- 160.0%
Ghost
Psychic
- 62.5%
Dark
- 39.1%
Normal
| Damage | 7 |
|---|---|
| Energy | 13 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.6s - 0.9s |
| Damage | 12 |
|---|---|
| Energy | 10 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 13.21 | 239.6 | 11.61 | ||
| 2. | 12.30 | 223.2 | 10.82 | ||
| 3. | 11.84 | 214.9 | 10.41 | ||
| 4. | 10.84 | 196.7 | 9.53 | ||
| 5. | 10.60 | 192.4 | 9.33 | ||
| 6. | 9.88 | 179.3 | 8.69 |
Sinistcha has access to 2 Fast Attacks (Astonish and Magical Leaf), which cover Ghost and Grass-type attacks. When using Astonish and Magical Leaf you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 7 |
|---|---|
| Energy | 13 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.6s - 0.9s |
| Damage | 12 |
|---|---|
| Energy | 10 |
| Damage | 17 |
|---|---|
| Energy | 17 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 0.8s - 1.4s |
| Damage | 10 |
|---|---|
| Energy | 10 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 7 | 7.00 | 13 | 13.00 | 1.0s | 12 | 10 | - | |||
| 17 | 11.33 | 17 | 11.33 | 1.5s | 10 | 10 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Sinistcha has access to 3 Charge Attacks (Shadow Ball, Energy Ball, and Poltergeist), which cover Ghost and Grass-type attacks. When using Shadow Ball, Energy Ball, and Poltergeist you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 100 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 2.4s - 2.8s |
| Damage | 100 |
|---|---|
| Energy | 50 |
| Damage | 90 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 4.0s |
| Damage window | 3.1s - 3.9s |
| Damage | 80 |
|---|---|
| Energy | 45 |
Energy Ball has a 10.0% chance to:
| Damage | 140 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 2.7s - 2.9s |
| Damage | 150 |
|---|---|
| Energy | 75 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 90 | 22.50 | 50 | - | 4.0s | 80 | 45 | - |
| 140 | 40.00 | 100 | - | 3.5s | 150 | 75 | - | |
| 100 | 33.33 | 50 | - | 3.0s | 100 | 50 | - | |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Energy Ball has a 10.0% chance to:
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |