Zacian (Hero) best moveset in Pokémon GO

Moves

Zacian (Hero)'s best moveset in Pokémon GO is Snarl and Play Rough, with 15.81 damage per second, and it can deal 570.1 damage before Zacian (Hero) faints. This is true when battling in neutral weather.

Best moves for Zacian (Hero) are:
DPS15.81
TDO570.10
Score38.7
Boosted by
  • fog
  • cloudy

All Zacian (Hero) movesets ranked

Here is a complete list of Zacian (Hero) movesets in Pokémon GO, ranked by their DPS and TDO. You can change the weather and the opposing Pokémon.

      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.DarkSnarl FairyPlay Rough 15.81570.138.7
      2.FireFire Fang FairyPlay Rough 15.64563.838.3
      3.NormalQuick Attack FairyPlay Rough 15.63563.638.3
      4.SteelMetal Claw FairyPlay Rough 15.47557.837.9
      5.FireFire Fang ElectricWild Charge 14.62527.235.8
      6.DarkSnarl ElectricWild Charge 14.60526.335.8
      7.NormalQuick Attack ElectricWild Charge 14.41519.735.3
      8.SteelMetal Claw ElectricWild Charge 14.38518.435.2
      9.FireFire Fang FightingClose Combat 13.18475.132.3
      10.FireFire Fang SteelIron Head 13.13473.532.2
      11.DarkSnarl SteelIron Head 12.75459.931.3
      12.SteelMetal Claw FightingClose Combat 12.75459.831.2
      1 of 2

      Zacian (Hero) fast moves guide

      Moves

      Moves

      NormalQuick Attack8Damage10Energy
      Toggle more information for move: Quick Attack
      Type effectiveness chart
      • 62.5%
        • Rock
        • Steel
      • 39.1%
        • Ghost
      Gym and Raid Battles
      Damage8
      Energy10
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration0.8s
      Damage window0.3s - 0.6s
      Trainer Battles
      Damage5
      Energy8

      Effects
      Quick Attack has no special effects.
      See Quick Attack details page ↗
      SteelMetal Claw8Damage7Energy
      Toggle more information for move: Metal Claw
      Type effectiveness chart
      • 160.0%
        • Rock
        • Ice
        • Fairy
      • 62.5%
        • Steel
        • Fire
        • Water
        • Electric
      Gym and Raid Battles
      Damage8
      Energy7
      Weather boost
      • snowSnow
      Duration0.7s
      Damage window0.4s - 0.6s
      Trainer Battles
      Damage5
      Energy6

      Effects
      Metal Claw has no special effects.
      See Metal Claw details page ↗
      FireFire Fang12Damage8Energy
      Toggle more information for move: Fire Fang
      Type effectiveness chart
      • 160.0%
        • Bug
        • Steel
        • Grass
        • Ice
      • 62.5%
        • Rock
        • Fire
        • Water
        • Dragon
      Gym and Raid Battles
      Damage12
      Energy8
      Weather boost
      • sunnySunny
      Duration0.9s
      Damage window0.6s - 0.8s
      Trainer Battles
      Damage8
      Energy5

      Effects
      Fire Fang has no special effects.
      See Fire Fang details page ↗
      DarkSnarl12Damage14Energy
      Toggle more information for move: Snarl
      Type effectiveness chart
      • 160.0%
        • Ghost
        • Psychic
      • 62.5%
        • Fighting
        • Dark
        • Fairy
      Gym and Raid Battles
      Damage12
      Energy14
      Weather boost
      • fogFog
      Duration1.1s
      Damage window0.8s - 1.1s
      Trainer Battles
      Damage5
      Energy13

      Effects
      Snarl has no special effects.
      See Snarl details page ↗

      Tabular view

      Fast Move
      Raid Battles
      Trainer Battles
      Name 🔼
      PWR
      DPS
      ENG
      EPS
      CD
      PWR
      ENG
      DPT
      EPT
      CD
      1213.3388.890.9s854.002.501s
      811.43710.000.7s562.503.001s
      810.001012.500.8s582.504.001s
      1210.911412.731.1s5131.674.332s

      Legend - PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

      Zacian (Hero)'s Fast Moves Type Coverage

      NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
      Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0
      Steel×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6×0.6×1.0×0.6×1.0×1.6×1.0×1.0×1.6
      Fire×1.0×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6×0.6×1.6×1.0×1.0×1.6×0.6×1.0×1.0
      Dark×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6

