The 30 BEST Aurorus Counters (Updated March 2024)

Raid Battles

This guide displays a list of best Aurorus counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

Best Aurorus Pokémon GO counters are Shadow Metagross, Mega Blaziken, Terrakion, Metagross, Keldeo (Ordinary Forme), Keldeo, and Shadow Machamp. These Pokémon perform best with the moves outlined below. We suggest a minimum group size of 1 - 3 Trainers to defeat Aurorus in a 3-Star Raid.

CogSimulation settings

          Best counter 👑

          Shadow Pokemon BackgroundOfficial artwork of Shadow MetagrossShadow Metagross
          Bullet Punch / Meteor Mash
          #1
          Mega Pokemon BackgroundOfficial artwork of Mega BlazikenMega Blaziken
          Counter / Focus Blast
          #2
          Official artwork of TerrakionTerrakion
          Double Kick / Sacred Sword
          #3
          Official artwork of MetagrossMetagross
          Bullet Punch / Meteor Mash
          #4
          Official artwork of Keldeo (Ordinary Forme)Keldeo (Ordinary Forme)
          Low Kick / Sacred Sword
          #5
          Official artwork of KeldeoKeldeo
          Low Kick / Sacred Sword
          #6
          Shadow Pokemon BackgroundOfficial artwork of Shadow MachampShadow Machamp
          Counter / Dynamic Punch
          #7
          #
          Name
          Fast Attack
          Charged Attack
          DPS
          TDO
          Faints
          TTW
          Score
          1.Shadow Pokemon BackgroundThumbnail image of Shadow MetagrossShadow MetagrossSteelBullet Punch SteelMeteor Mash *67.362214.9160s136.5
          2.Mega Pokemon BackgroundThumbnail image of Mega BlazikenMega Pokémon iconMega BlazikenFightingCounter FightingFocus Blast 64.311521.5266s121.8
          3.Thumbnail image of TerrakionTerrakionFightingDouble Kick FightingSacred Sword *60.911860.0167s121.6
          4.Thumbnail image of MetagrossMetagrossSteelBullet Punch SteelMeteor Mash *55.702168.4172s116.8
          5.Thumbnail image of Keldeo (Ordinary Forme)Keldeo (Ordinary Forme)FightingLow Kick FightingSacred Sword 56.871795.6272s114.3
          6.Thumbnail image of KeldeoKeldeoFightingLow Kick FightingSacred Sword 56.871795.6272s114.3
          7.Shadow Pokemon BackgroundThumbnail image of Shadow MachampShadow MachampFightingCounter FightingDynamic Punch 61.831263.0270s113.7
          8.Thumbnail image of LucarioLucarioFightingCounter FightingAura Sphere 56.791550.0273s110.7
          9.Shadow Pokemon BackgroundThumbnail image of Shadow ExcadrillShadow ExcadrillSteelMetal Claw SteelIron Head 57.161463.6273s110.0
          10.Shadow Pokemon BackgroundThumbnail image of Shadow HariyamaShadow HariyamaFightingCounter FightingDynamic Punch 58.461277.1273s109.0
          11.Mega Pokemon BackgroundThumbnail image of Mega AlakazamMega Pokémon iconMega AlakazamFightingCounter *FightingFocus Blast 58.411124.7375s106.1
          12.Thumbnail image of ConkeldurrConkeldurrFightingCounter FightingDynamic Punch 52.941430.6279s103.0
          13.Shadow Pokemon BackgroundThumbnail image of Shadow BlazikenShadow BlazikenFightingCounter FightingFocus Blast 57.60982.0378s102.1
          14.Mega Pokemon BackgroundThumbnail image of Mega LopunnyMega Pokémon iconMega LopunnyFightingDouble Kick FightingFocus Blast 53.031341.3279s101.8
          15.Thumbnail image of DialgaDialgaSteelMetal Claw SteelIron Head 49.581698.8282s101.3
          16.Mega Pokemon BackgroundThumbnail image of Mega AggronMega Pokémon iconMega AggronSteelIron Tail SteelHeavy Slam 45.732235.9186s100.5
          17.Thumbnail image of Origin Forme DialgaOrigin Forme DialgaSteelMetal Claw SteelIron Head 48.611761.5283s100.5
          18.Shadow Pokemon BackgroundThumbnail image of Shadow ToxicroakShadow ToxicroakFightingCounter FightingDynamic Punch 56.90940.7379s100.2
          19.Shadow Pokemon BackgroundThumbnail image of Shadow Sirfetch'dShadow Sirfetch'dFightingCounter FightingClose Combat 55.65968.6380s99.0
          20.Thumbnail image of CobalionCobalionFightingDouble Kick FightingSacred Sword *44.732172.5188s98.1
          21.Thumbnail image of MachampMachampFightingCounter FightingDynamic Punch 50.891237.8283s96.9
          22.Mega Pokemon BackgroundThumbnail image of Mega ScizorMega Pokémon iconMega ScizorSteelBullet Punch SteelIron Head 48.021548.6285s96.9
          23.Thumbnail image of MelmetalMelmetalElectricThunder Shock SteelDouble Iron Bash *44.392009.4189s96.0
          24.Shadow Pokemon BackgroundThumbnail image of Shadow SneaslerShadow SneaslerFightingRock Smash FightingClose Combat 52.17978.5384s94.3
          25.Thumbnail image of ExcadrillExcadrillSteelMetal Claw SteelIron Head 47.191438.0287s94.1
          26.Thumbnail image of Genesect (Shock Drive)Genesect (Shock Drive)SteelMetal Claw SteelMagnet Bomb 47.951280.1287s93.1
          27.Thumbnail image of GenesectGenesectSteelMetal Claw SteelMagnet Bomb 47.951280.1287s93.1
          28.Thumbnail image of Genesect (Douse Drive)Genesect (Douse Drive)SteelMetal Claw SteelMagnet Bomb 47.951280.1287s93.1
          29.Thumbnail image of Genesect (Chill Drive)Genesect (Chill Drive)SteelMetal Claw SteelMagnet Bomb 47.951280.1287s93.1
          30.Thumbnail image of Genesect (Burn Drive)Genesect (Burn Drive)SteelMetal Claw SteelMagnet Bomb 47.951280.1287s93.1
          1 of 4

          Group size

          You need at least 1 Trainers to defeat a Aurorus in a 3-Star Raid.

          • 1
          • 2
          • 3
          • 4
          • 5
          • 6
          • 7
          • 8
          • 9
          • 10
          • 11
          • 12
          • 13
          • 14
          • 15
          • 16
          • 17
          • 18
          • 19
          • 20
          • Minimum group size: 1 Trainers
          • Optimal group size: 2 - 3 Trainers
          • Very easy with: 4+ Trainers

          Aurorus CP range from Raids

          Aurorus can be caught with the following Combat Power after being defeated in Raids:

          • From 1525 CP to 1601 CP, with no weather boost
          • From 1907 CP to 2001 CP with Partly Cloudy and Snow weather boost

          Aurorus weaknesses

          Aurorus type chart

          When fighting Aurorus, keep in mind the that Rock and Ice-type Pokémon are weak to Fighting, Steel, Grass, Ground, Rock, and Water type moves. They take reduced damage from Flying, Ice, Normal, and Poison type moves.

          Takes increased damage
          FightingFighting256.0%
          SteelSteel256.0%
          GrassGrass160.0%
          GroundGround160.0%
          RockRock160.0%
          WaterWater160.0%
          Takes decreased damage
          FlyingFlying62.5%
          IceIce62.5%
          NormalNormal62.5%
          PoisonPoison62.5%

          Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

          Best move-types and weather for Aurorus Raids

          Move-typeUsage (%)Weather
          Fighting222.0%
          • cloudyCloudy
          Steel122.0%
          • snowSnow
          Water18.0%
          • rainRain
          Ground16.0%
          • sunnySunny
          Rock8.0%
          • partlyCloudyPartly Cloudy
          Electric4.0%
          • rainRain
          Grass4.0%
          • sunnySunny
          Psychic2.0%
          • windyWindy
          Ghost2.0%
          • fogFog
          Bug2.0%
          • rainRain

          About our ranking methodology

          Our guide provides detailed information on recommended Pokémon and moves that are most effective against Aurorus in Raid Battles. Whether you're looking for the best counters to take Aurorus down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

          When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

          We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

          Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.