- 62.5%
Rock
Steel
- 39.1%
Ghost
| Damage | 5 |
|---|---|
| Energy | 5 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.3s - 0.5s |
| Damage | 3 |
|---|---|
| Energy | 3 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 11.81 | 186.2 | 10.20 | ||
| 2. | 11.50 | 181.4 | 9.94 | ||
| 3. | 11.19 | 176.5 | 9.67 | ||
| 4. | 10.94 | 172.5 | 9.45 | ||
| 5. | 10.89 | 171.8 | 9.40 | ||
| 6. | 10.70 | 168.7 | 9.24 | ||
| 7. | 10.44 | 164.6 | 9.01 | ||
| 8. | 10.32 | 162.7 | 8.91 |
Starmie has access to 4 Fast Attacks (Tackle, Water Gun, Hidden Power, and Psywave), which cover Normal, Water, and Psychic-type attacks. When using Water Gun and Psywave you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 5 |
|---|---|
| Energy | 5 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.3s - 0.5s |
| Damage | 3 |
|---|---|
| Energy | 3 |
| Damage | 5 |
|---|---|
| Energy | 5 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.3s - 0.5s |
| Damage | 3 |
|---|---|
| Energy | 3 |
| Damage | 15 |
|---|---|
| Energy | 15 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 1.1s - 1.4s |
| Damage | 9 |
|---|---|
| Energy | 8 |
| Damage | 4 |
|---|---|
| Energy | 7 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.3s - 0.6s |
| Damage | 3 |
|---|---|
| Energy | 4 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 15 | 10.00 | 15 | 10.00 | 1.5s | 9 | 8 | - | |||
| 4 | 8.00 | 7 | 14.00 | 0.5s | 3 | 4 | - | |||
| 5 | 10.00 | 5 | 10.00 | 0.5s | 3 | 3 | - | |||
| 5 | 10.00 | 5 | 10.00 | 0.5s | 3 | 3 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
Starmie has access to 8 Charge Attacks (Psybeam, Ice Beam, Aqua Jet, Power Gem, Thunder, Hydro Pump, Psychic, and Surf), which cover Psychic, Ice, Water, Rock, and Electric-type attacks. When using Psybeam, Aqua Jet, Hydro Pump, Psychic, and Surf you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 65 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 1.1s - 2.5s |
| Damage | 70 |
|---|---|
| Energy | 60 |
| Damage | 95 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 1.5s - 3.0s |
| Damage | 90 |
|---|---|
| Energy | 55 |
| Damage | 45 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.6s - 2.0s |
| Damage | 70 |
|---|---|
| Energy | 40 |
| Damage | 80 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 2.0s - 2.8s |
| Damage | 85 |
|---|---|
| Energy | 50 |
| Damage | 100 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.3s - 2.3s |
| Damage | 100 |
|---|---|
| Energy | 60 |
| Damage | 135 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 1.1s - 3.2s |
| Damage | 130 |
|---|---|
| Energy | 75 |
| Damage | 95 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 1.5s - 2.8s |
| Damage | 75 |
|---|---|
| Energy | 55 |
Psychic has a 10.0% chance to:
| Damage | 60 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 1.2s - 1.4s |
| Damage | 75 |
|---|---|
| Energy | 45 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 45 | 18.00 | 33 | - | 2.5s | 70 | 40 | - | |
| 135 | 38.57 | 100 | - | 3.5s | 130 | 75 | - | |
| 95 | 27.14 | 50 | - | 3.5s | 90 | 55 | - | |
| 80 | 26.67 | 50 | - | 3.0s | 85 | 50 | - | |
| 65 | 21.67 | 50 | - | 3.0s | 70 | 60 | - | |
| 95 | 31.67 | 50 | - | 3.0s | 75 | 55 | - |
| 60 | 40.00 | 50 | - | 1.5s | 75 | 45 | - | |
| 100 | 40.00 | 100 | - | 2.5s | 100 | 60 | - | |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Psychic has a 10.0% chance to:
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Rock | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 |
| Electric | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |