- 160.0%
Fighting
Poison
- 62.5%
Steel
Psychic
- 39.1%
Dark
| Damage | 4 |
|---|---|
| Energy | 7 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.3s - 0.5s |
| Damage | 4 |
|---|---|
| Energy | 9 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 21.57 | 294.0 | 18.25 | ||
| 2. | 18.90 | 257.7 | 15.99 | ||
| 3. | 18.48 | 252.0 | 15.63 | ||
| 4. | 17.46 | 238.0 | 14.77 | ||
| 5. | 16.84 | 229.5 | 14.24 | ||
| 6. | 15.81 | 215.5 | 13.37 |
Dynamax Alakazam has access to 3 Fast Attacks (Psycho Cut, Confusion, and Counter), which cover Psychic and Fighting-type attacks. When using Psycho Cut and Confusion you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 4 |
|---|---|
| Energy | 7 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.3s - 0.5s |
| Damage | 4 |
|---|---|
| Energy | 9 |
| Damage | 19 |
|---|---|
| Energy | 14 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 0.5s - 1.5s |
| Damage | 16 |
|---|---|
| Energy | 14 |
| Damage | 13 |
|---|---|
| Energy | 9 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 1.0s |
| Damage | 8 |
|---|---|
| Energy | 6 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 19 | 12.67 | 14 | 9.33 | 1.5s | 16 | 14 | - | |||
| 13 | 13.00 | 9 | 9.00 | 1.0s | 8 | 6 | - | |||
| 4 | 8.00 | 7 | 14.00 | 0.5s | 4 | 9 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
Dynamax Alakazam has access to 2 Charge Attacks (Max Knuckle and Max Mindstorm), which cover Fighting and Psychic-type attacks. When using Max Mindstorm you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 250 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 2.0s - 3.4s |
| Damage | |
|---|---|
| Energy |
Max Knuckle has a 0% chance to:
| Damage | 250 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 2.0s - 3.4s |
| Damage | |
|---|---|
| Energy |
Max Mindstorm has a 0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 250 | 100.00 | 100 | - | 2.5s | - | |||
| 250 | 100.00 | 100 | - | 2.5s | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
There are no Dynamax Alakazam moves that have Special Effects in PvP.
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |