- Overview
- Counters
- CP & IV
- PvP
- Moves
Shadow Accelgor learns 3 Fast Attacks (Acid, Infestation, and Water Shuriken), covering Poison, Bug, and Water-type damage. Infestation get STAB, the same-type attack bonus, for ×1.2 damage.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 11 | 11.00 | 10 | 10.00 | 1.0s | 6 | 8 | - | |||
| 9 | 9.00 | 13 | 13.00 | 1.0s | 10 | 12 | - | |||
| 9 | 9.00 | 14 | 14.00 | 1.0s | 6 | 14 | - | |||
| ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | |
| ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Shadow Accelgor learns 6 Charged Attacks (Bug Buzz, Signal Beam, Focus Blast, Energy Ball, Acid Spray, and Frustration), covering Bug, Fighting, Grass, Poison, and Normal-type damage. Bug Buzz and Signal Beam get STAB, the same-type attack bonus, for ×1.2 damage.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 20 | 6.67 | 50 | 0.40 | 3.0s | 20 | 45 | - |
| 95 | 27.14 | 50 | 1.90 | 3.5s | 100 | 60 | - |
| 90 | 22.50 | 50 | 1.80 | 4.0s | 80 | 45 | - |
| 140 | 40.00 | 100 | 1.40 | 3.5s | 150 | 75 | - | |
| 10 | 5.00 | 33 | 0.30 | 2.0s | 10 | 70 | - | |
| 75 | 25.00 | 50 | 1.50 | 3.0s | 75 | 55 | - |
| ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | |
| ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 |
Bug Buzz has a 30.0% chance to:
Signal Beam has a 20.0% chance to:
Energy Ball has a 10.0% chance to:
Acid Spray has a 100.0% chance to:
| 1. | 11.61 | 13.96 | 169.4 | ||
| 2. | 11.29 | 13.59 | 164.9 | ||
| 3. | 10.95 | 13.17 | 159.8 | ||
| 4. | 10.60 | 12.75 | 154.8 | ||
| 5. | 10.22 | 12.30 | 149.3 | ||
| 6. | 10.06 | 12.10 | 146.8 | ||
| 7. | 10.05 | 12.09 | 146.7 | ||
| 8. | 9.56 | 11.51 | 139.6 |
PWR is power, DPS is damage per second, ENG is energy gained per use, EPS is energy per second, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.
PWR is power, DPS is damage per second, ENG is the energy cost, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.