Landorus's best moves in Pokémon GO

# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 15.37 | 273.7 | 28.6 |
2. | ![]() | ![]() | 14.98 | 266.7 | 27.9 |
3. | ![]() | ![]() | 13.48 | 240.0 | 25.1 |
4. | ![]() | ![]() | 13.43 | 239.2 | 25.0 |
5. | ![]() | ![]() | 13.04 | 232.2 | 24.3 |
6. | ![]() | ![]() | 12.90 | 229.8 | 24.0 |
7. | ![]() | ![]() | 12.89 | 229.5 | 24.0 |
8. | ![]() | ![]() | 12.79 | 227.8 | 23.8 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 15.37 | 273.7 | 28.6 |
2. | ![]() | ![]() | 14.98 | 266.7 | 27.9 |
3. | ![]() | ![]() | 13.48 | 240.0 | 25.1 |
4. | ![]() | ![]() | 13.43 | 239.2 | 25.0 |
5. | ![]() | ![]() | 13.04 | 232.2 | 24.3 |
6. | ![]() | ![]() | 12.90 | 229.8 | 24.0 |
7. | ![]() | ![]() | 12.89 | 229.5 | 24.0 |
8. | ![]() | ![]() | 12.79 | 227.8 | 23.8 |
Landorus has access to 2 Fast Attacks (Mud Shot and Rock Throw), which cover Ground and Rock-type attacks. When using Mud Shot you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Damage | 4 |
---|---|
Energy | 6 |
Weather boost |
|
Duration | 0.5s |
Damage window | 0.3s - 0.5s |
Damage | 4 |
---|---|
Energy | 8 |
Damage | 13 |
---|---|
Energy | 8 |
Weather boost |
|
Duration | 1.0s |
Damage window | 0.6s - 0.9s |
Damage | 8 |
---|---|
Energy | 5 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
4 | 8.00 | 6 | 12.00 | 0.5s | 4 | 8 | - | |||
13 | 13.00 | 8 | 8.00 | 1.0s | 8 | 5 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Rock | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 |
Landorus has access to 4 Charge Attacks (Rock Slide, Focus Blast, Outrage, and Earth Power), which cover Rock, Fighting, Dragon, and Ground-type attacks. When using Earth Power you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Damage | 75 |
---|---|
Energy | 50 |
Weather boost |
|
Duration | 2.5s |
Damage window | 1.3s - 2.4s |
Damage | 65 |
---|---|
Energy | 45 |
Damage | 140 |
---|---|
Energy | 100 |
Weather boost |
|
Duration | 3.5s |
Damage window | 3.0s - 3.5s |
Damage | 150 |
---|---|
Energy | 75 |
Damage | 110 |
---|---|
Energy | 50 |
Weather boost |
|
Duration | 4.0s |
Damage window | 2.6s - 3.8s |
Damage | 110 |
---|---|
Energy | 60 |
Damage | 100 |
---|---|
Energy | 50 |
Weather boost |
|
Duration | 3.5s |
Damage window | 2.6s - 3.3s |
Damage | 90 |
---|---|
Energy | 55 |
Earth Power has a 10.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 100 | 28.57 | 50 | - | 3.5s | 90 | 55 | - |
140 | 40.00 | 100 | - | 3.5s | 150 | 75 | - | |
110 | 27.50 | 50 | - | 4.0s | 110 | 60 | - | |
75 | 30.00 | 50 | - | 2.5s | 65 | 45 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Earth Power has a 10.0% chance to:
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rock | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 |
Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
Dragon | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 |
Ground | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |