Duraludon's Fast Attacks Guide

Moves

Moves

Duraludon has access to 2 Fast Attacks (Metal Claw and Dragon Tail), which cover Steel and Dragon-type attacks. When using Metal Claw and Dragon Tail you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

SteelMetal ClawDamage8Energy7Duration0.7s
Toggle more information for move: Metal Claw
Type effectiveness chart
  • 160.0%
    • RockRock
    • IceIce
    • FairyFairy
  • 62.5%
    • SteelSteel
    • FireFire
    • WaterWater
    • ElectricElectric
Gym and Raid Battles
Damage8
Energy7
Weather boost
  • snowSnow
Duration0.7s
Damage window0.4s - 0.6s
Trainer Battles
Damage5
Energy6

Effects
Metal Claw has no special effects.
See Metal Claw details page ↗
DragonDragon TailDamage15Energy9Duration1.1s
Toggle more information for move: Dragon Tail
Type effectiveness chart
  • 160.0%
    • DragonDragon
  • 62.5%
    • SteelSteel
  • 39.1%
    • FairyFairy
Gym and Raid Battles
Damage15
Energy9
Weather boost
  • windyWindy
Duration1.1s
Damage window0.8s - 1.1s
Trainer Battles
Damage13
Energy9

Effects
Dragon Tail has no special effects.
See Dragon Tail details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
1513.6498.181.1s139-
811.43710.000.7s56-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Duraludon's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Steel×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6×0.6×1.0×0.6×1.0×1.6×1.0×1.0×1.6
Dragon×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.6×1.0×0.4

Duraludon's Charge Attacks Guide

Moves

Moves

Duraludon has access to 3 Charge Attacks (Hyper Beam, Flash Cannon, and Dragon Claw), which cover Normal, Steel, and Dragon-type attacks. When using Flash Cannon and Dragon Claw you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

NormalHyper BeamDamage150Energy100Duration3.8s
Toggle more information for move: Hyper Beam
Type effectiveness chart
  • 62.5%
    • RockRock
    • SteelSteel
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage150
Energy100
Weather boost
  • partlyCloudyPartly Cloudy
Duration3.8s
Damage window3.3s - 3.6s
Trainer Battles
Damage150
Energy80

Effects
Hyper Beam has no special effects.
See Hyper Beam details page ↗
SteelFlash CannonDamage100Energy100Duration2.7s
Toggle more information for move: Flash Cannon
Type effectiveness chart
  • 160.0%
    • RockRock
    • IceIce
    • FairyFairy
  • 62.5%
    • SteelSteel
    • FireFire
    • WaterWater
    • ElectricElectric
Gym and Raid Battles
Damage100
Energy100
Weather boost
  • snowSnow
Duration2.7s
Damage window1.6s - 2.5s
Trainer Battles
Damage110
Energy70

Effects
Flash Cannon has no special effects.
See Flash Cannon details page ↗
DragonDragon ClawDamage50Energy33Duration1.7s
Toggle more information for move: Dragon Claw
Type effectiveness chart
  • 160.0%
    • DragonDragon
  • 62.5%
    • SteelSteel
  • 39.1%
    • FairyFairy
Gym and Raid Battles
Damage50
Energy33
Weather boost
  • windyWindy
Duration1.7s
Damage window1.1s - 1.3s
Trainer Battles
Damage50
Energy35

Effects
Dragon Claw has no special effects.
See Dragon Claw details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
5029.4133-1.7s5035-
10037.04100-2.7s11070-
15039.47100-3.8s15080-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

There are no Duraludon moves that have Special Effects in PvP.

Duraludon's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0
Steel×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6×0.6×1.0×0.6×1.0×1.6×1.0×1.0×1.6
Dragon×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.6×1.0×0.4