- 160.0%
Ghost
Psychic
- 62.5%
Dark
- 39.1%
Normal
| Damage | 7 |
|---|---|
| Energy | 13 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.6s - 0.9s |
| Damage | 12 |
|---|---|
| Energy | 10 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 12.72 | 280.7 | 11.43 | ||
| 2. | 12.30 | 271.4 | 11.05 | ||
| 3. | 11.23 | 247.9 | 10.10 | ||
| 4. | 10.98 | 242.2 | 9.86 | ||
| 5. | 10.46 | 230.8 | 9.40 | ||
| 6. | 9.01 | 198.8 | 8.10 |
Mega Chimecho has access to 2 Fast Attacks (Astonish and Extrasensory), which cover Ghost and Psychic-type attacks. When using Extrasensory you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 7 |
|---|---|
| Energy | 13 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.6s - 0.9s |
| Damage | 12 |
|---|---|
| Energy | 10 |
| Damage | 11 |
|---|---|
| Energy | 11 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 0.9s |
| Damage | 8 |
|---|---|
| Energy | 10 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 7 | 7.00 | 13 | 13.00 | 1.0s | 12 | 10 | - | |||
| 11 | 11.00 | 11 | 11.00 | 1.0s | 8 | 10 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
Mega Chimecho has access to 3 Charge Attacks (Psyshock, Shadow Ball, and Energy Ball), which cover Psychic, Ghost, and Grass-type attacks. When using Psyshock you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 60 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.8s - 2.4s |
| Damage | 70 |
|---|---|
| Energy | 40 |
| Damage | 100 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 2.4s - 2.8s |
| Damage | 100 |
|---|---|
| Energy | 50 |
| Damage | 90 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 4.0s |
| Damage window | 3.1s - 3.9s |
| Damage | 80 |
|---|---|
| Energy | 45 |
Energy Ball has a 10.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 90 | 22.50 | 50 | - | 4.0s | 80 | 45 | - |
| 60 | 24.00 | 33 | - | 2.5s | 70 | 40 | - | |
| 100 | 33.33 | 50 | - | 3.0s | 100 | 50 | - | |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Energy Ball has a 10.0% chance to:
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |