Zarude's Fast Attacks Guide

Moves

Moves

Zarude has access to 2 Fast Attacks (Bite and Vine Whip), which cover Dark and Grass-type attacks. When using Bite and Vine Whip you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

DarkBiteDamage6Energy4Duration0.5s
Toggle more information for move: Bite
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • FightingFighting
    • DarkDark
    • FairyFairy
Gym and Raid Battles
Damage6
Energy4
Weather boost
  • fogFog
Duration0.5s
Damage window0.3s - 0.5s
Trainer Battles
Damage4
Energy2

Effects
Bite has no special effects.
See Bite details page ↗
GrassVine WhipDamage7Energy6Duration0.6s
Toggle more information for move: Vine Whip
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • WaterWater
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • SteelSteel
    • FireFire
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage7
Energy6
Weather boost
  • sunnySunny
Duration0.6s
Damage window0.3s - 0.6s
Trainer Battles
Damage5
Energy8

Effects
Vine Whip has no special effects.
See Vine Whip details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
612.0048.000.5s42-
711.67610.000.6s58-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Zarude's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Dark×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6
Grass×1.0×1.0×0.6×0.6×1.6×1.6×0.6×1.0×0.6×0.6×1.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0

Zarude's Charge Attacks Guide

Moves

Moves

Zarude has access to 3 Charge Attacks (Dark Pulse, Power Whip, and Energy Ball), which cover Dark and Grass-type attacks. When using Dark Pulse, Power Whip, and Energy Ball you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

DarkDark PulseDamage80Energy50Duration3.0s
Toggle more information for move: Dark Pulse
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • FightingFighting
    • DarkDark
    • FairyFairy
Gym and Raid Battles
Damage80
Energy50
Weather boost
  • fogFog
Duration3.0s
Damage window1.4s - 2.3s
Trainer Battles
Damage80
Energy50

Effects
Dark Pulse has no special effects.
See Dark Pulse details page ↗
GrassPower WhipDamage90Energy50Duration2.6s
Toggle more information for move: Power Whip
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • WaterWater
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • SteelSteel
    • FireFire
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage90
Energy50
Weather boost
  • sunnySunny
Duration2.6s
Damage window1.3s - 2.4s
Trainer Battles
Damage90
Energy50

Effects
Power Whip has no special effects.
See Power Whip details page ↗
GrassEnergy BallDamage90Energy50Duration3.9s
Toggle more information for move: Energy Ball
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • WaterWater
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • SteelSteel
    • FireFire
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage90
Energy50
Weather boost
  • sunnySunny
Duration3.9s
Damage window3.0s - 3.8s
Trainer Battles
Damage90
Energy55

Effects
Special effectsSpecial

Energy Ball has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%
See Energy Ball details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
8026.6750-3.0s8050-
Special effectsSpecial

Energy Ball has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%
9023.0850-3.9s9055-
9034.6250-2.6s9050-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

Special effectsSpecial

Energy Ball has a 10.0% chance to:

  • Decrease Target's Defense by 20.0%

Zarude's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Dark×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6
Grass×1.0×1.0×0.6×0.6×1.6×1.6×0.6×1.0×0.6×0.6×1.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0