- 160.0%
Dragon
- 62.5%
Steel
- 39.1%
Fairy
| Damage | 14 |
|---|---|
| Energy | 8 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 0.9s |
| Damage | 9 |
|---|---|
| Energy | 12 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 10.56 | 266.1 | 9.62 | ||
| 2. | 10.27 | 258.8 | 9.35 | ||
| 3. | 9.89 | 249.1 | 9.00 | ||
| 4. | 9.73 | 245.2 | 8.86 | ||
| 5. | 9.70 | 244.4 | 8.83 | ||
| 6. | 9.60 | 241.9 | 8.74 | ||
| 7. | 9.37 | 236.0 | 8.53 | ||
| 8. | 9.36 | 235.7 | 8.52 |
Milotic has access to 2 Fast Attacks (Dragon Tail and Waterfall), which cover Dragon and Water-type attacks. When using Waterfall you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 14 |
|---|---|
| Energy | 8 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 0.9s |
| Damage | 9 |
|---|---|
| Energy | 12 |
| Damage | 13 |
|---|---|
| Energy | 7 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 0.9s |
| Damage | 11 |
|---|---|
| Energy | 10 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 14 | 14.00 | 8 | 8.00 | 1.0s | 9 | 12 | - | |||
| 13 | 13.00 | 7 | 7.00 | 1.0s | 11 | 10 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Dragon | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Milotic has access to 5 Charge Attacks (Wrap, Hyper Beam, Blizzard, Aqua Tail, and Surf), which cover Normal, Ice, and Water-type attacks. When using Aqua Tail and Surf you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 60 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 2.1s - 2.8s |
| Damage | 70 |
|---|---|
| Energy | 45 |
Wrap has a 100.0% chance to:
| Damage | 150 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 4.0s |
| Damage window | 3.5s - 3.8s |
| Damage | 150 |
|---|---|
| Energy | 80 |
| Damage | 130 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 1.4s - 2.8s |
| Damage | 140 |
|---|---|
| Energy | 75 |
| Damage | 50 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 1.3s - 1.8s |
| Damage | 55 |
|---|---|
| Energy | 35 |
| Damage | 60 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 1.2s - 1.4s |
| Damage | 75 |
|---|---|
| Energy | 45 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 50 | 25.00 | 33 | - | 2.0s | 55 | 35 | - | |
| 130 | 43.33 | 100 | - | 3.0s | 140 | 75 | - | |
| 150 | 37.50 | 100 | - | 4.0s | 150 | 80 | - | |
| 60 | 40.00 | 50 | - | 1.5s | 75 | 45 | - | |
| 60 | 20.00 | 33 | - | 3.0s | 70 | 45 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Wrap has a 100.0% chance to:
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |