- 160.0%
Fantasma
Psíquico
- 62.5%
Siniestro
- 39.1%
Normal
| Daño | 7 |
|---|---|
| Energía | 13 |
| Bonus de clima |
|
| Duración | 1.0s |
| Ventana de daño | 0.6s - 0.9s |
| Daño | 12 |
|---|---|
| Energía | 10 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 13.75 | 352.0 | 12.54 | ||
| 2. | 13.27 | 339.5 | 12.09 | ||
| 3. | 12.18 | 311.7 | 11.10 | ||
| 4. | 11.87 | 303.8 | 10.82 | ||
| 5. | 11.28 | 288.6 | 10.28 | ||
| 6. | 9.75 | 249.6 | 8.89 |
Mega-Chimecho puede aprender 2 Ataques Rápidos (Impresionar y Paranormal), cubriendo ataques de tipo Fantasma y Psíquico. Al usar Paranormal recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
| Daño | 7 |
|---|---|
| Energía | 13 |
| Bonus de clima |
|
| Duración | 1.0s |
| Ventana de daño | 0.6s - 0.9s |
| Daño | 12 |
|---|---|
| Energía | 10 |
| Daño | 11 |
|---|---|
| Energía | 11 |
| Bonus de clima |
|
| Duración | 1.0s |
| Ventana de daño | 0.8s - 0.9s |
| Daño | 8 |
|---|---|
| Energía | 10 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 7 | 7.00 | 13 | 13.00 | 1.0s | 12 | 10 | - | |||
| 11 | 11.00 | 11 | 11.00 | 1.0s | 8 | 10 | - | |||
PWR: Potencia, DPS: Daño por segundo, ENG: Energía generada, EPS: Energía por segundo, CD: Duración. DPT y EPT (Daño/Energía por turno) solo aplican en PvP. DPE significa daño por punto de energía utilizado.
| Fantasma | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Psíquico | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
Mega-Chimecho puede aprender 3 Ataques Cargados (Psicocarga, Bola Sombra y Energibola), cubriendo ataques de tipo Psíquico, Fantasma y Planta. Al usar Psicocarga recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
| Daño | 60 |
|---|---|
| Energía | 33 |
| Bonus de clima |
|
| Duración | 2.5s |
| Ventana de daño | 1.8s - 2.4s |
| Daño | 70 |
|---|---|
| Energía | 40 |
| Daño | 100 |
|---|---|
| Energía | 50 |
| Bonus de clima |
|
| Duración | 3.0s |
| Ventana de daño | 2.4s - 2.8s |
| Daño | 90 |
|---|---|
| Energía | 50 |
| Daño | 90 |
|---|---|
| Energía | 50 |
| Bonus de clima |
|
| Duración | 4.0s |
| Ventana de daño | 3.1s - 3.9s |
| Daño | 80 |
|---|---|
| Energía | 45 |
Energibola has a 10.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 100 | 33.33 | 50 | 2.00 | 3.0s | 90 | 50 | - | |
| 90 | 22.50 | 50 | 1.80 | 4.0s | 80 | 45 | - |
| 60 | 24.00 | 33 | 1.82 | 2.5s | 70 | 40 | - | |
PWR: Potencia, DPS: Daño por segundo, ENG: Energía necesaria, CD: Duración, DPE: Daño por energía. DPT y EPT solo aplican en PvP.
Energibola has a 10.0% chance to:
| Psíquico | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fantasma | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
| Planta | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |