Best Shadow Pinsir Raid Counters

Raid Battles

Find the best counters for defeating Shadow Pinsir in Pokémon GO. This page shows the top 50 Shadow Pinsir raid counters, including moves, DPS, TDO, faints, and time to win.

Shadow Pinsir CP range from Raids

Shadow Pinsir can be caught with the following Combat Power after being defeated in Raids:

  • From 1552 CP to 1690 CP, with no weather boost
  • From 1940 CP to 2113 CP with Rain weather boost

Shadow Pinsir weaknesses

Shadow Pinsir type chart

When fighting Shadow Pinsir, keep in mind the that Bug-type Pokémon are weak to Fire, Flying, and Rock-type moves. They take reduced damage from Fighting, Grass, and Ground-type moves.

Shadow Pinsir takes increased damage from:Shadow Pinsir takes increased damage from:
+60.0%
  • FireFire
  • FlyingFlying
  • RockRock
Shadow Pinsir takes reduced damage from:Shadow Pinsir takes reduced damage from:
-37.5%
  • FightingFighting
  • GrassGrass
  • GroundGround

Best move-types and best weather for defeating Shadow Pinsir

Move-typeUsage (%)Weather
Fire204.0%
  • sunnySunny
Flying120.0%
  • windyWindy
Rock24.0%
  • partlyCloudyPartly Cloudy
Psychic20.0%
  • windyWindy
Fairy8.0%
  • cloudyCloudy
Electric4.0%
  • rainRain
Poison4.0%
  • cloudyCloudy
Dragon4.0%
  • windyWindy
Ghost4.0%
  • fogFog
Steel4.0%
  • snowSnow
Bug4.0%
  • rainRain

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Shadow Pinsir in Raid Battles. Whether you're looking for the best counters to take Shadow Pinsir down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Shadow Pinsir counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.