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PvP move count calculator

Select a Pokémon to compare every Fast Attack and Charged Attack combination in Trainer Battles.

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    Shadow Nidoking (Shadow)

    Shadow Nidoking

    Each number is the additional Fast Attacks needed before using the same Charged Attack again. The first starts from zero energy; the second and third retain leftover energy, with a 100-energy cap. Time to first charge counts Fast Attack time only. Switching moves, overfarming and battle interruptions change this sequence. A dash means the move cannot be reached with the available data.

    35 of 35 matches
    Page 1 of 2
    Scroll horizontally to see more columns. When focused, use the left and right arrow keys.
    Shadow Nidoking: Fast Attack counts to three consecutive Charged Attacks
    Fast Attacks needed
    PoisonPoison StingIceAvalanche5555s
    PoisonPoison StingGroundSand Tomb5555s
    BugFury CutterIceAvalanche1211116s
    BugFury CutterGroundSand Tomb1211116s
    PoisonPoison StingGroundEarth Power6656s
    FightingDouble KickIceAvalanche4446s
    FightingDouble KickGroundSand Tomb4446s
    BugFury CutterGroundEarth Power1312136.5s
    BugFury CutterBugMegahorn1414147s
    PoisonPoison JabIceAvalanche7677s
    PoisonPoison JabGroundSand Tomb7677s
    PoisonPoison StingBugMegahorn7667s
    FightingDouble KickBugMegahorn5547.5s
    FightingDouble KickGroundEarth Power5447.5s
    PoisonPoison JabBugMegahorn8888s
    PoisonPoison JabGroundEarth Power8778s
    PoisonPoison StingGroundEarthquake8778s
    PoisonPoison StingPoisonSludge Wave8778s
    PoisonPoison StingNormalFrustration8888s
    BugFury CutterGroundEarthquake1716168.5s
    1–20 of 35
    Page 1 of 2

    * Legacy move: availability may require an event or an Elite TM. Counts do not account for baiting or alternating Charged Attacks.