Clodsire's Fast Attacks Guide

Moves

Moves

Clodsire has access to 2 Fast Attacks (Mud Shot and Poison Sting), which cover Ground and Poison-type attacks. When using Mud Shot and Poison Sting you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

GroundMud ShotDamage4Energy6Duration0.5s
Toggle more information for move: Mud Shot
Type effectiveness chart
  • 160.0%
    • PoisonPoison
    • RockRock
    • SteelSteel
    • FireFire
    • ElectricElectric
  • 62.5%
    • BugBug
    • GrassGrass
  • 39.1%
    • FlyingFlying
Gym and Raid Battles
Damage4
Energy6
Weather boost
  • sunnySunny
Duration0.5s
Damage window0.3s - 0.5s
Trainer Battles
Damage4
Energy8

Effects
Mud Shot has no special effects.
See Mud Shot details page ↗
PoisonPoison StingDamage4Energy6Duration0.5s
Toggle more information for move: Poison Sting
Type effectiveness chart
  • 160.0%
    • GrassGrass
    • FairyFairy
  • 62.5%
    • PoisonPoison
    • GroundGround
    • RockRock
    • GhostGhost
  • 39.1%
    • SteelSteel
Gym and Raid Battles
Damage4
Energy6
Weather boost
  • cloudyCloudy
Duration0.5s
Damage window0.3s - 0.5s
Trainer Battles
Damage4
Energy9

Effects
Poison Sting has no special effects.
See Poison Sting details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
48.00612.000.5s48-
48.00612.000.5s49-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Clodsire's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Ground×1.0×1.0×0.4×1.6×1.0×1.6×0.6×1.0×1.6×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.0
Poison×1.0×1.0×1.0×0.6×0.6×0.6×1.0×0.6×0.4×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6

Clodsire's Charge Attacks Guide

Moves

Moves

Clodsire has access to 6 Charge Attacks (Megahorn, Earthquake, Stone Edge, Sludge Bomb, Water Pulse, and Acid Spray), which cover Bug, Ground, Rock, Poison, and Water-type attacks. When using Earthquake, Sludge Bomb, and Acid Spray you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

BugMegahorn *Damage105Energy100Duration2.0s
Toggle more information for move: Megahorn
Type effectiveness chart
  • 160.0%
    • GrassGrass
    • PsychicPsychic
    • DarkDark
  • 62.5%
    • FightingFighting
    • FlyingFlying
    • PoisonPoison
    • GhostGhost
    • SteelSteel
    • FireFire
    • FairyFairy
Gym and Raid Battles
Damage105
Energy100
Weather boost
  • rainRain
Duration2.0s
Damage window1.5s - 1.7s
Trainer Battles
Damage110
Energy55

Effects
Megahorn has no special effects.
See Megahorn details page ↗
GroundEarthquakeDamage140Energy100Duration3.5s
Toggle more information for move: Earthquake
Type effectiveness chart
  • 160.0%
    • PoisonPoison
    • RockRock
    • SteelSteel
    • FireFire
    • ElectricElectric
  • 62.5%
    • BugBug
    • GrassGrass
  • 39.1%
    • FlyingFlying
Gym and Raid Battles
Damage140
Energy100
Weather boost
  • sunnySunny
Duration3.5s
Damage window2.6s - 3.4s
Trainer Battles
Damage110
Energy65

Effects
Earthquake has no special effects.
See Earthquake details page ↗
RockStone EdgeDamage105Energy100Duration2.5s
Toggle more information for move: Stone Edge
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • BugBug
    • FireFire
    • IceIce
  • 62.5%
    • FightingFighting
    • GroundGround
    • SteelSteel
Gym and Raid Battles
Damage105
Energy100
Weather boost
  • partlyCloudyPartly Cloudy
Duration2.5s
Damage window0.9s - 2.3s
Trainer Battles
Damage100
Energy55

Effects
Stone Edge has no special effects.
See Stone Edge details page ↗
PoisonSludge BombDamage85Energy50Duration2.5s
Toggle more information for move: Sludge Bomb
Type effectiveness chart
  • 160.0%
    • GrassGrass
    • FairyFairy
  • 62.5%
    • PoisonPoison
    • GroundGround
    • RockRock
    • GhostGhost
  • 39.1%
    • SteelSteel
Gym and Raid Battles
Damage85
Energy50
Weather boost
  • cloudyCloudy
Duration2.5s
Damage window1.3s - 2.3s
Trainer Battles
Damage80
Energy50

Effects
Sludge Bomb has no special effects.
See Sludge Bomb details page ↗
WaterWater PulseDamage65Energy50Duration3.0s
Toggle more information for move: Water Pulse
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • FireFire
  • 62.5%
    • WaterWater
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage65
Energy50
Weather boost
  • rainRain
Duration3.0s
Damage window2.0s - 2.7s
Trainer Battles
Damage80
Energy55

Effects
Water Pulse has no special effects.
See Water Pulse details page ↗
PoisonAcid SprayDamage20Energy50Duration3.0s
Toggle more information for move: Acid Spray
Type effectiveness chart
  • 160.0%
    • GrassGrass
    • FairyFairy
  • 62.5%
    • PoisonPoison
    • GroundGround
    • RockRock
    • GhostGhost
  • 39.1%
    • SteelSteel
Gym and Raid Battles
Damage20
Energy50
Weather boost
  • cloudyCloudy
Duration3.0s
Damage window2.1s - 2.8s
Trainer Battles
Damage20
Energy45

Effects
Special effectsSpecial

Acid Spray has a 100.0% chance to:

  • Decrease Target's Defense by 33.3%
See Acid Spray details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
Special effectsSpecial

Acid Spray has a 100.0% chance to:

  • Decrease Target's Defense by 33.3%
206.6750-3.0s2045-
14040.00100-3.5s11065-
10552.50100-2.0s11055-
8534.0050-2.5s8050-
10542.00100-2.5s10055-
6521.6750-3.0s8055-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

Special effectsSpecial

Acid Spray has a 100.0% chance to:

  • Decrease Target's Defense by 33.3%

Clodsire's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Bug×1.0×0.6×0.6×0.6×1.0×1.0×1.0×0.6×0.6×0.6×1.0×1.6×1.0×1.6×1.0×1.0×1.6×0.6
Ground×1.0×1.0×0.4×1.6×1.0×1.6×0.6×1.0×1.6×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.0
Rock×1.0×0.6×1.6×1.0×0.6×1.0×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0
Poison×1.0×1.0×1.0×0.6×0.6×0.6×1.0×0.6×0.4×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6
Water×1.0×1.0×1.0×1.0×1.6×1.6×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0