- 160.0%
Ghost
Psychic
- 62.5%
Fighting
Dark
Fairy
| Damage | 6 |
|---|---|
| Energy | 4 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.3s - 0.5s |
| Damage | 4 |
|---|---|
| Energy | 2 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 11.38 | 155.4 | 9.62 | ||
| 2. | 10.07 | 137.5 | 8.51 | ||
| 3. | 9.48 | 129.5 | 8.02 | ||
| 4. | 8.60 | 117.4 | 7.27 | ||
| 5. | 8.59 | 117.3 | 7.26 | ||
| 6. | 7.90 | 107.8 | 6.68 |
Carnivine has access to 2 Fast Attacks (Bite and Vine Whip), which cover Dark and Grass-type attacks. When using Vine Whip you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 6 |
|---|---|
| Energy | 4 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.3s - 0.5s |
| Damage | 4 |
|---|---|
| Energy | 2 |
| Damage | 6 |
|---|---|
| Energy | 5 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.3s - 0.5s |
| Damage | 5 |
|---|---|
| Energy | 8 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 6 | 12.00 | 4 | 8.00 | 0.5s | 4 | 2 | - | |||
| 6 | 12.00 | 5 | 10.00 | 0.5s | 5 | 8 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Carnivine has access to 3 Charge Attacks (Power Whip, Energy Ball, and Crunch), which cover Grass and Dark-type attacks. When using Power Whip and Energy Ball you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 90 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.1s - 2.3s |
| Damage | 90 |
|---|---|
| Energy | 50 |
| Damage | 90 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 4.0s |
| Damage window | 3.1s - 3.9s |
| Damage | 80 |
|---|---|
| Energy | 45 |
Energy Ball has a 10.0% chance to:
| Damage | 65 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 1.1s - 2.8s |
| Damage | 70 |
|---|---|
| Energy | 45 |
Crunch has a 20.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 65 | 21.67 | 33 | - | 3.0s | 70 | 45 | - |
| 90 | 22.50 | 50 | - | 4.0s | 80 | 45 | - |
| 90 | 36.00 | 50 | - | 2.5s | 90 | 50 | - | |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Energy Ball has a 10.0% chance to:
Crunch has a 20.0% chance to:
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |