Shadow Swanna Pokémon GO PvP Guide: IVs, Moveset & Rankings

IV Chart
Little Cup icon

Little Cup

  • 3ATK
  • 15DEF
  • 14STA
500 CPLevel 9

Shadow Swanna Little Cup PvP Analysis (Best IVs & Moves)

No ranking information is available for Shadow Swanna in the Little Cup. This is often a sign that the Pokémon is not commonly used or does not have optimal IVs for this league.

Best IVs3/15/14
Max CP500 CP
Great League League icon

Great League

  • 0ATK
  • 12DEF
  • 15STA
1500 CPLevel 27.5

Shadow Swanna Great League PvP Analysis (Best IVs & Moves)

Shadow Swanna is ranked 212 out of 1129 Pokémon eligible for the Great League. Shadow Swanna's best Great League moves are Gust, Aqua Jet, and Fly. Shadow Swanna's best IVs for the Great League are 0/12/15, available at level 27.5 and 1500 CP.

Tier Ranking A TierExternal Link#213
Best IVs0/12/15
Max CP1500 CP
Best Moves
Ultra League icon

Ultra League

  • 15ATK
  • 15DEF
  • 15STA
2361 CPLevel 50

Shadow Swanna Ultra League PvP Analysis (Best IVs & Moves)

Shadow Swanna is ranked 352 out of 831 Pokémon eligible for the Ultra League. Shadow Swanna's best Ultra League moves are Gust, Aqua Jet, and Fly. Shadow Swanna's best IVs for the Ultra League are 15/15/15, available at level 50 and 2361 CP.

Tier Ranking B TierExternal Link#353
Best IVs15/15/15
Max CP2361 CP
Best Moves
Master League icon

Master League

  • 15ATK
  • 15DEF
  • 15STA
2361 CPLevel 50

Shadow Swanna Master League PvP Analysis (Best IVs & Moves)

No ranking information is available for Shadow Swanna in the Master League. This is often a sign that the Pokémon is not commonly used or does not have optimal IVs for this league.

Best IVs15/15/15
Max CP2361 CP
InfoMore information

The best IVs for PvP are IVs which grant you the maximum amount of Defense and Stamina, and the least amount of Attack. Attack contributes to CP the most, which makes it not ideal for Trainer Battles, while high Stamina and Defense can get you through a lot more battles.

For Leagues with lower CP limits, such as the Great League, usually the best IVs you can have are 0 / 15 / 15, or something similar to that. The reasoning behind this is that we want to pack as much stats as possible in under 1500 CP, and low Attack IV allows us to do that.

For Ultra League, the situation is a bit different, as the CP cap is higher. Pokémon which top over 2500 CP will still prefer 0 / 15 / 15 and similar IVs, but Pokémon whose Max CP doesn't reach 2500 will prefer 15 / 15 / 15. Examples like Watchog whose Max CP is 2056 CP, should have 15 / 15 / 15 for Ultra League, while Scizor (3393 CP) should have 0 / 15 / 15 IVs which will result in 2499 CP, just under the cutoff point.

For Master League, where there is no CP cap, you want perfect Pokémon IVs - 15 / 15 / 15 - regardless of which Pokémon we are talking about.

In general, it is usually Pokémon with IVs you wouldn't use for Raids that are good for Trainer Battles. Also be aware that PvP IVs are important, but not as important as having correct moves and team composition.

For more guides on Pokémon GO Trainer Battles, check out our main website.

Fast Attacks

Name
DPT
EPT
PWR
ENG
CD
WaterWater Gun General3.003.00331s
FlyingAir Slash General3.003.00992s
FlyingGust Multipurpose4.003.5016142s

Fast attacks create energy when used, which can later be used to fire off a Charge move. Unlike Charge attacks, Fast attacks don't have special status effects.

Ideally, for fast attacks you're looking for a move that has both high EPT and high DPT, for example Dragon Breath which has 4 DPT and 3 EPT. It's widely considered that 3 DPT and 3 EPT is the rough baseline for fast attacks in PvP.

InfoFast Attack stats explained
  • PWR - Power, how much damage the move does
  • ENG - Energy, how much energy the move generates per use
  • CD - How long does it take to perform this move
  • DPTDamage per turn
  • EPTEnergy per turn

Charged Attacks

Name
DPE 🔽
PWR
ENG
FlyingHurricane Nuke1.8311060
FlyingFly General1.788045
WaterAqua Jet Spam / Bait1.757040
IceIce Beam General1.649055
WaterBubble Beam Spam / BaitDebuff
Special effectsSpecial

Bubble Beam has a 100.0% chance to:

  • Decrease Target's Attack by 20.0%
0.632540
NormalFrustration Spam / Bait0.141070

Charge attacks cost energy to use, deal a large amount of damage, and some of them even have Special Effects that can change your or your Opponents stats.

Similar to Fast Attacks, some Charge attacks are strictly better than others. The main metric for comparing charge attacks is DPE (Damage per Energy), which describes how much damage you output per Energy point spent.

InfoCharge Attack stats explained
  • PWR - Power, how much damage the move does
  • ENG - Energy, how much energy the move generates per use
  • DPEDamage per Energy

Best PvP Moveset Analysis

Move set
Charge cycle info
Fast move
Charge move
Charge Time
DMG per cycle
WaterWater Gun GeneralIceIce Beam General10s (19)99
WaterWater Gun GeneralWaterBubble Beam Spam / BaitDebuff
Special effectsSpecial

Bubble Beam has a 100.0% chance to:

  • Decrease Target's Attack by 20.0%
7s (14)54
WaterWater Gun GeneralWaterAqua Jet Spam / Bait7s (14)82
WaterWater Gun GeneralFlyingHurricane Nuke10s (20)125
WaterWater Gun GeneralNormalFrustration Spam / Bait12s (24)72
WaterWater Gun GeneralFlyingFly General8s (15)92
FlyingAir Slash GeneralIceIce Beam General11s (7)86
FlyingAir Slash GeneralWaterBubble Beam Spam / BaitDebuff
Special effectsSpecial

Bubble Beam has a 100.0% chance to:

  • Decrease Target's Attack by 20.0%
8s (5)45
FlyingAir Slash GeneralWaterAqua Jet Spam / Bait8s (5)73
FlyingAir Slash GeneralFlyingHurricane Nuke11s (7)111
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