Houndoom's best moves in Pokémon GO

# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 13.82 | 177.0 | 24.0 |
2. | ![]() | ![]() | 13.64 | 174.7 | 23.7 |
3. | ![]() | ![]() | 13.23 | 169.4 | 22.9 |
4. | ![]() | ![]() | 13.17 | 168.7 | 22.8 |
5. | ![]() | ![]() | 12.74 | 163.2 | 22.1 |
6. | ![]() | ![]() | 12.64 | 161.9 | 21.9 |
7. | ![]() | ![]() | 12.39 | 158.6 | 21.5 |
8. | ![]() | ![]() | 12.23 | 156.6 | 21.2 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 13.82 | 177.0 | 24.0 |
2. | ![]() | ![]() | 13.64 | 174.7 | 23.7 |
3. | ![]() | ![]() | 13.23 | 169.4 | 22.9 |
4. | ![]() | ![]() | 13.17 | 168.7 | 22.8 |
5. | ![]() | ![]() | 12.74 | 163.2 | 22.1 |
6. | ![]() | ![]() | 12.64 | 161.9 | 21.9 |
7. | ![]() | ![]() | 12.39 | 158.6 | 21.5 |
8. | ![]() | ![]() | 12.23 | 156.6 | 21.2 |
Houndoom has access to 2 Fast Attacks (Fire Fang and Snarl), which cover Fire and Dark-type attacks. When using Fire Fang and Snarl you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Damage | 13 |
---|---|
Energy | 9 |
Weather boost |
|
Duration | 1.0s |
Damage window | 0.7s - 0.9s |
Damage | 8 |
---|---|
Energy | 6 |
Damage | 11 |
---|---|
Energy | 13 |
Weather boost |
|
Duration | 1.0s |
Damage window | 0.8s - 0.9s |
Damage | 5 |
---|---|
Energy | 13 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
13 | 13.00 | 9 | 9.00 | 1.0s | 8 | 6 | - | |||
11 | 11.00 | 13 | 13.00 | 1.0s | 5 | 13 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
Houndoom has access to 4 Charge Attacks (Flamethrower, Fire Blast, Crunch, and Foul Play), which cover Fire and Dark-type attacks. When using Flamethrower, Fire Blast, Crunch, and Foul Play you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Damage | 65 |
---|---|
Energy | 50 |
Weather boost |
|
Duration | 2.0s |
Damage window | 1.3s - 1.5s |
Damage | 90 |
---|---|
Energy | 55 |
Damage | 140 |
---|---|
Energy | 100 |
Weather boost |
|
Duration | 4.0s |
Damage window | 2.9s - 3.7s |
Damage | 140 |
---|---|
Energy | 80 |
Damage | 65 |
---|---|
Energy | 33 |
Weather boost |
|
Duration | 3.0s |
Damage window | 1.1s - 2.8s |
Damage | 70 |
---|---|
Energy | 45 |
Crunch has a 30.0% chance to:
Damage | 70 |
---|---|
Energy | 50 |
Weather boost |
|
Duration | 2.0s |
Damage window | 1.7s - 1.9s |
Damage | 70 |
---|---|
Energy | 45 |
Charge Move | Raid Battles | Trainer Battles | ||||||
---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 65 | 21.67 | 33 | - | 3.0s | 70 | 45 | - |
140 | 35.00 | 100 | - | 4.0s | 140 | 80 | - | |
65 | 32.50 | 50 | - | 2.0s | 90 | 55 | - | |
70 | 35.00 | 50 | - | 2.0s | 70 | 45 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Crunch has a 30.0% chance to:
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |