- Overview
- Counters
- CP & IV
- PvP
- Moves
Frigibax learns 2 Fast Attacks (Dragon Breath and Ice Fang), covering Dragon and Ice-type damage. Dragon Breath and Ice Fang get STAB, the same-type attack bonus, for ×1.2 damage.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 6 | 12.00 | 4 | 8.00 | 0.5s | 3 | 4 | - | |||
| 12 | 8.00 | 20 | 13.33 | 1.5s | 8 | 6 | - | |||
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
Frigibax learns 4 Charged Attacks (Dragon Claw, Icy Wind, Avalanche, and Outrage), covering Dragon and Ice-type damage. Dragon Claw, Icy Wind, Avalanche, and Outrage get STAB, the same-type attack bonus, for ×1.2 damage.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 85 | 34.00 | 50 | 1.70 | 2.5s | 90 | 45 | - | |
| 45 | 30.00 | 33 | 1.36 | 1.5s | 80 | 50 | - | |
| 65 | 18.57 | 33 | 1.97 | 3.5s | 60 | 45 | - |
| 110 | 27.50 | 50 | 2.20 | 4.0s | 110 | 60 | - | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 |
Icy Wind has a 100.0% chance to:
| 1. | 6.12 | 7.73 | 72.9 | ||
| 2. | 6.00 | 7.58 | 71.5 | ||
| 3. | 5.96 | 7.53 | 71.0 | ||
| 4. | 5.51 | 6.96 | 65.7 | ||
| 5. | 5.39 | 6.81 | 64.3 | ||
| 6. | 5.33 | 6.73 | 63.5 | ||
| 7. | 5.20 | 6.57 | 62.0 | ||
| 8. | 4.54 | 5.74 | 54.1 |
PWR is power, DPS is damage per second, ENG is energy gained per use, EPS is energy per second, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.
PWR is power, DPS is damage per second, ENG is the energy cost, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.