- 160.0%
Poison
Rock
Steel
Fire
Electric
- 62.5%
Bug
Grass
- 39.1%
| Damage | 4 |
|---|---|
| Energy | 6 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.3s - 0.5s |
| Damage | 3 |
|---|---|
| Energy | 9 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 21.50 | 370.8 | 18.81 | ||
| 2. | 21.50 | 370.8 | 18.81 | ||
| 3. | 21.08 | 363.6 | 18.44 | ||
| 4. | 21.08 | 363.6 | 18.44 | ||
| 5. | 19.39 | 334.4 | 16.95 | ||
| 6. | 19.39 | 334.4 | 16.95 |
Dynamax Excadrill has access to 3 Fast Attacks (Mud Shot, Metal Claw, and Mud-Slap), which cover Ground and Steel-type attacks. When using Mud Shot, Metal Claw, and Mud-Slap you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 4 |
|---|---|
| Energy | 6 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.3s - 0.5s |
| Damage | 3 |
|---|---|
| Energy | 9 |
| Damage | 6 |
|---|---|
| Energy | 5 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.2s - 0.4s |
| Damage | 5 |
|---|---|
| Energy | 7 |
| Damage | 19 |
|---|---|
| Energy | 13 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 1.3s - 1.4s |
| Damage | 11 |
|---|---|
| Energy | 10 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 6 | 12.00 | 5 | 10.00 | 0.5s | 5 | 7 | - | |||
| 4 | 8.00 | 6 | 12.00 | 0.5s | 3 | 9 | - | |||
| 19 | 12.67 | 13 | 8.67 | 1.5s | 11 | 10 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Ground | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Steel | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
Dynamax Excadrill has access to 2 Charge Attacks (Max Quake and Max Steelspike), which cover Ground and Steel-type attacks. When using Max Quake and Max Steelspike you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 250 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 2.0s - 3.4s |
| Damage | |
|---|---|
| Energy |
Max Quake has a 0% chance to:
| Damage | 250 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 2.0s - 3.4s |
| Damage | |
|---|---|
| Energy |
Max Steelspike has a 0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 250 | 100.00 | 100 | - | 2.5s | - | |||
| 250 | 100.00 | 100 | - | 2.5s | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
There are no Dynamax Excadrill moves that have Special Effects in PvP.
| Ground | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Steel | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |