- 160.0%
Lucha
Veneno
- 62.5%
Acero
Psíquico
- 39.1%
Siniestro
| Daño | 11 |
|---|---|
| Energía | 9 |
| Bonus de Clima |
|
| Duración | 1.0s |
| Ventana de Daño | 0.8s - 0.9s |
| Daño | 8 |
|---|---|
| Energía | 6 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 9.12 | 145.0 | 7.88 | ||
| 2. | 8.71 | 138.5 | 7.53 | ||
| 3. | 8.50 | 135.1 | 7.35 | ||
| 4. | 8.44 | 134.1 | 7.29 | ||
| 5. | 8.24 | 131.0 | 7.12 | ||
| 6. | 7.75 | 123.2 | 6.70 | ||
| 7. | 7.62 | 121.2 | 6.59 | ||
| 8. | 7.20 | 114.5 | 6.23 |
Veluza puede aprender 2 Ataques Rápidos (Cabezazo Zen y Colmillo Hielo), cubriendo ataques de tipo Psíquico y Hielo. Al usar Cabezazo Zen recibirás el bonus **STAB** (Same-Type-Attack-Bonus), que multiplica el daño total por **×1.2**.
| Daño | 11 |
|---|---|
| Energía | 9 |
| Bonus de Clima |
|
| Duración | 1.0s |
| Ventana de Daño | 0.8s - 0.9s |
| Daño | 8 |
|---|---|
| Energía | 6 |
| Daño | 12 |
|---|---|
| Energía | 20 |
| Bonus de Clima |
|
| Duración | 1.5s |
| Ventana de Daño | 0.4s - 1.0s |
| Daño | 8 |
|---|---|
| Energía | 6 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 11 | 11.00 | 9 | 9.00 | 1.0s | 8 | 6 | - | |||
| 12 | 8.00 | 20 | 13.33 | 1.5s | 8 | 6 | - | |||
PWR: Potencia, DPS: Daño por segundo, ENG: Energía generada, EPS: Energía por segundo, CD: Duración. DPT y EPT (Daño/Energía por turno) solo aplican en PvP.
| Psíquico | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Hielo | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
Veluza puede aprender 4 Ataques Cargados (Taladradora, Hidropulso, Triturar y Psicocolmillo), cubriendo ataques de tipo Tierra, Agua, Siniestro y Psíquico. Al usar Hidropulso y Psicocolmillo recibirás el bonus **STAB** (Same-Type-Attack-Bonus), que multiplica el daño total por **×1.2**.
| Daño | 85 |
|---|---|
| Energía | 50 |
| Bonus de Clima |
|
| Duración | 3.0s |
| Ventana de Daño | 1.9s - 2.8s |
| Daño | 70 |
|---|---|
| Energía | 40 |
| Daño | 65 |
|---|---|
| Energía | 50 |
| Bonus de Clima |
|
| Duración | 3.0s |
| Ventana de Daño | 2.0s - 2.7s |
| Daño | 80 |
|---|---|
| Energía | 50 |
| Daño | 65 |
|---|---|
| Energía | 33 |
| Bonus de Clima |
|
| Duración | 3.0s |
| Ventana de Daño | 1.1s - 2.8s |
| Daño | 70 |
|---|---|
| Energía | 45 |
Triturar has a 20.0% chance to:
| Daño | 25 |
|---|---|
| Energía | 33 |
| Bonus de Clima |
|
| Duración | 1.0s |
| Ventana de Daño | 0.2s - 0.9s |
| Daño | 40 |
|---|---|
| Energía | 35 |
Psicocolmillo has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 65 | 21.67 | 50 | - | 3.0s | 80 | 50 | - | |
| 25 | 25.00 | 33 | - | 1.0s | 40 | 35 | - |
| 85 | 28.33 | 50 | - | 3.0s | 70 | 40 | - | |
| 65 | 21.67 | 33 | - | 3.0s | 70 | 45 | - |
PWR: Potencia, DPS: Daño por segundo, ENG: Energía necesaria, CD: Duración, DPE: Daño por energía. DPT y EPT solo aplican en PvP.
Triturar has a 20.0% chance to:
Psicocolmillo has a 100.0% chance to:
| Tierra | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Agua | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Siniestro | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
| Psíquico | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |