- Overview
- Counters
- CP & IV
- PvP
- Moves
Decidueye learns 4 Fast Attacks (Razor Leaf, Astonish, Magical Leaf, and Leafage), covering Grass and Ghost-type damage. Razor Leaf, Astonish, Magical Leaf, and Leafage get STAB, the same-type attack bonus, for ×1.2 damage.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 7 | 7.00 | 13 | 13.00 | 1.0s | 12 | 10 | - | |||
| 6 | 12.00 | 4 | 8.00 | 0.5s | 6 | 8 | - | |||
| 17 | 11.33 | 17 | 11.33 | 1.5s | 10 | 10 | - | |||
| 13 | 13.00 | 7 | 7.00 | 1.0s | 9 | 4 | - | |||
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Decidueye learns 5 Charged Attacks (Shadow Sneak, Brave Bird, Energy Ball, Frenzy Plant, and Spirit Shackle), covering Ghost, Flying, and Grass-type damage. Shadow Sneak, Energy Ball, Frenzy Plant, and Spirit Shackle get STAB, the same-type attack bonus, for ×1.2 damage.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 130 | 65.00 | 100 | 1.30 | 2.0s | 130 | 55 | - |
| 90 | 22.50 | 50 | 1.80 | 4.0s | 80 | 45 | - |
| 100 | 40.00 | 50 | 2.00 | 2.5s | 100 | 45 | - | |
| 50 | 16.67 | 33 | 1.52 | 3.0s | 75 | 50 | - | |
| 70 | 28.00 | 33 | 2.12 | 2.5s | 50 | 40 | - |
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
Brave Bird has a 100.0% chance to:
Energy Ball has a 10.0% chance to:
Spirit Shackle has a 33.0% chance to:
| 1. | 12.85 | 14.37 | 293.8 | ||
| 2. | 12.51 | 14.00 | 286.1 | ||
| 3. | 12.17 | 13.62 | 278.4 | ||
| 4. | 12.06 | 13.49 | 275.8 | ||
| 5. | 11.39 | 12.75 | 260.5 | ||
| 6. | 11.35 | 12.70 | 259.6 | ||
| 7. | 11.16 | 12.49 | 255.3 | ||
| 8. | 10.70 | 11.98 | 244.9 |
PWR is power, DPS is damage per second, ENG is energy gained per use, EPS is energy per second, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.
PWR is power, DPS is damage per second, ENG is the energy cost, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.