Overqwil's Fast Attacks Guide

Moves

Moves

Overqwil has access to 2 Fast Attacks (Poison Jab and Poison Sting), which cover Poison-type attacks. When using Poison Jab and Poison Sting you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

PoisonPoison JabDamage10Energy7Duration0.8s
Toggle more information for move: Poison Jab
Type effectiveness chart
  • 160.0%
    • GrassGrass
    • FairyFairy
  • 62.5%
    • PoisonPoison
    • GroundGround
    • RockRock
    • GhostGhost
  • 39.1%
    • SteelSteel
Gym and Raid Battles
Damage10
Energy7
Weather boost
  • cloudyCloudy
Duration0.8s
Damage window0.2s - 0.8s
Trainer Battles
Damage7
Energy7

Effects
Poison Jab has no special effects.
See Poison Jab details page ↗
PoisonPoison StingDamage5Energy7Duration0.6s
Toggle more information for move: Poison Sting
Type effectiveness chart
  • 160.0%
    • GrassGrass
    • FairyFairy
  • 62.5%
    • PoisonPoison
    • GroundGround
    • RockRock
    • GhostGhost
  • 39.1%
    • SteelSteel
Gym and Raid Battles
Damage5
Energy7
Weather boost
  • cloudyCloudy
Duration0.6s
Damage window0.4s - 0.6s
Trainer Battles
Damage3
Energy9

Effects
Poison Sting has no special effects.
See Poison Sting details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
1012.5078.750.8s77-
58.33711.670.6s39-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Overqwil's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Poison×1.0×1.0×1.0×0.6×0.6×0.6×1.0×0.6×0.4×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6

Overqwil's Charge Attacks Guide

Moves

Moves

Overqwil has access to 5 Charge Attacks (Dark Pulse, Ice Beam, Aqua Tail, Shadow Ball, and Sludge Bomb), which cover Dark, Ice, Water, Ghost, and Poison-type attacks. When using Dark Pulse and Sludge Bomb you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

DarkDark PulseDamage80Energy50Duration3.0s
Toggle more information for move: Dark Pulse
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • FightingFighting
    • DarkDark
    • FairyFairy
Gym and Raid Battles
Damage80
Energy50
Weather boost
  • fogFog
Duration3.0s
Damage window1.4s - 2.3s
Trainer Battles
Damage80
Energy50

Effects
Dark Pulse has no special effects.
See Dark Pulse details page ↗
IceIce BeamDamage90Energy50Duration3.3s
Toggle more information for move: Ice Beam
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • GroundGround
    • GrassGrass
    • DragonDragon
  • 62.5%
    • SteelSteel
    • FireFire
    • WaterWater
    • IceIce
Gym and Raid Battles
Damage90
Energy50
Weather boost
  • snowSnow
Duration3.3s
Damage window1.3s - 2.8s
Trainer Battles
Damage90
Energy55

Effects
Ice Beam has no special effects.
See Ice Beam details page ↗
WaterAqua TailDamage50Energy33Duration1.9s
Toggle more information for move: Aqua Tail
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • FireFire
  • 62.5%
    • WaterWater
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage50
Energy33
Weather boost
  • rainRain
Duration1.9s
Damage window1.2s - 1.6s
Trainer Battles
Damage55
Energy35

Effects
Aqua Tail has no special effects.
See Aqua Tail details page ↗
GhostShadow BallDamage100Energy50Duration3.0s
Toggle more information for move: Shadow Ball
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • DarkDark
  • 39.1%
    • NormalNormal
Gym and Raid Battles
Damage100
Energy50
Weather boost
  • fogFog
Duration3.0s
Damage window2.4s - 2.8s
Trainer Battles
Damage100
Energy55

Effects
Shadow Ball has no special effects.
See Shadow Ball details page ↗
PoisonSludge BombDamage80Energy50Duration2.3s
Toggle more information for move: Sludge Bomb
Type effectiveness chart
  • 160.0%
    • GrassGrass
    • FairyFairy
  • 62.5%
    • PoisonPoison
    • GroundGround
    • RockRock
    • GhostGhost
  • 39.1%
    • SteelSteel
Gym and Raid Battles
Damage80
Energy50
Weather boost
  • cloudyCloudy
Duration2.3s
Damage window1.1s - 2.1s
Trainer Battles
Damage80
Energy50

Effects
Sludge Bomb has no special effects.
See Sludge Bomb details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
5026.3233-1.9s5535-
8026.6750-3.0s8050-
9027.2750-3.3s9055-
10033.3350-3.0s10055-
8034.7850-2.3s8050-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

There are no Overqwil moves that have Special Effects in PvP.

Overqwil's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Dark×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6
Ice×1.0×1.0×1.6×1.0×1.6×1.0×1.0×1.0×0.6×0.6×0.6×1.6×1.0×1.0×0.6×1.6×1.0×1.0
Water×1.0×1.0×1.0×1.0×1.6×1.6×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0
Ghost×0.4×1.0×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×1.0
Poison×1.0×1.0×1.0×0.6×0.6×0.6×1.0×0.6×0.4×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6