- Overview
- Counters
- CP & IV
- PvP
- Moves
Klinklang learns 3 Fast Attacks (Thunder Shock, Charge Beam, and Metal Sound), covering Electric and Steel-type damage. Metal Sound get STAB, the same-type attack bonus, for ×1.2 damage.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 7 | 7.00 | 14 | 14.00 | 1.0s | 6 | 11 | - | |||
| 4 | 8.00 | 6 | 12.00 | 0.5s | 5 | 8 | - | |||
| 4 | 8.00 | 7 | 14.00 | 0.5s | 4 | 9 | - | |||
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Klinklang learns 4 Charged Attacks (Hyper Beam, Flash Cannon, Zap Cannon, and Mirror Shot), covering Normal, Steel, and Electric-type damage. Flash Cannon and Mirror Shot get STAB, the same-type attack bonus, for ×1.2 damage.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 100 | 40.00 | 100 | 1.00 | 2.5s | 110 | 65 | - | |
| 150 | 37.50 | 100 | 1.50 | 4.0s | 150 | 80 | - | |
| 50 | 20.00 | 33 | 1.52 | 2.5s | 35 | 35 | - |
| 140 | 40.00 | 100 | 1.40 | 3.5s | 150 | 80 | - |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Zap Cannon has a 33.0% chance to:
Mirror Shot has a 30.0% chance to:
| 1. | 8.69 | 9.74 | 198.6 | ||
| 2. | 8.69 | 9.74 | 198.5 | ||
| 3. | 8.69 | 9.73 | 198.5 | ||
| 4. | 8.61 | 9.64 | 196.7 | ||
| 5. | 8.60 | 9.64 | 196.5 | ||
| 6. | 8.59 | 9.63 | 196.3 | ||
| 7. | 8.12 | 9.10 | 185.6 | ||
| 8. | 8.00 | 8.97 | 182.8 |
PWR is power, DPS is damage per second, ENG is energy gained per use, EPS is energy per second, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.
PWR is power, DPS is damage per second, ENG is the energy cost, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.