Quilladin's Fast Attacks Guide

Moves

Moves

Quilladin has access to 2 Fast Attacks (Low Kick and Vine Whip), which cover Fighting and Grass-type attacks. When using Vine Whip you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

FightingLow KickDamage5Energy5Duration0.5s
Toggle more information for move: Low Kick
Type effectiveness chart
  • 160.0%
    • NormalNormal
    • RockRock
    • SteelSteel
    • IceIce
    • DarkDark
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • PsychicPsychic
    • FairyFairy
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage5
Energy5
Weather boost
  • cloudyCloudy
Duration0.5s
Damage window0.2s - 0.5s
Trainer Battles
Damage4
Energy5

Effects
Low Kick has no special effects.
See Low Kick details page ↗
GrassVine WhipDamage6Energy5Duration0.5s
Toggle more information for move: Vine Whip
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • WaterWater
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • SteelSteel
    • FireFire
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage6
Energy5
Weather boost
  • sunnySunny
Duration0.5s
Damage window0.3s - 0.5s
Trainer Battles
Damage5
Energy8

Effects
Vine Whip has no special effects.
See Vine Whip details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
510.00510.000.5s45-
612.00510.000.5s58-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Quilladin's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Fighting×1.6×1.0×0.6×0.6×1.0×1.6×0.6×0.4×1.6×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6
Grass×1.0×1.0×0.6×0.6×1.6×1.6×0.6×1.0×0.6×0.6×1.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0

Quilladin's Charge Attacks Guide

Moves

Moves

Quilladin has access to 3 Charge Attacks (Body Slam, Gyro Ball, and Energy Ball), which cover Normal, Steel, and Grass-type attacks. When using Energy Ball you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

NormalBody SlamDamage50Energy33Duration2.0s
Toggle more information for move: Body Slam
Type effectiveness chart
  • 62.5%
    • RockRock
    • SteelSteel
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage50
Energy33
Weather boost
  • partlyCloudyPartly Cloudy
Duration2.0s
Damage window1.3s - 1.8s
Trainer Battles
Damage50
Energy35

Effects
Body Slam has no special effects.
See Body Slam details page ↗
SteelGyro BallDamage85Energy50Duration3.5s
Toggle more information for move: Gyro Ball
Type effectiveness chart
  • 160.0%
    • RockRock
    • IceIce
    • FairyFairy
  • 62.5%
    • SteelSteel
    • FireFire
    • WaterWater
    • ElectricElectric
Gym and Raid Battles
Damage85
Energy50
Weather boost
  • snowSnow
Duration3.5s
Damage window3.2s - 3.5s
Trainer Battles
Damage80
Energy60

Effects
Gyro Ball has no special effects.
See Gyro Ball details page ↗
GrassEnergy BallDamage90Energy50Duration4.0s
Toggle more information for move: Energy Ball
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • WaterWater
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • SteelSteel
    • FireFire
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage90
Energy50
Weather boost
  • sunnySunny
Duration4.0s
Damage window3.1s - 3.9s
Trainer Battles
Damage90
Energy55

Effects
Special effectsSpecial

Energy Ball has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%
See Energy Ball details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
5025.0033-2.0s5035-
Special effectsSpecial

Energy Ball has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%
9022.5050-4.0s9055-
8524.2950-3.5s8060-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

Special effectsSpecial

Energy Ball has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%

Quilladin's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0
Steel×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6×0.6×1.0×0.6×1.0×1.6×1.0×1.0×1.6
Grass×1.0×1.0×0.6×0.6×1.6×1.6×0.6×1.0×0.6×0.6×1.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0