SteelSteel
          • FireFire
          • GrassGrass
          • DragonDragon
        Gym and Raid Battles
        Damage8
        Energy14
        Weather boost
        • sunnySunny
        Duration1.1s
        Damage window0.8s - 1.1s
        Trainer Battles
        Damage5
        Energy13

        Effects
        Bullet Seed has no special effects.
        See Bullet Seed details page ↗

      Charged Moves

      • GrassSeed BombDamage55Energy33Duration2.1s
        Toggle more information for move: Seed Bomb
        Type effectiveness chart
        • 160.0%
          • GroundGround
          • RockRock
          • WaterWater
        • 62.5%
          • FlyingFlying
          • PoisonPoison
          • BugBug
          • SteelSteel
          • FireFire
          • GrassGrass
          • DragonDragon
        Gym and Raid Battles
        Damage55
        Energy33
        Weather boost
        • sunnySunny
        Duration2.1s
        Damage window1.2s - 1.9s
        Trainer Battles
        Damage60
        Energy45

        Effects
        Seed Bomb has no special effects.
        See Seed Bomb details page ↗
      • FairyDazzling GleamDamage100Energy50Duration3.5s
        Toggle more information for move: Dazzling Gleam
        Type effectiveness chart
        • 160.0%
          • FightingFighting
          • DragonDragon
          • DarkDark
        • 62.5%
          • PoisonPoison
          • SteelSteel
          • FireFire
        Gym and Raid Battles
        Damage100
        Energy50
        Weather boost
        • cloudyCloudy
        Duration3.5s
        Damage window2.1s - 3.3s
        Trainer Battles
        Damage110
        Energy70

        Effects
        Dazzling Gleam has no special effects.
        See Dazzling Gleam details page ↗
      • GrassGrass KnotDamage90Energy50Duration2.6s
        Toggle more information for move: Grass Knot
        Type effectiveness chart
        • 160.0%
          • GroundGround
          • RockRock
          • WaterWater
        • 62.5%
          • FlyingFlying
          • PoisonPoison
          • BugBug
          • SteelSteel
          • FireFire
          • GrassGrass
          • DragonDragon
        Gym and Raid Battles
        Damage90
        Energy50
        Weather boost
        • sunnySunny
        Duration2.6s
        Damage window1.7s - 2.6s
        Trainer Battles
        Damage90
        Energy50

        Effects
        Grass Knot has no special effects.
        See Grass Knot details page ↗
      Legacy Elite Fast and Charge Attacks can only be obtained during special events, or by using an Elite Fast TM or an Elite Charge TM. Legacy moves are marked with an asterisk (*). The table above provides information on different moves Hoppip has in Pokémon GO, along with their corresponding DPS (Damage per Second) and TDO (Total Damage Output).

      Hoppip Special CP Values

      CP Chart

      Max CP values in Raids, Eggs, Field Research

      Hoppip's has 678 max CP (at Level 50). A Hoppip obtained from Raids can be encountered from 308 CP to 342 CP, or if weather boosted, in the 385 CP to 428 CP range. In Field and Special Research, Hoppip can be found in the 231 CP to 257 CP range.

      Max CPMax CP678 CP
      Level 50, 15/15/15 IVs
      Field ResearchResearch231 CP - 257 CP
      Level 15, 10/10/10 minimum IVs
      Pokémon EggEggs308 CP - 342 CP
      Level 20, 10/10/10 minimum IVs
      Raid catchRaids308 CP - 342 CP
      Level 20, 10/10/10 minimum IVs
      Raid catchRaidsWeather Boost
      • sunnySunny
      • windyWindy
      385 CP - 428 CP
      Weather boosted, Level 25, 10/10/10 minimum IVs
      InfoMore information
      • Field and Special Research encounters are always Level 15. IVs range from 10 (min) to 15 (max). Field Research encounters have a 10/10/10 IV floor.
      • Pokémon hatched from Eggs are always Level 20. IVs range from 10 (min) to 15 (max). Egg Hatches have a 10/10/10 IV floor.
      • Raid Bosses caught without weather boost are always Level 20. IVs range from 10 (min) to 15 (max). Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Raid Bosses caught with weather boost are always Level 25. IVs range from 10 (min) to 15 (max). Weather boosted Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Wild encounters range from Level 1 to Level 30 Pokémon. Their IVs range from 0 (min) to 15 (max) for each stat.
      • Weather Boosted wild Pokémon encounters get a 5 Level boost, bringing their Level range to Level 6 to Level 35. In addition, they have a guaraneed minimum IV value of 4 for each stat, resulting in a 4/4/4 IV floor.

