Shadow Diggersby's Fast Attacks Guide

Moves

Moves

Shadow Diggersby has access to 2 Fast Attacks (Mud Shot and Quick Attack), which cover Ground and Normal-type attacks. When using Mud Shot and Quick Attack you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

GroundMud ShotDamage4Energy6Duration0.5s
Toggle more information for move: Mud Shot
Type effectiveness chart
  • 160.0%
    • PoisonPoison
    • RockRock
    • SteelSteel
    • FireFire
    • ElectricElectric
  • 62.5%
    • BugBug
    • GrassGrass
  • 39.1%
    • FlyingFlying
Gym and Raid Battles
Damage4
Energy6
Weather boost
  • sunnySunny
Duration0.5s
Damage window0.3s - 0.5s
Trainer Battles
Damage4
Energy8

Effects
Mud Shot has no special effects.
See Mud Shot details page ↗
NormalQuick AttackDamage10Energy13Duration1.0s
Toggle more information for move: Quick Attack
Type effectiveness chart
  • 62.5%
    • RockRock
    • SteelSteel
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage10
Energy13
Weather boost
  • partlyCloudyPartly Cloudy
Duration1.0s
Damage window0.5s - 0.8s
Trainer Battles
Damage5
Energy8

Effects
Quick Attack has no special effects.
See Quick Attack details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
48.00612.000.5s48-
1010.001313.001.0s58-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Shadow Diggersby's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Ground×1.0×1.0×0.4×1.6×1.0×1.6×0.6×1.0×1.6×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.0
Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0

Shadow Diggersby's Charge Attacks Guide

Moves

Moves

Shadow Diggersby has access to 6 Charge Attacks (Hyper Beam, Dig, Earthquake, Fire Punch, Frustration, and Scorching Sands), which cover Normal, Ground, and Fire-type attacks. When using Hyper Beam, Dig, Earthquake, Frustration, and Scorching Sands you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

NormalHyper BeamDamage150Energy100Duration4.0s
Toggle more information for move: Hyper Beam
Type effectiveness chart
  • 62.5%
    • RockRock
    • SteelSteel
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage150
Energy100
Weather boost
  • partlyCloudyPartly Cloudy
Duration4.0s
Damage window3.5s - 3.8s
Trainer Battles
Damage150
Energy80

Effects
Hyper Beam has no special effects.
See Hyper Beam details page ↗
GroundDigDamage100Energy50Duration4.5s
Toggle more information for move: Dig
Type effectiveness chart
  • 160.0%
    • PoisonPoison
    • RockRock
    • SteelSteel
    • FireFire
    • ElectricElectric
  • 62.5%
    • BugBug
    • GrassGrass
  • 39.1%
    • FlyingFlying
Gym and Raid Battles
Damage100
Energy50
Weather boost
  • sunnySunny
Duration4.5s
Damage window2.6s - 4.3s
Trainer Battles
Damage70
Energy50

Effects
Dig has no special effects.
See Dig details page ↗
GroundEarthquakeDamage140Energy100Duration3.5s
Toggle more information for move: Earthquake
Type effectiveness chart
  • 160.0%
    • PoisonPoison
    • RockRock
    • SteelSteel
    • FireFire
    • ElectricElectric
  • 62.5%
    • BugBug
    • GrassGrass
  • 39.1%
    • FlyingFlying
Gym and Raid Battles
Damage140
Energy100
Weather boost
  • sunnySunny
Duration3.5s
Damage window2.6s - 3.4s
Trainer Battles
Damage110
Energy65

Effects
Earthquake has no special effects.
See Earthquake details page ↗
FireFire PunchDamage50Energy33Duration2.0s
Toggle more information for move: Fire Punch
Type effectiveness chart
  • 160.0%
    • BugBug
    • SteelSteel
    • GrassGrass
    • IceIce
  • 62.5%
    • RockRock
    • FireFire
    • WaterWater
    • DragonDragon
Gym and Raid Battles
Damage50
Energy33
Weather boost
  • sunnySunny
Duration2.0s
Damage window1.3s - 1.7s
Trainer Battles
Damage60
Energy40

Effects
Fire Punch has no special effects.
See Fire Punch details page ↗
NormalFrustrationDamage10Energy33Duration2.0s
Toggle more information for move: Frustration
Type effectiveness chart
  • 62.5%
    • RockRock
    • SteelSteel
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage10
Energy33
Weather boost
  • partlyCloudyPartly Cloudy
Duration2.0s
Damage window1.0s - 1.8s
Trainer Battles
Damage10
Energy70

Effects
Frustration has no special effects.
See Frustration details page ↗
GroundScorching SandsDamage90Energy50Duration3.0s
Toggle more information for move: Scorching Sands
Type effectiveness chart
  • 160.0%
    • PoisonPoison
    • RockRock
    • SteelSteel
    • FireFire
    • ElectricElectric
  • 62.5%
    • BugBug
    • GrassGrass
  • 39.1%
    • FlyingFlying
Gym and Raid Battles
Damage90
Energy50
Weather boost
  • sunnySunny
Duration3.0s
Damage window1.4s - 2.3s
Trainer Battles
Damage80
Energy50

Effects
Special effectsSpecial

Scorching Sands has a 30.0% chance to:

  • Decrease Target's Attack by 20.0%
See Scorching Sands details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
10022.2250-4.5s7050-
14040.00100-3.5s11065-
5025.0033-2.0s6040-
105.0033-2.0s1070-
15037.50100-4.0s15080-
Special effectsSpecial

Scorching Sands has a 30.0% chance to:

  • Decrease Target's Attack by 20.0%
9030.0050-3.0s8050-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

Special effectsSpecial

Scorching Sands has a 30.0% chance to:

  • Decrease Target's Attack by 20.0%

Shadow Diggersby's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0
Ground×1.0×1.0×0.4×1.6×1.0×1.6×0.6×1.0×1.6×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.0
Fire×1.0×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6×0.6×1.6×1.0×1.0×1.6×0.6×1.0×1.0