Tinkatink's best moves in Pokémon GO

# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 4.90 | 38.3 | 7.6 |
2. | ![]() | ![]() | 4.07 | 31.8 | 6.3 |
3. | ![]() | ![]() | 4.05 | 31.6 | 6.3 |
4. | ![]() | ![]() | 3.25 | 25.4 | 5.1 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 4.90 | 38.3 | 7.6 |
2. | ![]() | ![]() | 4.07 | 31.8 | 6.3 |
3. | ![]() | ![]() | 4.05 | 31.6 | 6.3 |
4. | ![]() | ![]() | 3.25 | 25.4 | 5.1 |
Tinkatink has access to 2 Fast Attacks (Rock Smash and Fairy Wind), which cover Fighting and Fairy-type attacks. When using Fairy Wind you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Damage | 17 |
---|---|
Energy | 12 |
Weather boost |
|
Duration | 1.5s |
Damage window | 0.8s - 1.0s |
Damage | 9 |
---|---|
Energy | 7 |
Damage | 9 |
---|---|
Energy | 13 |
Weather boost |
|
Duration | 1.0s |
Damage window | 0.6s - 1.0s |
Damage | 4 |
---|---|
Energy | 9 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
9 | 9.00 | 13 | 13.00 | 1.0s | 4 | 9 | - | |||
17 | 11.33 | 12 | 8.00 | 1.5s | 9 | 7 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
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---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
Fairy | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 |
Tinkatink has access to 2 Charge Attacks (Flash Cannon and Play Rough), which cover Steel and Fairy-type attacks. When using Flash Cannon and Play Rough you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Damage | 100 |
---|---|
Energy | 100 |
Weather boost |
|
Duration | 2.5s |
Damage window | 1.4s - 2.3s |
Damage | 110 |
---|---|
Energy | 70 |
Damage | 90 |
---|---|
Energy | 50 |
Weather boost |
|
Duration | 3.0s |
Damage window | 1.4s - 2.8s |
Damage | 90 |
---|---|
Energy | 60 |
Charge Move | Raid Battles | Trainer Battles | ||||||
---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
100 | 40.00 | 100 | - | 2.5s | 110 | 70 | - | |
90 | 30.00 | 50 | - | 3.0s | 90 | 60 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
There are no Tinkatink moves that have Special Effects in PvP.
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---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Steel | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
Fairy | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 |