- 160.0%

Water
- 62.5%
Grass
Electric
Dragon
- 39.1%
Ground
| Damage | 4 |
|---|---|
| Energy | 7 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.2s - 0.5s |
| Damage | 4 |
|---|---|
| Energy | 9 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 15.04 | 211.8 | 12.79 | ||
| 2. | 14.27 | 200.9 | 12.13 | ||
| 3. | 13.38 | 188.3 | 11.37 | ||
| 4. | 13.01 | 183.1 | 11.05 | ||
| 5. | 12.88 | 181.3 | 10.95 | ||
| 6. | 11.71 | 164.8 | 9.95 | ||
| 7. | 11.62 | 163.5 | 9.87 | ||
| 8. | 11.25 | 158.3 | 9.56 |
Shadow Thundurus has access to 2 Fast Attacks (Thunder Shock and Astonish), which cover Electric and Ghost-type attacks. When using Thunder Shock you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 4 |
|---|---|
| Energy | 7 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.2s - 0.5s |
| Damage | 4 |
|---|---|
| Energy | 9 |
| Damage | 7 |
|---|---|
| Energy | 13 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.6s - 0.9s |
| Damage | 12 |
|---|---|
| Energy | 10 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 7 | 7.00 | 13 | 13.00 | 1.0s | 12 | 10 | - | |||
| 4 | 8.00 | 7 | 14.00 | 0.5s | 4 | 9 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Electric | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
Shadow Thundurus has access to 5 Charge Attacks (Thunder Punch, Thunder, Brick Break, Crunch, and Frustration), which cover Electric, Fighting, Dark, and Normal-type attacks. When using Thunder Punch and Thunder you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 50 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 1.9s - 1.8s |
| Damage | 60 |
|---|---|
| Energy | 40 |
| Damage | 100 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.3s - 2.3s |
| Damage | 100 |
|---|---|
| Energy | 60 |
| Damage | 40 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 0.7s - 1.3s |
| Damage | 50 |
|---|---|
| Energy | 40 |
Brick Break has a 100.0% chance to:
| Damage | 65 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 1.1s - 2.8s |
| Damage | 70 |
|---|---|
| Energy | 45 |
Crunch has a 20.0% chance to:
| Damage | 10 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 1.0s - 1.8s |
| Damage | 10 |
|---|---|
| Energy | 70 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 40 | 26.67 | 33 | - | 1.5s | 50 | 40 | - |
| 65 | 21.67 | 33 | - | 3.0s | 70 | 45 | - |
| 10 | 5.00 | 33 | - | 2.0s | 10 | 70 | - | |
| 100 | 40.00 | 100 | - | 2.5s | 100 | 60 | - | |
| 50 | 25.00 | 33 | - | 2.0s | 60 | 40 | - | |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Brick Break has a 100.0% chance to:
Crunch has a 20.0% chance to:
| Electric | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |