Houndoom's Fast Attacks Guide

Moves

Moves

Houndoom has access to 2 Fast Attacks (Fire Fang and Snarl), which cover Fire and Dark-type attacks. When using Fire Fang and Snarl you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

FireFire FangDamage12Energy8Duration0.9s
Toggle more information for move: Fire Fang
Type effectiveness chart
  • 160.0%
    • BugBug
    • SteelSteel
    • GrassGrass
    • IceIce
  • 62.5%
    • RockRock
    • FireFire
    • WaterWater
    • DragonDragon
Gym and Raid Battles
Damage12
Energy8
Weather boost
  • sunnySunny
Duration0.9s
Damage window0.6s - 0.8s
Trainer Battles
Damage8
Energy5

Effects
Fire Fang has no special effects.
See Fire Fang details page ↗
DarkSnarlDamage12Energy14Duration1.1s
Toggle more information for move: Snarl
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • FightingFighting
    • DarkDark
    • FairyFairy
Gym and Raid Battles
Damage12
Energy14
Weather boost
  • fogFog
Duration1.1s
Damage window0.8s - 1.1s
Trainer Battles
Damage5
Energy13

Effects
Snarl has no special effects.
See Snarl details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
1213.3388.890.9s85-
1210.911412.731.1s513-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Houndoom's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Fire×1.0×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6×0.6×1.6×1.0×1.0×1.6×0.6×1.0×1.0
Dark×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6

Houndoom's Charge Attacks Guide

Moves

Moves

Houndoom has access to 4 Charge Attacks (Flamethrower, Fire Blast, Crunch, and Foul Play), which cover Fire and Dark-type attacks. When using Flamethrower, Fire Blast, Crunch, and Foul Play you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

FireFlamethrowerDamage70Energy50Duration2.2s
Toggle more information for move: Flamethrower
Type effectiveness chart
  • 160.0%
    • BugBug
    • SteelSteel
    • GrassGrass
    • IceIce
  • 62.5%
    • RockRock
    • FireFire
    • WaterWater
    • DragonDragon
Gym and Raid Battles
Damage70
Energy50
Weather boost
  • sunnySunny
Duration2.2s
Damage window1.5s - 1.7s
Trainer Battles
Damage90
Energy55

Effects
Flamethrower has no special effects.
See Flamethrower details page ↗
FireFire BlastDamage140Energy100Duration4.2s
Toggle more information for move: Fire Blast
Type effectiveness chart
  • 160.0%
    • BugBug
    • SteelSteel
    • GrassGrass
    • IceIce
  • 62.5%
    • RockRock
    • FireFire
    • WaterWater
    • DragonDragon
Gym and Raid Battles
Damage140
Energy100
Weather boost
  • sunnySunny
Duration4.2s
Damage window3.1s - 3.9s
Trainer Battles
Damage140
Energy80

Effects
Fire Blast has no special effects.
See Fire Blast details page ↗
DarkCrunchDamage70Energy33Duration3.2s
Toggle more information for move: Crunch
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • FightingFighting
    • DarkDark
    • FairyFairy
Gym and Raid Battles
Damage70
Energy33
Weather boost
  • fogFog
Duration3.2s
Damage window1.3s - 3.0s
Trainer Battles
Damage70
Energy45

Effects
Special effectsSpecial

Crunch has a 30.0% chance to:

  • Decrease Target's Defense by 20.0%
See Crunch details page ↗
DarkFoul PlayDamage70Energy50Duration2.0s
Toggle more information for move: Foul Play
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • FightingFighting
    • DarkDark
    • FairyFairy
Gym and Raid Battles
Damage70
Energy50
Weather boost
  • fogFog
Duration2.0s
Damage window1.7s - 1.9s
Trainer Battles
Damage70
Energy45

Effects
Foul Play has no special effects.
See Foul Play details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
Special effectsSpecial

Crunch has a 30.0% chance to:

  • Decrease Target's Defense by 20.0%
7021.8833-3.2s7045-
14033.33100-4.2s14080-
7031.8250-2.2s9055-
7035.0050-2.0s7045-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

Special effectsSpecial

Crunch has a 30.0% chance to:

  • Decrease Target's Defense by 20.0%

Houndoom's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Fire×1.0×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6×0.6×1.6×1.0×1.0×1.6×0.6×1.0×1.0
Dark×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6