      Hoppip Max CP Chart

      CP Chart

      Max Combat Power per Level chart

      Hoppip Max CP per level chart. This table shows maximum Combat Power values from Level 1 to Level 50.

      LVLCPLVLCPLVLCP
      18 CP226 CP344 CP
      462 CP580 CP699 CP
      7117 CP8135 CP9153 CP
      10171 CP11188 CP12205 CP
      13222 CP14240 CP15257 CP
      16274 CP17291 CP18308 CP
      19325 CP20342 CP21360 CP
      22377 CP23394 CP24411 CP
      25428 CP26445 CP27463 CP
      28480 CP29497 CP30514 CP
      31523 CP32531 CP33540 CP
      34548 CP35557 CP36565 CP
      37574 CP38583 CP39591 CP
      40600 CP41607 CP42615 CP
      43623 CP44630 CP45638 CP
      46646 CP47654 CP48662 CP
      49670 CP50678 CP

      Hoppip evolution chart

      Family
      PokémonRequiresEvolution
      Thumbnail image of HoppipHoppip
      • Candy Icon25 Candy
      Thumbnail image of SkiploomSkiploom
      Thumbnail image of SkiploomSkiploom
      • Candy Icon100 Candy
      Thumbnail image of JumpluffJumpluff
      • Hoppip evolves into Skiploom which costs 25 Candy.
      • Skiploom evolves into Jumpluff which costs 100 Candy.

      Mega Pokémon that boost Hoppip

      Photobomb

      A list of Mega Pokémon that boost Hoppip's Grass and Flying-type moves, Candy, and Candy XL from catching Hoppip.

      Mega Pokemon BackgroundThumbnail image of Mega VenusaurMega Pokémon iconMega Venusaur
      GrassPoison
      Mega Pokemon BackgroundThumbnail image of Mega PidgeotMega Pokémon iconMega Pidgeot
      NormalFlying
      Mega Pokemon BackgroundThumbnail image of Mega PinsirMega Pokémon iconMega Pinsir
      BugFlying
      Mega Pokemon BackgroundThumbnail image of Mega AerodactylMega Pokémon iconMega Aerodactyl
      RockFlying
      Mega Pokemon BackgroundThumbnail image of Mega SceptileMega Pokémon iconMega Sceptile
      GrassDragon
      Mega Pokemon BackgroundThumbnail image of Mega SalamenceMega Pokémon iconMega Salamence
      DragonFlying
      Mega Pokemon BackgroundThumbnail image of Mega RayquazaMega Pokémon iconMega Rayquaza
      DragonFlying
      Mega Pokemon BackgroundThumbnail image of Mega AbomasnowMega Pokémon iconMega Abomasnow
      GrassIce
      Pokédex informationMore information

      Mega and Primal Raid BonusMega Pokémon boost the attack power of all other Pokémon when battling in Raid Battles by 10%. Attacks that share their type with the Mega Pokémon's type(s) receive a 30% boost. However, these bonuses do not stack if there are multiple Mega-Evolved Pokémon battling simultaneously; only the higher boost will be applied.

      Mega and Primal Catch BonusWhile a Pokémon is Mega-Evolved, additional XP and Candy is granted when catching a Pokémon that shares a type with it, or for any raid boss caught. These do not stack with each other. Additionally, High and Max Level Mega-Evolved Pokémon grant an increased chance to obtain Candy XL when catching a Pokémon that shares a type with it.

      Note on Primal Kyogre and Groudon
      • Primal Kyogre boosts Water-, Electric- and Bug-type attacks and Pokémon.
      • Primal Groudon boosts Fire-, Grass- and Ground-type attacks and Pokémon.

      Hoppip Catch Rates

      Catch Rates

      The base catch rate for Hoppip in Pokémon GO is 24.03%, calculated for catching a Level 20 with no berries. Curved Great throw has a 50.38% chance to catch, and adding a Razz Berry raises that to 65.04%.

      CogConfigure
                NormalNiceGreatExcellent
                No Berry
                -24.03%27.09%33.78%39.85%
                Curve37.32%41.56%50.38%57.86%
                Razz BerryRazz Berry
                -33.78%37.75%46.11%53.35%
                Curve50.38%55.33%65.04%72.65%
                Silver Pinap BerrySilver Pinap Berry
                - 39.02%43.38%52.38%59.95%
                Curve56.87%61.98%71.67%78.89%
                Golden Razz BerryGolden Razz Berry
                - 49.69%54.62%64.32%71.94%
                Curve68.90%73.89%82.65%88.47%
                InfoMore information

                Catch probability with multiple throws

                In order to help Trainers understand their overall odds when catching Hoppip, we enable the functionality to showing the total chance to catch it depending on the number of available throws. We calculate this chance as if you repeated the same throw N-number of times.

                To activate this functionality, change the number of Number of throws to a value greater than 1. The Number of throws option is available in the configuration options above the chart

                Catch rate formula

                Pokémon GO catch rate formula can be expressed as follows:

                • CATCH_MULTIPLIERS = ball * curve * berry * throwType * (type1Medal + type2Medal / 2)
                • CATCH_RATE = 1 - Math.pow(1 - baseCatchRate / (2 * cpm), CATCH_MULTIPLIERS)

                There are different multipliers that come into play when calculating catch rate.

                Curved throws are more effective than regular throws, stronger types of Poké Ball have a higher catch rate, and using a Razz Berry or a Golden Razz Berry also improves your chances.

                Catch rate multipliers

                The following table shows all the different catch rate multipliers in Pokémon GO:

                MultiplierAmount
                Razz Berry1.5
                Silver Pinap Berry1.8
                Golden Razz Berry2.5
                Curveball1.7
                Nice Throw1.15
                Great Throw1.5
                Excellent Throw1.85
                PokéBall1.0
                Premier Ball1.0
                Great Ball1.5
                Ultra Ball2.0
                Bronze medal1.1
                Silver medal1.2
                Gold medal1.3

                List of Hoppip costumes

                Photobomb

                A list of Hoppip costumes available in Pokémon GO.

                No costume sprites available

                Hoppip high resolution sprites

                Photobomb

                A list of high resolution Pokémon HOME sprites related to Hoppip. Sprite description is a best guess on what the sprite is related to, use your own judgment. Click to download full 512x512 resolution.

                Wallpaper

                HoppipHoppip

                Hoppip Pokédex entries

                Johto
                VersionsPokédex entry
                GoldTo keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
                SilverIts body is so light, it must grip the ground firmly with its feet to keep from being blown away.
                CrystalIt can be carried away on even the gentlest breeze. It may even float all the way to the next town.
                Ruby, SapphireThis POKéMON drifts and floats with the wind. If it senses the approach of strong winds, HOPPIP links its leaves with other HOPPIP to prepare against being blown away.
                EmeraldThis POKéMON drifts and floats with the wind. If it senses the approach of strong winds, a HOPPIP links leaves with others to prepare against being blown away.
                FireRedIts body is so light, it must grip the ground firmly with its feet to keep from being blown away.
                LeafGreenTo keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
                Diamond, Pearl, PlatinumIt drifts on winds. It is said that when HOPPIP gather in fields and mountains, spring is on the way.
                HeartGoldTo keep from being blown away by the wind, they gather in clusters. But they do enjoy gentle breezes.
                SoulSilverIts body is so light, it must grip the ground firmly with its feet to keep from being blown away.
                Black, White, Black 2, White 2It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
                XIts body is so light, it must grip the ground firmly with its feet to keep from being blown away.
                YIt drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
                Omega Ruby, Alpha SapphireThis Pokémon drifts and floats with the wind. If it senses the approach of strong winds, Hoppip links its leaves with other Hoppip to prepare against being blown away.