- 160.0%
Ground
Rock
Fire
- 62.5%
Water
Grass
Dragon
| Damage | 13 |
|---|---|
| Energy | 7 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 0.9s |
| Damage | 11 |
|---|---|
| Energy | 10 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 4.36 | 35.9 | 3.35 | ||
| 2. | 4.31 | 35.5 | 3.31 | ||
| 3. | 4.18 | 34.4 | 3.20 | ||
| 4. | 3.76 | 31.0 | 2.89 | ||
| 5. | 3.76 | 31.0 | 2.89 | ||
| 6. | 3.66 | 30.1 | 2.81 |
Finizen has access to 2 Fast Attacks (Waterfall and Charm), which cover Water and Fairy-type attacks. When using Waterfall you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 13 |
|---|---|
| Energy | 7 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 0.9s |
| Damage | 11 |
|---|---|
| Energy | 10 |
| Damage | 20 |
|---|---|
| Energy | 11 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 0.9s - 1.2s |
| Damage | 12 |
|---|---|
| Energy | 8 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 20 | 13.33 | 11 | 7.33 | 1.5s | 12 | 8 | - | |||
| 13 | 13.00 | 7 | 7.00 | 1.0s | 11 | 10 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fairy | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 |
Finizen has access to 3 Charge Attacks (Aqua Jet, Water Pulse, and Icy Wind), which cover Water and Ice-type attacks. When using Aqua Jet and Water Pulse you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 45 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.6s - 2.0s |
| Damage | 70 |
|---|---|
| Energy | 40 |
| Damage | 65 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 2.0s - 2.7s |
| Damage | 80 |
|---|---|
| Energy | 50 |
| Damage | 65 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 2.2s - 3.0s |
| Damage | 60 |
|---|---|
| Energy | 45 |
Icy Wind has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 45 | 18.00 | 33 | - | 2.5s | 70 | 40 | - | |
| 65 | 18.57 | 33 | - | 3.5s | 60 | 45 | - |
| 65 | 21.67 | 50 | - | 3.0s | 80 | 50 | - | |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Icy Wind has a 100.0% chance to:
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |