- Overview
- Counters
- CP & IV
- PvP
- Moves
Deoxys (Normal Forme) learns 2 Fast Attacks (Zen Headbutt and Charge Beam), covering Psychic and Electric-type damage. Zen Headbutt get STAB, the same-type attack bonus, for ×1.2 damage.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 7 | 7.00 | 14 | 14.00 | 1.0s | 6 | 11 | - | |||
| 11 | 11.00 | 9 | 9.00 | 1.0s | 8 | 6 | - | |||
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
Deoxys (Normal Forme) learns 3 Charged Attacks (Hyper Beam, Thunderbolt, and Psycho Boost), covering Normal, Electric, and Psychic-type damage. Psycho Boost get STAB, the same-type attack bonus, for ×1.2 damage.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 150 | 37.50 | 100 | 1.50 | 4.0s | 150 | 80 | - | |
| 130 | 32.50 | 33 | 3.94 | 4.0s | 85 | 35 | - |
| 80 | 32.00 | 50 | 1.60 | 2.5s | 90 | 55 | - | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Psycho Boost has a 100.0% chance to:
| 1. | 17.40 | 21.52 | 222.8 | ||
| 2. | 17.31 | 21.41 | 221.6 | ||
| 3. | 12.44 | 15.40 | 159.4 | ||
| 4. | 11.53 | 14.28 | 147.8 | ||
| 5. | 11.00 | 13.62 | 141.0 | ||
| 6. | 9.89 | 12.25 | 126.8 |
PWR is power, DPS is damage per second, ENG is energy gained per use, EPS is energy per second, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.
PWR is power, DPS is damage per second, ENG is the energy cost, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.