- Overview
- Counters
- CP & IV
- PvP
- Moves
Dhelmise learns 3 Fast Attacks (Shadow Claw, Astonish, and Metal Sound), covering Ghost and Steel-type damage. Shadow Claw and Astonish get STAB, the same-type attack bonus, for ×1.2 damage.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 7 | 7.00 | 13 | 13.00 | 1.0s | 12 | 10 | - | |||
| 4 | 8.00 | 6 | 12.00 | 0.5s | 5 | 8 | - | |||
| 6 | 12.00 | 4 | 8.00 | 0.5s | 6 | 8 | - | |||
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
Dhelmise learns 5 Charged Attacks (Wrap, Shadow Ball, Power Whip, Heavy Slam, and Brutal Swing), covering Normal, Ghost, Grass, Steel, and Dark-type damage. Shadow Ball and Power Whip get STAB, the same-type attack bonus, for ×1.2 damage.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 65 | 32.50 | 33 | 1.97 | 2.0s | 55 | 35 | - | |
| 70 | 35.00 | 50 | 1.40 | 2.0s | 70 | 50 | - | |
| 90 | 36.00 | 50 | 1.80 | 2.5s | 90 | 50 | - | |
| 100 | 33.33 | 50 | 2.00 | 3.0s | 90 | 50 | - | |
| 60 | 20.00 | 33 | 1.82 | 3.0s | 70 | 45 | - |
| ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Wrap has a 100.0% chance to:
| 1. | 12.72 | 14.34 | 273.9 | ||
| 2. | 12.71 | 14.34 | 273.8 | ||
| 3. | 12.05 | 13.59 | 259.5 | ||
| 4. | 12.00 | 13.53 | 258.5 | ||
| 5. | 11.98 | 13.51 | 258.1 | ||
| 6. | 11.92 | 13.44 | 256.8 | ||
| 7. | 11.54 | 13.02 | 248.6 | ||
| 8. | 10.92 | 12.32 | 235.4 |
PWR is power, DPS is damage per second, ENG is energy gained per use, EPS is energy per second, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.
PWR is power, DPS is damage per second, ENG is the energy cost, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.