- 160.0%
Grass
Fairy
- 62.5%
Poison
Ground
Rock
Ghost
- 39.1%
Steel
| Damage | 13 |
|---|---|
| Energy | 9 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.4s - 1.0s |
| Damage | 7 |
|---|---|
| Energy | 7 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 12.70 | 294.2 | 11.47 | ||
| 2. | 12.25 | 283.7 | 11.06 | ||
| 3. | 11.92 | 276.1 | 10.77 | ||
| 4. | 11.77 | 272.5 | 10.63 | ||
| 5. | 11.72 | 271.5 | 10.59 | ||
| 6. | 11.61 | 268.9 | 10.49 | ||
| 7. | 11.41 | 264.3 | 10.30 | ||
| 8. | 11.36 | 263.0 | 10.26 |
Kommo-o has access to 3 Fast Attacks (Poison Jab, Dragon Tail, and Metal Sound), which cover Poison, Dragon, and Steel-type attacks. When using Dragon Tail you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 13 |
|---|---|
| Energy | 9 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.4s - 1.0s |
| Damage | 7 |
|---|---|
| Energy | 7 |
| Damage | 14 |
|---|---|
| Energy | 8 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 0.9s |
| Damage | 9 |
|---|---|
| Energy | 12 |
| Damage | 4 |
|---|---|
| Energy | 6 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.2s - 0.7s |
| Damage | 5 |
|---|---|
| Energy | 8 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 14 | 14.00 | 8 | 8.00 | 1.0s | 9 | 12 | - | |||
| 4 | 8.00 | 6 | 12.00 | 0.5s | 5 | 8 | - | |||
| 13 | 13.00 | 9 | 9.00 | 1.0s | 7 | 7 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Poison | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dragon | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 |
| Steel | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
Kommo-o has access to 7 Charge Attacks (Flamethrower, Dragon Claw, Brick Break, Close Combat, Boomburst, Upper Hand, and Clanging Scales), which cover Fire, Dragon, Fighting, and Normal-type attacks. When using Dragon Claw, Brick Break, Close Combat, Upper Hand, and Clanging Scales you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 65 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 1.3s - 1.5s |
| Damage | 90 |
|---|---|
| Energy | 55 |
| Damage | 45 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 0.9s - 1.1s |
| Damage | 80 |
|---|---|
| Energy | 50 |
| Damage | 40 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 0.7s - 1.3s |
| Damage | 50 |
|---|---|
| Energy | 40 |
Brick Break has a 100.0% chance to:
| Damage | 105 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.2s - 2.5s |
| Damage | 100 |
|---|---|
| Energy | 45 |
Close Combat has a 100.0% chance to:
| Damage | 150 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.2s - 2.2s |
| Damage | 150 |
|---|---|
| Energy | 70 |
| Damage | 50 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 2.3s - 3.1s |
| Damage | 70 |
|---|---|
| Energy | 40 |
Upper Hand has a 30.0% chance to:
| Damage | 120 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 1.9s - 3.2s |
| Damage | 120 |
|---|---|
| Energy | 45 |
Clanging Scales has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 150 | 60.00 | 100 | - | 2.5s | 150 | 70 | - | |
| 40 | 26.67 | 33 | - | 1.5s | 50 | 40 | - |
| 120 | 34.29 | 100 | - | 3.5s | 120 | 45 | - |
| 105 | 42.00 | 100 | - | 2.5s | 100 | 45 | - |
| 45 | 30.00 | 33 | - | 1.5s | 80 | 50 | - | |
| 65 | 32.50 | 50 | - | 2.0s | 90 | 55 | - | |
| 50 | 25.00 | 33 | - | 2.0s | 70 | 40 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Brick Break has a 100.0% chance to:
Close Combat has a 100.0% chance to:
Upper Hand has a 30.0% chance to:
Clanging Scales has a 100.0% chance to:
| Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dragon | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 |
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |