Clefable Great, Ultra & Master League PvP Guide

See where Clefable shines in GO Battle League. Compare its Great, Ultra and Master League rankings, find the ideal IV spread and moveset, and learn which opponents it can beat—or should avoid.

Defensive Type Chart

Clefable takes increased damage from:Clefable takes increased damage from:
+60.0%
  • PoisonPoison
  • SteelSteel
Clefable takes reduced damage from:Clefable takes reduced damage from:
-37.5%
  • BugBug
  • DarkDark
  • FightingFighting
-60.9%
  • DragonDragon

Clefable in Great League

Great League League icon

Clefable is ranked 52 out of 1143 Pokémon eligible for the Great League. Clefable's best Great League moves are Fairy Wind, Moonblast, and Meteor Mash. Clefable's best IVs for the Great League are 0/13/15, available at level 23.5 and 1500 CP.

Best IVs

  • 0ATK
  • 13DEF
  • 15STA
Level 23.5

CP

1500 CP

ATK

115 ATK

DEF

113 DEF

HP

149 HP

Best Moveset

Fast MoveFairyFairy Wind Fast Charge
Charged Move 1FairyMoonblast NukeDebuff
Special effectsSpecial

Moonblast has a 10.0% chance to:

  • Decrease Target's Attack by 20.0%
Charged Move 2SteelMeteor Mash General

Compare All Clefable PvP Move Combinations

Move set
Charge cycle info
Fast move
Charge move
Charge Time
DMG per cycle
NormalPound *Low qualityFairyDraining Kiss General14s (14)78
NormalPound *Low qualityFairyDazzling Gleam General14s (14)96
NormalPound *Low qualityFairyMoonblast NukeDebuff
Special effectsSpecial

Moonblast has a 10.0% chance to:

  • Decrease Target's Attack by 20.0%
15s (15)111
NormalPound *Low qualityPsychicPsychic GeneralDebuff
Special effectsSpecial

Psychic has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%
14s (14)80
NormalPound *Low qualityNormalSwift General9s (9)55
NormalPound *Low qualitySteelMeteor Mash General12s (12)84
PsychicZen Headbutt Low qualityFairyDraining Kiss General15s (10)83
PsychicZen Headbutt Low qualityFairyDazzling Gleam General15s (10)100
PsychicZen Headbutt Low qualityFairyMoonblast NukeDebuff
Special effectsSpecial

Moonblast has a 10.0% chance to:

  • Decrease Target's Attack by 20.0%
15s (10)116
PsychicZen Headbutt Low qualityPsychicPsychic GeneralDebuff
Special effectsSpecial

Psychic has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%
15s (10)84
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Clefable PvP Fast Moves

Name
DPT
EPT
PWR
ENG
CD
NormalPound *Low quality2.002.00441s
PsychicZen Headbutt Low quality2.672.00862s
ElectricCharge Beam Fast Charge1.673.675112s
FairyCharm Heavy Damage4.002.671282s
FairyFairy Wind Fast Charge2.004.50491s

Fast attacks create energy when used, which can later be used to fire off a Charge move. Unlike Charge attacks, Fast attacks don't have special status effects.

Ideally, for fast attacks you're looking for a move that has both high EPT and high DPT, for example Dragon Breath which has 4 DPT and 3 EPT. It's widely considered that 3 DPT and 3 EPT is the rough baseline for fast attacks in PvP.

InfoFast Attack stats explained
  • PWR - Power, how much damage the move does
  • ENG - Energy, how much energy the move generates per use
  • CD - How long does it take to perform this move
  • DPTDamage per turn
  • EPTEnergy per turn

Clefable PvP Charged Moves

Name
DPE 🔽
PWR
ENG
SteelMeteor Mash General2.2210045
FairyMoonblast NukeDebuff
Special effectsSpecial

Moonblast has a 10.0% chance to:

  • Decrease Target's Attack by 20.0%
1.8311060
FairyDazzling Gleam General1.649055
NormalSwift General1.575535
PsychicPsychic GeneralDebuff
Special effectsSpecial

Psychic has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%
1.367555
FairyDraining Kiss General1.096055

Charge attacks cost energy to use, deal a large amount of damage, and some of them even have Special Effects that can change your or your Opponents stats.

Similar to Fast Attacks, some Charge attacks are strictly better than others. The main metric for comparing charge attacks is DPE (Damage per Energy), which describes how much damage you output per Energy point spent.

InfoCharge Attack stats explained
  • PWR - Power, how much damage the move does
  • ENG - Energy, how much energy the move generates per use
  • DPEDamage per Energy

Clefable PvP IVs Explained

The best IVs for PvP are IVs which grant you the maximum amount of Defense and Stamina, and the least amount of Attack. Attack contributes to CP the most, which makes it not ideal for Trainer Battles, while high Stamina and Defense can get you through a lot more battles.

For Leagues with lower CP limits, such as the Great League, usually the best IVs you can have are 0 / 15 / 15, or something similar to that. The reasoning behind this is that we want to pack as much stats as possible in under 1500 CP, and low Attack IV allows us to do that.

For Ultra League, the situation is a bit different, as the CP cap is higher. Pokémon which top over 2500 CP will still prefer 0 / 15 / 15 and similar IVs, but Pokémon whose Max CP doesn't reach 2500 will prefer 15 / 15 / 15. Examples like Watchog whose Max CP is 2056 CP, should have 15 / 15 / 15 for Ultra League, while Scizor (3393 CP) should have 0 / 15 / 15 IVs which will result in 2499 CP, just under the cutoff point.

For Master League, where there is no CP cap, you want perfect Pokémon IVs - 15 / 15 / 15 - regardless of which Pokémon we are talking about.

In general, it is usually Pokémon with IVs you wouldn't use for Raids that are good for Trainer Battles. Also be aware that PvP IVs are important, but not as important as having correct moves and team composition.

For more guides on Pokémon GO Trainer Battles, check out our main website.

Clefable PvP Guide: Great, Ultra & Master League | Pokémon GO