Armored Mewtwo

Official artwork of Armored MewtwoPsychic

Armored Mewtwo is a Legendary Psychic-type Pokémon in Pokémon GO. Armored Mewtwo's maximum Combat Power stat is 3603 CP, and its best Pokémon GO moves are Confusion and Psystrike.

Armored Mewtwo is weak to Bug, Dark, and Ghost moves. It is strong against Fighting and Psychic moves. Shiny Armored Mewtwo is not available in Pokémon GO. Armored Mewtwo is boosted by Windy weather.

Stats

Max CP3603 CP
Attack182 ATK
Defense278 DEF
Stamina214 STA
Weather Boost
  • windyWindy
ReleasedYes Yes
Shiny releasedNo No
Buddy distance20 km
Pokédex informationPokédex information
Pokédex Number#150
Height2 m
Weight122 kg
RegionKanto Generation 1
Can be tradedAllowed
Pokémon Home transferNot Allowed
Base Catch Rate2%
Base Flee Rate10%
Catch rewards
3 Candy
100 Stardust
Additional Move Cost
100 Candy
100000 Candy

Armored Mewtwo type chart

Weaknesses
BugBug160.0%
DarkDark160.0%
GhostGhost160.0%
Resistances
FightingFighting62.5%
PsychicPsychic62.5%

Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

Armored Mewtwo's best moveset

Moves

Armored Mewtwo's best moveset is Confusion and Psystrike, with 12.91 DPS (damage per second) and 601.0 TDO (total damage output). These moves are boosted by Windy weather. You need an Elite Charge TM to teach Armored Mewtwo Psystrike.

Best Armored Mewtwo moves
DPS12.91
TDO601.00
Score28.1
Weather Boost
  • windy
Pro tip by Professor WillowIf you are unable to get Armored Mewtwo with its best moveset, we recommend to use Confusion/Future Sight. You will lose around 11.3% DPS and TDO, which makes these moves a viable alternative to Armored Mewtwo's strongest moveset (Confusion/Psystrike).

Armored Mewtwo moves comparison

The following chart shows Armored Mewtwo's DPS and TDO for every fast and charge attack combination. This chart is useful for comparing the relative strength of Armored Mewtwo's movesets. You can change the weather and the opposing Pokémon to see how it affects the rankings.

      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.PsychicConfusion PsychicPsystrike *12.91601.028.1
      2.SteelIron Tail PsychicPsystrike *11.59539.825.2
      3.PsychicConfusion PsychicFuture Sight 11.45533.224.9
      4.PsychicConfusion FightingDynamic Punch 11.03513.424.0
      5.PsychicConfusion GroundEarthquake 10.57492.423.0
      6.PsychicConfusion RockRock Slide 10.36482.522.5
      7.SteelIron Tail PsychicFuture Sight 10.32480.622.4
      8.SteelIron Tail FightingDynamic Punch 10.14472.222.1
      9.SteelIron Tail GroundEarthquake 9.69451.021.1
      10.SteelIron Tail RockRock Slide 9.61447.320.9

      Fast Attacks

      • PsychicConfusionDamage20Energy15Duration1.6s
        Toggle more information for move: Confusion
        Type effectiveness chart
        • 160.0%
          • FightingFighting
          • PoisonPoison
        • 62.5%
          • SteelSteel
          • PsychicPsychic
        • 39.1%
          • DarkDark
        Gym and Raid Battles
        Damage20
        Energy15
        Weather boost
        • windyWindy
        Duration1.6s
        Damage window0.6s - 1.6s
        Trainer Battles
        Damage16
        Energy12

        Effects
        Confusion has no special effects.
        See Confusion details page ↗
      • SteelIron TailDamage15Energy7Duration1.1s
        Toggle more information for move: Iron Tail
        Type effectiveness chart
        • 160.0%
          • RockRock
          • IceIce
          • FairyFairy
        • 62.5%
          • SteelSteel
          • FireFire
          • WaterWater
          • ElectricElectric
        Gym and Raid Battles
        Damage15
        Energy7
        Weather boost
        • snowSnow
        Duration1.1s
        Damage window0.8s - 1.1s
        Trainer Battles
        Damage10
        Energy7

        Effects
        Iron Tail has no special effects.
        See Iron Tail details page ↗

