Remoraid's Fast Attacks Guide

Moves

Moves

Remoraid has access to 2 Fast Attacks (Mud Shot and Water Gun), which cover Ground and Water-type attacks. When using Water Gun you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

GroundMud ShotDamage5Energy7Duration0.6s
Toggle more information for move: Mud Shot
Type effectiveness chart
  • 160.0%
    • PoisonPoison
    • RockRock
    • SteelSteel
    • FireFire
    • ElectricElectric
  • 62.5%
    • BugBug
    • GrassGrass
  • 39.1%
    • FlyingFlying
Gym and Raid Battles
Damage5
Energy7
Weather boost
  • sunnySunny
Duration0.6s
Damage window0.3s - 0.6s
Trainer Battles
Damage3
Energy9

Effects
Mud Shot has no special effects.
See Mud Shot details page ↗
WaterWater GunDamage5Energy5Duration0.5s
Toggle more information for move: Water Gun
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • FireFire
  • 62.5%
    • WaterWater
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage5
Energy5
Weather boost
  • rainRain
Duration0.5s
Damage window0.3s - 0.5s
Trainer Battles
Damage3
Energy3

Effects
Water Gun has no special effects.
See Water Gun details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
58.33711.670.6s39-
510.00510.000.5s33-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Remoraid's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Ground×1.0×1.0×0.4×1.6×1.0×1.6×0.6×1.0×1.6×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.0
Water×1.0×1.0×1.0×1.0×1.6×1.6×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0

Remoraid's Charge Attacks Guide

Moves

Moves

Remoraid has access to 3 Charge Attacks (Water Pulse, Aurora Beam, and Rock Blast), which cover Water, Ice, and Rock-type attacks. When using Water Pulse you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

WaterWater PulseDamage70Energy50Duration3.2s
Toggle more information for move: Water Pulse
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • FireFire
  • 62.5%
    • WaterWater
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage70
Energy50
Weather boost
  • rainRain
Duration3.2s
Damage window2.2s - 2.9s
Trainer Battles
Damage80
Energy55

Effects
Water Pulse has no special effects.
See Water Pulse details page ↗
IceAurora BeamDamage80Energy50Duration3.5s
Toggle more information for move: Aurora Beam
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • GroundGround
    • GrassGrass
    • DragonDragon
  • 62.5%
    • SteelSteel
    • FireFire
    • WaterWater
    • IceIce
Gym and Raid Battles
Damage80
Energy50
Weather boost
  • snowSnow
Duration3.5s
Damage window3.4s - 3.5s
Trainer Battles
Damage80
Energy60

Effects
Aurora Beam has no special effects.
See Aurora Beam details page ↗
RockRock BlastDamage50Energy33Duration2.1s
Toggle more information for move: Rock Blast
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • BugBug
    • FireFire
    • IceIce
  • 62.5%
    • FightingFighting
    • GroundGround
    • SteelSteel
Gym and Raid Battles
Damage50
Energy33
Weather boost
  • partlyCloudyPartly Cloudy
Duration2.1s
Damage window1.6s - 2.0s
Trainer Battles
Damage50
Energy40

Effects
Rock Blast has no special effects.
See Rock Blast details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
8022.5450-3.5s8060-
5023.8133-2.1s5040-
7021.8850-3.2s8055-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

There are no Remoraid moves that have Special Effects in PvP.

Remoraid's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Water×1.0×1.0×1.0×1.0×1.6×1.6×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0
Ice×1.0×1.0×1.6×1.0×1.6×1.0×1.0×1.0×0.6×0.6×0.6×1.6×1.0×1.0×0.6×1.6×1.0×1.0
Rock×1.0×0.6×1.6×1.0×0.6×1.0×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0