- Overview
- Counters
- CP & IV
- PvP
- Moves
Shadow Golurk learns 2 Fast Attacks (Mud-Slap and Astonish), covering Ground and Ghost-type damage. Mud-Slap and Astonish get STAB, the same-type attack bonus, for ×1.2 damage.
Shadow Golurk learns 5 Charged Attacks (Shadow Punch, Dynamic Punch, Earth Power, Frustration, and Poltergeist), covering Ghost, Fighting, Ground, and Normal-type damage. Shadow Punch, Earth Power, and Poltergeist get STAB, the same-type attack bonus, for ×1.2 damage.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 85 | 34.00 | 50 | 1.70 | 2.5s | 90 | 45 | - | |
| 100 | 28.57 | 50 | 2.00 | 3.5s | 90 | 50 | - |
| 10 | 5.00 | 33 | 0.30 | 2.0s | 10 | 70 | - | |
| 140 | 40.00 | 100 | 1.40 | 3.5s | 150 | 75 | - | |
| 35 | 23.33 | 33 | 1.06 | 1.5s | 55 | 35 | - | |
| ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | |
| ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
Earth Power has a 10.0% chance to:
| 1. | 13.48 | 15.51 | 252.0 | ||
| 2. | 12.81 | 14.74 | 239.5 | ||
| 3. | 12.62 | 14.52 | 235.9 | ||
| 4. | 12.56 | 14.45 | 234.9 | ||
| 5. | 11.58 | 13.33 | 216.6 | ||
| 6. | 11.44 | 13.16 | 213.9 | ||
| 7. | 11.30 | 13.00 | 211.3 | ||
| 8. | 9.81 | 11.29 | 183.5 |
PWR is power, DPS is damage per second, ENG is energy gained per use, EPS is energy per second, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.
PWR is power, DPS is damage per second, ENG is the energy cost, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.