      Charged Moves

      • GroundEarthquakeDamage140Energy100Duration3.6s
        Toggle more information for move: Earthquake
        Type effectiveness chart
        • 160.0%
          • PoisonPoison
          • RockRock
          • SteelSteel
          • FireFire
          • ElectricElectric
        • 62.5%
          • BugBug
          • GrassGrass
        • 39.1%
          • FlyingFlying
        Gym and Raid Battles
        Damage140
        Energy100
        Weather boost
        • sunnySunny
        Duration3.6s
        Damage window2.7s - 3.5s
        Trainer Battles
        Damage110
        Energy65

        Effects
        Earthquake has no special effects.
        See Earthquake details page ↗
      • RockRock SlideDamage80Energy50Duration2.7s
        Toggle more information for move: Rock Slide
        Type effectiveness chart
        • 160.0%
          • FlyingFlying
          • BugBug
          • FireFire
          • IceIce
        • 62.5%
          • FightingFighting
          • GroundGround
          • SteelSteel
        Gym and Raid Battles
        Damage80
        Energy50
        Weather boost
        • partlyCloudyPartly Cloudy
        Duration2.7s
        Damage window1.5s - 2.6s
        Trainer Battles
        Damage75
        Energy45

        Effects
        Rock Slide has no special effects.
        See Rock Slide details page ↗
      • PsychicPsystrike *Damage90Energy50Duration2.3s
        Toggle more information for move: Psystrike
        Type effectiveness chart
        • 160.0%
          • FightingFighting
          • PoisonPoison
        • 62.5%
          • SteelSteel
          • PsychicPsychic
        • 39.1%
          • DarkDark
        Gym and Raid Battles
        Damage90
        Energy50
        Weather boost
        • windyWindy
        Duration2.3s
        Damage window1.0s - 2.0s
        Trainer Battles
        Damage90
        Energy45

        Effects
        Psystrike has no special effects.
        See Psystrike details page ↗
      • FightingDynamic PunchDamage90Energy50Duration2.7s
        Toggle more information for move: Dynamic Punch
        Type effectiveness chart
        • 160.0%
          • NormalNormal
          • RockRock
          • SteelSteel
          • IceIce
          • DarkDark
        • 62.5%
          • FlyingFlying
          • PoisonPoison
          • BugBug
          • PsychicPsychic
          • FairyFairy
        • 39.1%
          • GhostGhost
        Gym and Raid Battles
        Damage90
        Energy50
        Weather boost
        • cloudyCloudy
        Duration2.7s
        Damage window1.2s - 2.7s
        Trainer Battles
        Damage90
        Energy50

        Effects
        Dynamic Punch has no special effects.
        See Dynamic Punch details page ↗
      • PsychicFuture SightDamage120Energy100Duration2.7s
        Toggle more information for move: Future Sight
        Type effectiveness chart
        • 160.0%
          • FightingFighting
          • PoisonPoison
        • 62.5%
          • SteelSteel
          • PsychicPsychic
        • 39.1%
          • DarkDark
        Gym and Raid Battles
        Damage120
        Energy100
        Weather boost
        • windyWindy
        Duration2.7s
        Damage window1.4s - 2.7s
        Trainer Battles
        Damage120
        Energy65

        Effects
        Future Sight has no special effects.
        See Future Sight details page ↗
      Legacy Elite Fast and Charge Attacks can only be obtained during special events, or by using an Elite Fast TM or an Elite Charge TM. Legacy moves are marked with an asterisk (*). The table above provides information on different moves Armored Mewtwo has in Pokémon GO, along with their corresponding DPS (Damage per Second) and TDO (Total Damage Output).

      Armored Mewtwo Special CP Values

      CP Chart

      Max CP values in Raids, Eggs, Field Research

      Armored Mewtwo's has 3603 max CP (at Level 50). A Armored Mewtwo obtained from Raids can be encountered from 1740 CP to 1821 CP, or if weather boosted, in the 2175 CP to 2276 CP range. In Field and Special Research, Armored Mewtwo can be found in the 1305 CP to 1366 CP range.

      Max CPMax CP3603 CP
      Level 50, 15/15/15 IVs
      Field ResearchResearch1305 CP - 1366 CP
      Level 15, 10/10/10 minimum IVs
      Pokémon EggEggs1740 CP - 1821 CP
      Level 20, 10/10/10 minimum IVs
      Raid catchRaids1740 CP - 1821 CP
      Level 20, 10/10/10 minimum IVs
      Raid catchRaidsWeather Boost
      • windyWindy
      2175 CP - 2276 CP
      Weather boosted, Level 25, 10/10/10 minimum IVs
      InfoMore information
      • Field and Special Research encounters are always Level 15. IVs range from 10 (min) to 15 (max). Field Research encounters have a 10/10/10 IV floor.
      • Pokémon hatched from Eggs are always Level 20. IVs range from 10 (min) to 15 (max). Egg Hatches have a 10/10/10 IV floor.
      • Raid Bosses caught without weather boost are always Level 20. IVs range from 10 (min) to 15 (max). Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Raid Bosses caught with weather boost are always Level 25. IVs range from 10 (min) to 15 (max). Weather boosted Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Wild encounters range from Level 1 to Level 30 Pokémon. Their IVs range from 0 (min) to 15 (max) for each stat.
      • Weather Boosted wild Pokémon encounters get a 5 Level boost, bringing their Level range to Level 6 to Level 35. In addition, they have a guaraneed minimum IV value of 4 for each stat, resulting in a 4/4/4 IV floor.

      Armored Mewtwo Max CP Chart

      CP Chart

      Max Combat Power per Level chart

      Armored Mewtwo Max CP per level chart. This table shows maximum Combat Power values from Level 1 to Level 50.

      LVLCPLVLCPLVLCP
      145 CP2141 CP3237 CP
      4333 CP5429 CP6526 CP
      7622 CP8718 CP9814 CP
      10910 CP111001 CP121092 CP
      131183 CP141275 CP151366 CP
      161457 CP171548 CP181639 CP
      191730 CP201821 CP211912 CP
      222003 CP232094 CP242185 CP
      252276 CP262367 CP272458 CP
      282549 CP292640 CP302732 CP
      312777 CP322823 CP332868 CP
      342914 CP352959 CP363005 CP
      373050 CP383096 CP393141 CP
      403187 CP413227 CP423268 CP
      433309 CP443350 CP453391 CP
      463433 CP473475 CP483517 CP
      493560 CP503603 CP

      Armored Mewtwo evolution chart

      Family
      Family

      Armored Mewtwo has no evolutions in Pokémon GO.

      Mega Pokémon that boost Armored Mewtwo

      Photobomb

      A list of Mega Pokémon that boost Armored Mewtwo's Psychic-type moves, Candy, and Candy XL from catching Armored Mewtwo.

      Mega Pokemon BackgroundThumbnail image of Mega AlakazamMega Pokémon iconMega Alakazam
      Psychic
      Mega Pokemon BackgroundThumbnail image of Mega SlowbroMega Pokémon iconMega Slowbro
      WaterPsychic
      Mega Pokemon BackgroundThumbnail image of Mega GardevoirMega Pokémon iconMega Gardevoir
      PsychicFairy
      Mega Pokemon BackgroundThumbnail image of Mega MedichamMega Pokémon iconMega Medicham
      FightingPsychic
      Mega Pokemon BackgroundThumbnail image of Mega LatiasMega Pokémon iconMega Latias
      DragonPsychic
      Mega Pokemon BackgroundThumbnail image of Mega LatiosMega Pokémon iconMega Latios
      DragonPsychic
      Pokédex informationMore information

      Mega and Primal Raid BonusMega Pokémon boost the attack power of all other Pokémon when battling in Raid Battles by 10%. Attacks that share their type with the Mega Pokémon's type(s) receive a 30% boost. However, these bonuses do not stack if there are multiple Mega-Evolved Pokémon battling simultaneously; only the higher boost will be applied.

      Mega and Primal Catch BonusWhile a Pokémon is Mega-Evolved, additional XP and Candy is granted when catching a Pokémon that shares a type with it, or for any raid boss caught. These do not stack with each other. Additionally, High and Max Level Mega-Evolved Pokémon grant an increased chance to obtain Candy XL when catching a Pokémon that shares a type with it.

      Note on Primal Kyogre and Groudon
      • Primal Kyogre boosts Water-, Electric- and Bug-type attacks and Pokémon.
      • Primal Groudon boosts Fire-, Grass- and Ground-type attacks and Pokémon.

      Armored Mewtwo Catch Rates

      Catch Rates

      The base catch rate for Armored Mewtwo in Pokémon GO is 2.50%, calculated for catching a Level 20 with no berries. Curved Great throw has a 6.25% chance to catch, and adding a Razz Berry raises that to 9.23%.

      CogConfigure
              NormalNiceGreatExcellent
              No Berry
              -2.50%2.87%3.73%4.58%
              Curve4.21%4.83%6.25%7.65%
              Razz BerryRazz Berry
              -3.73%4.27%5.54%6.79%
              Curve6.25%7.16%9.23%11.26%
              Silver Pinap BerrySilver Pinap Berry
              - 4.46%5.11%6.61%8.09%
              Curve7.46%8.53%10.97%13.35%
              Golden Razz BerryGolden Razz Berry
              - 6.13%7.02%9.06%11.05%
              Curve10.20%11.64%14.91%18.05%
              InfoMore information

              Catch probability with multiple throws

              In order to help Trainers understand their overall odds when catching Armored Mewtwo, we enable the functionality to showing the total chance to catch it depending on the number of available throws. We calculate this chance as if you repeated the same throw N-number of times.

              To activate this functionality, change the number of Number of throws to a value greater than 1. The Number of throws option is available in the configuration options above the chart

              Catch rate formula

              Pokémon GO catch rate formula can be expressed as follows:

              • CATCH_MULTIPLIERS = ball * curve * berry * throwType * (type1Medal + type2Medal / 2)
              • CATCH_RATE = 1 - Math.pow(1 - baseCatchRate / (2 * cpm), CATCH_MULTIPLIERS)

              There are different multipliers that come into play when calculating catch rate.

              Curved throws are more effective than regular throws, stronger types of Poké Ball have a higher catch rate, and using a Razz Berry or a Golden Razz Berry also improves your chances.

              Catch rate multipliers

              The following table shows all the different catch rate multipliers in Pokémon GO:

              MultiplierAmount
              Razz Berry1.5
              Silver Pinap Berry1.8
              Golden Razz Berry2.5
              Curveball1.7
              Nice Throw1.15
              Great Throw1.5
              Excellent Throw1.85
              PokéBall1.0
              Premier Ball1.0
              Great Ball1.5
              Ultra Ball2.0
              Bronze medal1.1
              Silver medal1.2
              Gold medal1.3

              List of Armored Mewtwo costumes

              Photobomb

              A list of Armored Mewtwo costumes available in Pokémon GO.

              No costume sprites available

              Armored Mewtwo high resolution sprites

              Photobomb

              A list of high resolution Pokémon HOME sprites related to Armored Mewtwo. Sprite description is a best guess on what the sprite is related to, use your own judgment. Click to download full 512x512 resolution.

              No home sprites available

              Wallpaper

              Armored MewtwoArmored Mewtwo

              Armored Mewtwo Pokédex entries

              Kanto
              VersionsPokédex entry
              Red, BlueIt was created by a scientist after years of horrific gene splicing and DNA engineering experiments.
              YellowIts DNA is almost the same as MEW's. However, its size and disposition are vastly dif­ ferent.
              GoldBecause its battle abilities were raised to the ultimate level, it thinks only of de­ feating its foes.
              SilverIt usually remains motionless to con­ serve energy, so that it may un­ leash its full power in battle.
              CrystalSaid to rest qui­ etly in an undiscovered cave, this POKéMON was created solely for battling.
              Ruby, SapphireMEWTWO is a POKéMON that was created by genetic manipulation. However, even though the scientific power of humans created this POKéMON’s body, they failed to endow MEWTWO with a compassionate heart.
              EmeraldA POKéMON that was created by genetic manipulation. However, even though the scientific power of humans made its body, they failed to give it a warm heart.
              FireRedA POKéMON whose genetic code was repeatedly recombined for research. It turned vicious as a result.
              LeafGreenIt was created by a scientist after years of horrific gene-splicing and DNA- engineering experiments.
              Diamond, Pearl, PlatinumA Pokémon created by recombining MEW’s genes. It’s said to have the most savage heart among Pokémon.
              HeartGoldBecause its battle abilities were raised to the ultimate level, it thinks only of defeating its foes.
              SoulSilverIt usually remains motionless to conserve energy, so that it may unleash its full power in battle.
              Black, White, Black 2, White 2A Pokémon created by recombining Mew’s genes. It’s said to have the most savage heart among Pokémon.
              XIt was created by a scientist after years of horrific gene-splicing and DNA-engineering experiments.
              YA Pokémon created by recombining Mew’s genes. It’s said to have the most savage heart among Pokémon.
              Omega RubyMewtwo is a Pokémon that was created by genetic manipulation. However, even though the scientific power of humans created this Pokémon’s body, they failed to endow Mewtwo with a compassionate heart.
              Alpha SapphireMewtwo is a Pokémon that was created by genetic manipulation. However, even though the scientific power of humans created this Pokémon’s body, they failed to endow Mewtwo with a compassionate heart.
              Let's Go, Pikachu!, Let's Go, Eevee!Its DNA is almost the same as Mew’s. However, its size and disposition are vastly different.