- 160.0%
Fighting
Poison
- 62.5%
Steel
Psychic
- 39.1%
Dark
| Damage | 11 |
|---|---|
| Energy | 9 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 0.9s |
| Damage | 8 |
|---|---|
| Energy | 6 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 9.12 | 145.0 | 7.88 | ||
| 2. | 8.71 | 138.5 | 7.53 | ||
| 3. | 8.50 | 135.1 | 7.35 | ||
| 4. | 8.44 | 134.1 | 7.29 | ||
| 5. | 8.24 | 131.0 | 7.12 | ||
| 6. | 7.75 | 123.2 | 6.70 | ||
| 7. | 7.62 | 121.2 | 6.59 | ||
| 8. | 7.20 | 114.5 | 6.23 |
Veluza has access to 2 Fast Attacks (Zen Headbutt and Ice Fang), which cover Psychic and Ice-type attacks. When using Zen Headbutt you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 11 |
|---|---|
| Energy | 9 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 0.9s |
| Damage | 8 |
|---|---|
| Energy | 6 |
| Damage | 12 |
|---|---|
| Energy | 20 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 0.4s - 1.0s |
| Damage | 8 |
|---|---|
| Energy | 6 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 12 | 8.00 | 20 | 13.33 | 1.5s | 8 | 6 | - | |||
| 11 | 11.00 | 9 | 9.00 | 1.0s | 8 | 6 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
Veluza has access to 4 Charge Attacks (Drill Run, Water Pulse, Crunch, and Psychic Fangs), which cover Ground, Water, Dark, and Psychic-type attacks. When using Water Pulse and Psychic Fangs you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 85 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 1.9s - 2.8s |
| Damage | 70 |
|---|---|
| Energy | 40 |
| Damage | 65 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 2.0s - 2.7s |
| Damage | 80 |
|---|---|
| Energy | 50 |
| Damage | 65 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 1.1s - 2.8s |
| Damage | 70 |
|---|---|
| Energy | 45 |
Crunch has a 20.0% chance to:
| Damage | 25 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.2s - 0.9s |
| Damage | 40 |
|---|---|
| Energy | 35 |
Psychic Fangs has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 65 | 21.67 | 33 | - | 3.0s | 70 | 45 | - |
| 85 | 28.33 | 50 | - | 3.0s | 70 | 40 | - | |
| 25 | 25.00 | 33 | - | 1.0s | 40 | 35 | - |
| 65 | 21.67 | 50 | - | 3.0s | 80 | 50 | - | |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Crunch has a 20.0% chance to:
Psychic Fangs has a 100.0% chance to:
| Ground | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |