- Overview
- Counters
- CP & IV
- PvP
- Moves
Shadow Teddiursa learns 2 Fast Attacks (Lick and Scratch), covering Ghost and Normal-type damage. Scratch get STAB, the same-type attack bonus, for ×1.2 damage.
Shadow Teddiursa learns 6 Charged Attacks (Cross Chop, Play Rough, Swift, Crunch, Frustration, and Trailblaze), covering Fighting, Fairy, Normal, Dark, and Grass-type damage. Swift and Frustration get STAB, the same-type attack bonus, for ×1.2 damage.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 50 | 33.33 | 50 | 1.00 | 1.5s | 55 | 35 | - | |
| 65 | 21.67 | 33 | 1.97 | 3.0s | 70 | 45 | - |
| 10 | 5.00 | 33 | 0.30 | 2.0s | 10 | 70 | - | |
| 90 | 30.00 | 50 | 1.80 | 3.0s | 90 | 60 | - | |
| 65 | 21.67 | 50 | 1.30 | 3.0s | 55 | 35 | - | |
| 65 | 32.50 | 50 | 1.30 | 2.0s | 65 | 45 | - |
| ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | |
| ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Crunch has a 20.0% chance to:
Trailblaze has a 100.0% chance to:
| 1. | 6.32 | 8.28 | 66.3 | ||
| 2. | 6.24 | 8.18 | 65.5 | ||
| 3. | 6.14 | 8.05 | 64.5 | ||
| 4. | 6.11 | 8.00 | 64.1 | ||
| 5. | 6.06 | 7.94 | 63.7 | ||
| 6. | 5.76 | 7.55 | 60.5 | ||
| 7. | 5.58 | 7.31 | 58.6 | ||
| 8. | 5.40 | 7.07 | 56.7 |
PWR is power, DPS is damage per second, ENG is energy gained per use, EPS is energy per second, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.
PWR is power, DPS is damage per second, ENG is the energy cost, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.