Bronzong Great, Ultra & Master League PvP Guide

See where Bronzong shines in GO Battle League. Compare its Great, Ultra and Master League rankings, find the ideal IV spread and moveset, and learn which opponents it can beat—or should avoid.

Defensive Type Chart

Bronzong takes increased damage from:Bronzong takes increased damage from:
+60.0%
  • DarkDark
  • FireFire
  • GhostGhost
  • GroundGround
Bronzong takes reduced damage from:Bronzong takes reduced damage from:
-37.5%
  • DragonDragon
  • FairyFairy
  • FlyingFlying
  • GrassGrass
  • IceIce
  • NormalNormal
  • RockRock
  • SteelSteel
-60.9%
  • PoisonPoison
  • PsychicPsychic

Bronzong in Great League

Great League League icon

Bronzong is ranked 170 out of 1143 Pokémon eligible for the Great League. Bronzong's best Great League moves are Confusion, Weather Ball, and Payback. Bronzong's best IVs for the Great League are 1/14/15, available at level 25.5 and 1498 CP.

Best IVs

  • 1ATK
  • 14DEF
  • 15STA
Level 25.5

CP

1498 CP

ATK

109 ATK

DEF

153 DEF

HP

122 HP

Best Moveset

Fast MovePsychicConfusion Multipurpose
Charged Move 1WaterWeather Ball Spam / Bait
Charged Move 2DarkPayback Nuke

Compare All Bronzong PvP Move Combinations

Move set
Charge cycle info
Fast move
Charge move
Charge Time
DMG per cycle
PsychicConfusion MultipurposeSteelFlash Cannon Nuke10s (5)105
PsychicConfusion MultipurposePsychicPsyshock Spam / Bait6s (3)66
PsychicConfusion MultipurposeGroundBulldoze GeneralDebuff
Special effectsSpecial

Bulldoze has a 50.0% chance to:

  • Decrease Target's Defense by 20.0%
8s (4)52
PsychicConfusion MultipurposePsychicPsychic GeneralDebuff
Special effectsSpecial

Psychic has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%
8s (4)79
PsychicConfusion MultipurposeSteelHeavy Slam General8s (4)73
PsychicConfusion MultipurposeWaterWeather Ball Spam / Bait6s (3)52
PsychicConfusion MultipurposeDarkPayback Nuke10s (5)92
DarkFeint Attack GeneralSteelFlash Cannon Nuke11s (11)100
DarkFeint Attack GeneralPsychicPsyshock Spam / Bait7s (7)64
DarkFeint Attack GeneralGroundBulldoze GeneralDebuff
Special effectsSpecial

Bulldoze has a 50.0% chance to:

  • Decrease Target's Defense by 20.0%
8s (8)49
1 of 3

Bronzong PvP Fast Moves

Name
DPT
EPT
PWR
ENG
CD
PsychicConfusion Multipurpose4.003.5016142s
DarkFeint Attack General3.003.00661s
SteelMetal Sound Fast Charge2.504.00581s

Fast attacks create energy when used, which can later be used to fire off a Charge move. Unlike Charge attacks, Fast attacks don't have special status effects.

Ideally, for fast attacks you're looking for a move that has both high EPT and high DPT, for example Dragon Breath which has 4 DPT and 3 EPT. It's widely considered that 3 DPT and 3 EPT is the rough baseline for fast attacks in PvP.

InfoFast Attack stats explained
  • PWR - Power, how much damage the move does
  • ENG - Energy, how much energy the move generates per use
  • CD - How long does it take to perform this move
  • DPTDamage per turn
  • EPTEnergy per turn

Bronzong PvP Charged Moves

Name
DPE 🔽
PWR
ENG
DarkPayback Nuke1.8311060
PsychicPsyshock Spam / Bait1.757040
WaterWeather Ball Spam / Bait1.716035
SteelFlash Cannon Nuke1.6911065
SteelHeavy Slam General1.407050
PsychicPsychic GeneralDebuff
Special effectsSpecial

Psychic has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%
1.367555
GroundBulldoze GeneralDebuff
Special effectsSpecial

Bulldoze has a 50.0% chance to:

  • Decrease Target's Defense by 20.0%
1.004545

Charge attacks cost energy to use, deal a large amount of damage, and some of them even have Special Effects that can change your or your Opponents stats.

Similar to Fast Attacks, some Charge attacks are strictly better than others. The main metric for comparing charge attacks is DPE (Damage per Energy), which describes how much damage you output per Energy point spent.

InfoCharge Attack stats explained
  • PWR - Power, how much damage the move does
  • ENG - Energy, how much energy the move generates per use
  • DPEDamage per Energy

Bronzong PvP IVs Explained

The best IVs for PvP are IVs which grant you the maximum amount of Defense and Stamina, and the least amount of Attack. Attack contributes to CP the most, which makes it not ideal for Trainer Battles, while high Stamina and Defense can get you through a lot more battles.

For Leagues with lower CP limits, such as the Great League, usually the best IVs you can have are 0 / 15 / 15, or something similar to that. The reasoning behind this is that we want to pack as much stats as possible in under 1500 CP, and low Attack IV allows us to do that.

For Ultra League, the situation is a bit different, as the CP cap is higher. Pokémon which top over 2500 CP will still prefer 0 / 15 / 15 and similar IVs, but Pokémon whose Max CP doesn't reach 2500 will prefer 15 / 15 / 15. Examples like Watchog whose Max CP is 2056 CP, should have 15 / 15 / 15 for Ultra League, while Scizor (3393 CP) should have 0 / 15 / 15 IVs which will result in 2499 CP, just under the cutoff point.

For Master League, where there is no CP cap, you want perfect Pokémon IVs - 15 / 15 / 15 - regardless of which Pokémon we are talking about.

In general, it is usually Pokémon with IVs you wouldn't use for Raids that are good for Trainer Battles. Also be aware that PvP IVs are important, but not as important as having correct moves and team composition.

For more guides on Pokémon GO Trainer Battles, check out our main website.

Bronzong PvP Guide: Great, Ultra & Master League | Pokémon GO