Mega Chandelure has access to 4 Fast Attacks (Astonish, Hex, Fire Spin, and Incinerate), which cover Ghost and Fire-type attacks. When using Astonish, Hex, Fire Spin, and Incinerate you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Mega Chandelure's Fast Attacks Type Coverage
Ghost
×0.4
×1.0
×1.0
×1.0
×1.0
×1.0
×1.0
×1.6
×1.0
×1.0
×1.0
×1.0
×1.0
×1.6
×1.0
×1.0
×0.6
×1.0
Fire
×1.0
×1.0
×1.0
×1.0
×1.0
×0.6
×1.6
×1.0
×1.6
×0.6
×0.6
×1.6
×1.0
×1.0
×1.6
×0.6
×1.0
×1.0
Mega Chandelure's Charged Attacks Guide
Moves
Mega Chandelure has access to 6 Charged Attacks (Shadow Ball, Flame Charge, Overheat, Energy Ball, Poltergeist, and Ominous Wind+), which cover Ghost, Fire, and Grass-type attacks. When using Shadow Ball, Flame Charge, Overheat, Poltergeist, and Ominous Wind+ you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.