      Zacian (Hero) charge moves guide

      Moves

      Zacian (Hero) has access to 4 Charge moves (Iron Head, Play Rough, Close Combat, and Wild Charge), which cover Steel, Fairy, Fighting, and Electric-type attacks. When using Play Rough you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

      Moves

      SteelIron Head60Damage50Energy
      Toggle more information for move: Iron Head
      Type effectiveness chart
      • 160.0%
        • Rock
        • Ice
        • Fairy
      • 62.5%
        • Steel
        • Fire
        • Water
        • Electric
      Gym and Raid Battles
      Damage60
      Energy50
      Weather boost
      • snowSnow
      Duration1.9s
      Damage window1.3s - 1.7s
      Trainer Battles
      Damage70
      Energy50

      Effects
      Iron Head has no special effects.
      See Iron Head details page ↗
      FairyPlay Rough90Damage50Energy
      Toggle more information for move: Play Rough
      Type effectiveness chart
      • 160.0%
        • Fighting
        • Dragon
        • Dark
      • 62.5%
        • Poison
        • Steel
        • Fire
      Gym and Raid Battles
      Damage90
      Energy50
      Weather boost
      • cloudyCloudy
      Duration2.9s
      Damage window1.3s - 2.7s
      Trainer Battles
      Damage90
      Energy60

      Effects
      Play Rough has no special effects.
      See Play Rough details page ↗
      FightingClose Combat100Damage100Energy
      Toggle more information for move: Close Combat
      Type effectiveness chart
      • 160.0%
        • Normal
        • Rock
        • Steel
        • Ice
        • Dark
      • 62.5%
        • Flying
        • Poison
        • Bug
        • Psychic
        • Fairy
      • 39.1%
        • Ghost
      Gym and Raid Battles
      Damage100
      Energy100
      Weather boost
      • cloudyCloudy
      Duration2.3s
      Damage window1.0s - 2.3s
      Trainer Battles
      Damage100
      Energy45

      Effects
      Special effectsSpecial

      Close Combat has a 100.0% chance to:

      • Decrease User's Defense by 33.3%
      See Close Combat details page ↗
      ElectricWild Charge90Damage50Energy
      Toggle more information for move: Wild Charge
      Type effectiveness chart
      • 160.0%
        • Flying
        • Water
      • 62.5%
        • Grass
        • Electric
        • Dragon
      • 39.1%
        • Ground
      Gym and Raid Battles
      Damage90
      Energy50
      Weather boost
      • rainRainy
      Duration2.6s
      Damage window1.7s - 2.1s
      Trainer Battles
      Damage100
      Energy45

      Effects
      Special effectsSpecial

      Wild Charge has a 100.0% chance to:

      • Decrease User's Defense by 33.3%
      See Wild Charge details page ↗

      Tabular view

      Charge Move
      Raid Battles
      Trainer Battles
      Name 🔼
      PWR
      DPS
      ENG
      DPE
      CD
      PWR
      ENG
      DPE
      Special effectsSpecial

      Close Combat has a 100.0% chance to:

      • Decrease User's Defense by 33.3%
      10043.481002.222.3s100452.22
      6031.58501.401.9s70501.40
      9031.03501.502.9s90601.50
      Special effectsSpecial

      Wild Charge has a 100.0% chance to:

      • Decrease User's Defense by 33.3%
      9034.62502.222.6s100452.22

      Legend - PWR stands for Power, DPS for damage per second, ENG for Energy used, CD for move duration, DPE for damage per energy point used.

      Moves with Special Effects in PvP

      Special effectsSpecial

      Close Combat has a 100.0% chance to:

      • Decrease User's Defense by 33.3%
      Special effectsSpecial

      Wild Charge has a 100.0% chance to:

      • Decrease User's Defense by 33.3%

      Zacian (Hero)'s Charge Moves Type Coverage

      NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
      Steel×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6×0.6×1.0×0.6×1.0×1.6×1.0×1.0×1.6
      Fairy×1.0×1.6×1.0×0.6×1.0×1.0×1.0×1.0×0.6×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.6×1.0
      Fighting×1.6×1.0×0.6×0.6×1.0×1.6×0.6×0.4×1.6×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6
      Electric×1.0×1.0×1.6×1.0×0.4×1.0×1.0×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×0.6×1.0×1.0