Kyogre best moveset in Pokémon GO

Moves

Kyogre's best moveset in Pokémon GO is Waterfall and Origin Pulse, with 17.55 damage per second, and it can deal 651.1 damage before Kyogre faints. This is true when battling in neutral weather. You need an Elite Charge TM to get Origin Pulse.

Best moves for Kyogre are:
DPS17.55
TDO651.10
Score43.3
Boosted by
  • rain

All Kyogre movesets ranked

Here is a complete list of Kyogre movesets in Pokémon GO, ranked by their DPS and TDO. You can change the weather and the opposing Pokémon.

      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.WaterWaterfall WaterOrigin Pulse *17.55651.143.3
      2.WaterWaterfall WaterSurf 16.50612.040.7
      3.WaterWaterfall WaterHydro Pump 16.02594.239.5
      4.WaterWaterfall IceBlizzard 15.11560.637.3
      5.WaterWaterfall ElectricThunder 14.49537.535.8

      Kyogre fast moves guide

      Moves

      Moves

      WaterWaterfall16Damage8Energy
      Toggle more information for move: Waterfall
      Type effectiveness chart
      • 160.0%
        • Ground
        • Rock
        • Fire
      • 62.5%
        • Water
        • Grass
        • Dragon
      Gym and Raid Battles
      Damage16
      Energy8
      Weather boost
      • rainRainy
      Duration1.2s
      Damage window0.9s - 1.1s
      Trainer Battles
      Damage12
      Energy8

      Effects
      Waterfall has no special effects.
      See Waterfall details page ↗

      Tabular view

      Fast Move
      Raid Battles
      Trainer Battles
      Name 🔼
      PWR
      DPS
      ENG
      EPS
      CD
      PWR
      ENG
      DPT
      EPT
      CD
      1613.3386.671.2s1284.002.672s

      Legend - PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

      Kyogre's Fast Moves Type Coverage

      NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
      Water×1.0×1.0×1.0×1.0×1.6×1.6×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0

      Kyogre charge moves guide

      Moves

      Kyogre has access to 5 Charge moves (Blizzard, Thunder, Hydro Pump, Surf, and Origin Pulse), which cover Ice, Electric, and Water-type attacks. When using Hydro Pump, Surf, and Origin Pulse you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

      Moves

      IceBlizzard130Damage100Energy
      Toggle more information for move: Blizzard
      Type effectiveness chart
      • 160.0%
        • Flying
        • Ground
        • Grass
        • Dragon
      • 62.5%
        • Steel
        • Fire
        • Water
        • Ice
      Gym and Raid Battles
      Damage130
      Energy100
      Weather boost
      • snowSnow
      Duration3.1s
      Damage window1.5s - 2.9s
      Trainer Battles
      Damage140
      Energy75

      Effects
      Blizzard has no special effects.
      See Blizzard details page ↗
      ElectricThunder100Damage100Energy
      Toggle more information for move: Thunder
      Type effectiveness chart
      • 160.0%
        • Flying
        • Water
      • 62.5%
        • Grass
        • Electric
        • Dragon
      • 39.1%
        • Ground
      Gym and Raid Battles
      Damage100
      Energy100
      Weather boost
      • rainRainy
      Duration2.4s
      Damage window1.2s - 2.2s
      Trainer Battles
      Damage100
      Energy60

      Effects
      Thunder has no special effects.
      See Thunder details page ↗
      WaterHydro Pump130Damage100Energy
      Toggle more information for move: Hydro Pump
      Type effectiveness chart
      • 160.0%
        • Ground
        • Rock
        • Fire
      • 62.5%
        • Water
        • Grass
        • Dragon
      Gym and Raid Battles
      Damage130
      Energy100
      Weather boost
      • rainRainy
      Duration3.3s
      Damage window0.9s - 3.0s
      Trainer Battles
      Damage130
      Energy75

      Effects
      Hydro Pump has no special effects.
      See Hydro Pump details page ↗
      WaterSurf65Damage50Energy
      Toggle more information for move: Surf
      Type effectiveness chart
      • 160.0%
        • Ground
        • Rock
        • Fire
      • 62.5%
        • Water
        • Grass
        • Dragon
      Gym and Raid Battles
      Damage65
      Energy50
      Weather boost
      • rainRainy
      Duration1.7s
      Damage window1.4s - 1.6s
      Trainer Battles
      Damage65
      Energy40

      Effects
      Surf has no special effects.
      See Surf details page ↗
      WaterOrigin Pulse *130Damage100Energy
      Toggle more information for move: Origin Pulse
      Type effectiveness chart
      • 160.0%
        • Ground
        • Rock
        • Fire
      • 62.5%
        • Water
        • Grass
        • Dragon
      Gym and Raid Battles
      Damage130
      Energy100
      Weather boost
      • rainRainy
      Duration1.7s
      Damage window1.4s - 1.6s
      Trainer Battles
      Damage130
      Energy60

      Effects
      Origin Pulse has no special effects.
      See Origin Pulse details page ↗

      Tabular view

      Charge Move
      Raid Battles
      Trainer Battles
      Name 🔼
      PWR
      DPS
      ENG
      DPE
      CD
      PWR
      ENG
      DPE
      13041.941001.873.1s140751.87
      13039.391001.733.3s130751.73
      13076.471002.171.7s130602.17
      6538.24501.631.7s65401.63
      10041.671001.672.4s100601.67

      Legend - PWR stands for Power, DPS for damage per second, ENG for Energy used, CD for move duration, DPE for damage per energy point used.

      Moves with Special Effects in PvP

      There are no Kyogre moves that have Special Effects in PvP.

      Kyogre's Charge Moves Type Coverage

      NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
      Ice×1.0×1.0×1.6×1.0×1.6×1.0×1.0×1.0×0.6×0.6×0.6×1.6×1.0×1.0×0.6×1.6×1.0×1.0
      Electric×1.0×1.0×1.6×1.0×0.4×1.0×1.0×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×0.6×1.0×1.0
      Water×1.0×1.0×1.0×1.0×1.6×1.6×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0